Player Matchup

Bakasura
Bakasura
G3TONMYL3V3L98
Bakasura
Level 148
God Stats
4W - 11L
1,336 SR
Queue Stats
267W - 295L
1,412 Elo+
Party 2
Danzaburou
Danzaburou
Senor Phrog8506
Danzaburou
Level 47
God Stats
1W - 3L
1,382 SR
Queue Stats
160W - 179L
1,362 Elo+
Party 2
Atlas
Atlas
al-kathiry15
Atlas
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
274W - 334L
1,421 Elo+
Party 1
Ymir
Ymir
lxlFLATLINERlxl
Ymir
Level 76
God Stats
18W - 32L
1,438 SR
Queue Stats
245W - 259L
1,401 Elo+
Party 2
Vulcan
Vulcan
y2004m7
Vulcan
Level 61
God Stats
9W - 17L
1,377 SR
Queue Stats
123W - 150L
1,346 Elo+
Party 1
Team Averages
Level 91
1,406 SR
1,388 Elo+

VS

Team Averages
Level 57
1,486 SR
1,366 Elo+
Nu Wa
Nu Wa
Aguilar_btw
Nu Wa
Level 63
God Stats
1W - 0L
1,469 SR
Queue Stats
41W - 64L
1,318 Elo+
Solo
Horus
Horus
Awoobis119
Horus
Level 58
God Stats
34W - 16L
1,547 SR
Queue Stats
161W - 145L
1,402 Elo+
Party 3
Medusa
Medusa
SaltyConeGoblin
Medusa
Level 7
God Stats
11W - 9L
1,381 SR
Queue Stats
11W - 11L
1,299 Elo+
Party 3
Thanatos
Thanatos
Steadyz
Thanatos
Level 67
God Stats
23W - 20L
1,557 SR
Queue Stats
326W - 329L
1,423 Elo+
Party 3
Agni
Agni
snakeraam
Agni
Level 89
God Stats
19W - 20L
1,476 SR
Queue Stats
139W - 158L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
15
4 / 7 / 2
9,649
482
10,982
18,558
8,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
Senor Phrog8506
Danzaburou
13
0 / 5 / 1
7,957
398
4,453
10,501
3,947
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 2 / 0
9,041
452
7,233
13,766
8,793
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
2 / 2 / 0
8,407
420
6,118
15,533
14,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
y2004m7
Vulcan
16
0 / 4 / 2
9,040
452
3,827
6,185
1,969
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 2 / 3
9,858
493
9,483
10,270
3,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Horus
15
0 / 2 / 7
9,407
470
4,851
13,094
14,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 1
9,011
451
7,325
5,832
2,205
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
Steadyz
Thanatos
19
14 / 2 / 2
12,196
610
14,836
16,162
8,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Agni
17
3 / 2 / 6
10,902
545
8,421
9,973
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
8
Kills
20
20
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
W
Horus
0
2
7
1.75
L
Bakasura
4
7
2
0.71
W
3
0
1
3.5
L
Danzaburou
Senor Phrog8506
Danzaburou
0
5
1
0.1
W
Thanatos
Steadyz
Thanatos
14
2
2
7.5
L
2
2
0
1
L
2
2
0
1
W
Agni
3
2
6
3
L
Vulcan
y2004m7
Vulcan
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,613
Damage
44,916
64,543
Taken
55,331
37,167
Mitigated
31,563
14,445
Healing
30,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,483
3,117
0
2,591
10,270
3,075
1,435
6,361
2,686
60,077
0
W
Horus
4,851
1,700
2,183
5,445
13,094
14,170
124
3,631
9,286
0
32,948
L
Bakasura
10,982
7,229
0
4,258
18,558
8,165
0
4,253
14,068
0
61,576
W
7,325
2,598
0
2,201
5,832
2,205
482
1,635
4,197
0
58,185
L
Danzaburou
Senor Phrog8506
Danzaburou
4,453
1,792
0
1,592
10,501
3,947
0
1,470
8,897
0
47,846
W
Thanatos
Steadyz
Thanatos
14,836
4,269
0
13,034
16,162
8,253
0
1,668
13,526
0
97,675
L
7,233
992
55
4,257
13,766
8,793
426
6,527
6,797
56,194
0
L
6,118
1,277
0
3,056
15,533
14,293
0
2,746
12,541
36,809
0
W
Agni
8,421
433
0
5,211
9,973
3,860
784
2,756
6,510
71,001
0
L
Vulcan
y2004m7
Vulcan
3,827
944
0
1,227
6,185
1,969
0
1,687
4,336
58,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,094
Gold Earned
51,374
486
Minions Killed
562
0
Camps Cleared
0
1,725,759
Distance Traveled
1,906,066
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,858
493
112
6
0
343,877
2
W
Horus
9,407
470
53
3
0
396,158
4
L
Bakasura
9,649
482
113
6
0
361,951
5
W
Medusa
9,011
451
115
6
0
390,238
6
L
Danzaburou
7,957
398
107
5
0
304,100
5
W
Thanatos
12,196
610
132
7
0
409,581
0
L
Atlas
9,041
452
91
5
0
343,916
0
L
Ymir
8,407
420
46
2
0
372,234
8
W
Agni
10,902
545
150
8
0
366,212
6
L
Vulcan
9,040
452
129
6
0
343,558
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role