Player Matchup

Nike
Nike
FlokisFate
Nike
Level 143
God Stats
2W - 4L
1,349 SR
Queue Stats
353W - 358L
1,380 Elo+
Party 1
Aphrodite
Aphrodite
HelgasFate
Aphrodite
Level 124
God Stats
35W - 23L
1,537 SR
Queue Stats
424W - 421L
1,393 Elo+
Party 1
Cabrakan
Cabrakan
Loko_Killer818
Cabrakan
Level 39
God Stats
25W - 26L
1,464 SR
Queue Stats
180W - 191L
1,483 Elo+
Solo
Sol
Sol
RylicTWG
Sol
Level 41
God Stats
1W - 8L
1,510 SR
Queue Stats
109W - 112L
1,525 Elo+
Solo
Izanami
Izanami
TheBrinkOfHope
Izanami
Level 18
God Stats
7W - 6L
1,222 SR
Queue Stats
27W - 31L
1,450 Elo+
Party 1
Team Averages
Level 73
1,417 SR
1,446 Elo+

VS

Team Averages
Level 87
1,537 SR
1,499 Elo+
Agni
Agni
 
Agni
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GVibes7749
Sol
Level 126
God Stats
12W - 9L
1,549 SR
Queue Stats
53W - 50L
1,489 Elo+
Party 2
Anhur
Anhur
LoW Dredd
Anhur
Level 64
God Stats
5W - 4L
1,477 SR
Queue Stats
97W - 83L
1,530 Elo+
Party 2
Mercury
Mercury
VoidJungle
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 14L
1,401 Elo+
Party 2
Arachne
Arachne
iDontLikeMMR
Arachne
Level 129
God Stats
13W - 7L
1,659 SR
Queue Stats
432W - 430L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,471
588
5,930
6,955
4,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
HelgasFate
Aphrodite
8
1 / 5 / 1
5,326
484
1,978
6,594
4,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
8
1 / 5 / 0
5,372
488
2,191
9,504
5,566
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 6 / 0
5,921
538
2,790
7,611
2,155
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 7 / 1
4,891
445
2,880
8,857
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
11
7 / 1 / 3
6,775
616
7,817
4,124
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 1
7,101
646
1,890
6,060
1,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anhur
LoW Dredd
Anhur
12
5 / 0 / 6
6,931
630
7,314
6,079
1,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mercury
VoidJungle
Mercury
12
6 / 1 / 10
7,038
640
4,393
6,041
1,810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Arachne
iDontLikeMMR
Arachne
11
7 / 1 / 7
6,729
612
5,833
7,540
2,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
5
Kills
25
25
Deaths
5
3
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
7
1
3
8.5
L
2
2
1
1.25
W
0
2
1
0.25
L
Aphrodite
HelgasFate
Aphrodite
1
5
1
0.3
W
Anhur
LoW Dredd
Anhur
5
0
6
8
L
Cabrakan
1
5
0
0.2
L
1
6
0
0.17
L
0
7
1
0.07
W
Mercury
VoidJungle
Mercury
6
1
10
11
W
Arachne
iDontLikeMMR
Arachne
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,769
Damage
27,247
39,521
Taken
29,844
18,500
Mitigated
9,601
7,037
Healing
8,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,817
1,208
0
795
4,124
1,429
279
2,542
1,540
32,270
0
L
5,930
410
0
1,290
6,955
4,925
245
2,740
4,184
6,124
33,039
W
1,890
555
0
2,618
6,060
1,901
1,919
448
5,277
43,539
5,304
L
Aphrodite
HelgasFate
Aphrodite
1,978
550
1,318
2,132
6,594
4,169
324
103
6,491
14,480
0
W
Anhur
LoW Dredd
Anhur
7,314
3,004
0
2,526
6,079
1,635
678
921
5,158
0
42,313
L
Cabrakan
2,191
322
56
918
9,504
5,566
0
2,051
7,347
21,076
0
L
2,790
937
0
799
7,611
2,155
0
4,271
3,045
23,187
0
L
2,880
2,334
0
524
8,857
1,685
366
0
8,857
0
25,564
W
Mercury
VoidJungle
Mercury
4,393
1,818
0
625
6,041
1,810
0
1,281
4,598
0
32,632
W
Arachne
iDontLikeMMR
Arachne
5,833
4,412
0
2,418
7,540
2,826
72
2,675
4,781
0
25,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,981
Gold Earned
34,574
271
Minions Killed
363
0
Camps Cleared
0
974,227
Distance Traveled
1,095,858
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,775
616
67
6
0
203,021
1
L
Nike
6,471
588
86
8
0
213,268
1
W
Sol
7,101
646
108
10
0
198,039
2
L
Aphrodite
5,326
484
28
3
0
199,772
1
W
Anhur
6,931
630
76
7
0
192,156
3
L
Cabrakan
5,372
488
43
4
0
173,480
0
L
Sol
5,921
538
61
6
0
196,046
3
L
Izanami
4,891
445
53
5
0
191,661
0
W
Mercury
7,038
640
66
6
0
255,164
4
W
Arachne
6,729
612
46
4
0
247,478
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role