Player Matchup

Medusa
Medusa
ThatsLyfe1994
Medusa
Level 101
God Stats
7W - 7L
1,504 SR
Queue Stats
18W - 25L
1,348 Elo+
Party 1
Achilles
Achilles
UwUNekoNekoNee
Achilles
Level 109
God Stats
4W - 0L
1,553 SR
Queue Stats
35W - 40L
1,483 Elo+
Solo
Poseidon
Poseidon
m3rpps
Poseidon
Level 106
God Stats
1W - 0L
1,618 SR
Queue Stats
19W - 19L
1,450 Elo+
Party 1
Team Averages
Level 105
1,559 SR
1,427 Elo+

VS

Team Averages
Level 117
1,592 SR
1,562 Elo+
Baron Samedi
Baron Samedi
MaIIIN BOY
Baron Samedi
Level 140
God Stats
2W - 3L
1,543 SR
Queue Stats
439W - 504L
1,481 Elo+
Solo
Atlas
Atlas
Riotman20
Atlas
Level 88
God Stats
3W - 4L
1,429 SR
Queue Stats
179W - 132L
1,595 Elo+
Party 2
Cernunnos
Cernunnos
SeferinoAnCheese
Cernunnos
Level 124
God Stats
1W - 1L
1,803 SR
Queue Stats
267W - 226L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 9
10,405
743
8,794
5,589
1,679
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
15
5 / 4 / 10
10,119
723
11,053
17,411
16,010
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Poseidon
m3rpps
Poseidon
14
8 / 3 / 10
10,579
756
18,016
8,301
2,726
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MaIIIN BOY
Baron Samedi
12
3 / 9 / 5
8,992
642
8,594
14,698
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Atlas
Riotman20
Atlas
12
1 / 5 / 6
8,836
631
4,135
15,174
14,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cernunnos
13
5 / 5 / 4
9,523
680
12,189
12,006
4,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
24
19
Kills
9
9
Deaths
19
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
MaIIIN BOY
Baron Samedi
3
9
5
0.61
L
Atlas
Riotman20
Atlas
1
5
6
0.8
L
Cernunnos
5
5
4
1.4
W
6
2
9
5.25
W
Achilles
5
4
10
2.5
W
Poseidon
m3rpps
Poseidon
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,863
Damage
24,918
31,301
Taken
41,878
20,415
Mitigated
24,126
10,429
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
MaIIIN BOY
Baron Samedi
8,594
428
1,384
3,869
14,698
5,522
0
9,173
5,225
22,115
0
L
Atlas
Riotman20
Atlas
4,135
1,238
0
1,565
15,174
14,185
0
5,612
8,954
18,441
0
L
Cernunnos
12,189
5,443
0
2,775
12,006
4,419
160
4,399
7,243
0
31,225
W
8,794
3,164
0
776
5,589
1,679
1,983
2,009
3,580
0
37,432
W
Achilles
11,053
2,408
349
6,523
17,411
16,010
116
6,987
10,424
2,969
24,526
W
Poseidon
m3rpps
Poseidon
18,016
2,377
0
2,781
8,301
2,726
183
3,927
4,374
45,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,103
Gold Earned
27,351
160
Minions Killed
126
8
Camps Cleared
3
722,725
Distance Traveled
652,728
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,992
642
43
3
2
188,125
1
L
Atlas
8,836
631
20
1
0
238,722
3
L
Cernunnos
9,523
680
63
5
1
225,881
2
W
Medusa
10,405
743
75
5
0
237,702
1
W
Achilles
10,119
723
32
2
2
258,855
2
W
Poseidon
10,579
756
53
4
6
226,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role