Player Matchup

Atlas
Atlas
Ethereal-Sylence
Atlas
Level 106
God Stats
2W - 2L
1,215 SR
Queue Stats
146W - 118L
1,465 Elo+
Party 4
Nu Wa
Nu Wa
MLTN_BOSS
Nu Wa
Level 121
God Stats
3W - 0L
1,579 SR
Queue Stats
411W - 420L
1,464 Elo+
Party 1
Chiron
Chiron
Mexicanodesde_NC
Chiron
Level 27
God Stats
3W - 1L
1,705 SR
Queue Stats
18W - 21L
1,378 Elo+
Party 4
Sol
Sol
Socially_Undead
Sol
Level 29
God Stats
7W - 5L
1,612 SR
Queue Stats
73W - 85L
1,464 Elo+
Party 1
Bastet
Bastet
williamjimenezcr
Bastet
Level 148
God Stats
3W - 0L
1,698 SR
Queue Stats
137W - 123L
1,609 Elo+
Party 4
Team Averages
Level 86
1,562 SR
1,476 Elo+

VS

Team Averages
Level 32
1,549 SR
1,361 Elo+
Baron Samedi
Baron Samedi
Cudi_DaKid
Baron Samedi
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 63L
1,321 Elo+
Party 2
Horus
Horus
Gamble02
Horus
Level 44
God Stats
2W - 6L
1,711 SR
Queue Stats
187W - 220L
1,385 Elo+
Party 3
Ares
Ares
Kovu_TheKid
Ares
Level 33
God Stats
2W - 2L
1,477 SR
Queue Stats
57W - 72L
1,349 Elo+
Party 2
Thanatos
Thanatos
WhiskeeOnIce
Thanatos
Level 24
God Stats
9W - 9L
1,524 SR
Queue Stats
113W - 155L
1,371 Elo+
Party 3
Izanami
Izanami
xXasylumkidXx
Izanami
Level 28
God Stats
26W - 24L
1,533 SR
Queue Stats
44W - 52L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 5
9,117
608
4,336
10,341
9,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
MLTN_BOSS
Nu Wa
16
5 / 1 / 6
9,667
644
11,920
3,756
1,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 7
8,138
543
7,072
3,216
1,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
7 / 2 / 4
10,020
668
12,129
8,689
3,523
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
5 / 0 / 5
9,448
630
7,579
11,172
5,360
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Cudi_DaKid
Baron Samedi
11
1 / 6 / 0
6,096
406
2,037
9,490
2,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Gamble02
Horus
12
1 / 2 / 1
6,904
460
1,423
7,782
2,975
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
0 / 6 / 1
6,514
434
4,646
14,398
10,990
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
WhiskeeOnIce
Thanatos
11
1 / 4 / 1
6,893
460
3,615
12,547
4,566
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
10
1 / 7 / 0
6,448
430
3,033
14,606
3,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
7
25
Kills
4
4
Deaths
25
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Cudi_DaKid
Baron Samedi
1
6
0
0.17
W
6
1
5
8.5
L
Horus
Gamble02
Horus
1
2
1
0.75
L
0
6
1
0.08
W
Nu Wa
MLTN_BOSS
Nu Wa
5
1
6
8
W
2
0
7
5.5
W
7
2
4
4.5
L
Thanatos
WhiskeeOnIce
Thanatos
1
4
1
0.38
W
5
0
5
7.5
L
Izanami
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,036
Damage
14,754
37,174
Taken
58,823
21,215
Mitigated
24,734
18,029
Healing
14,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Cudi_DaKid
Baron Samedi
2,037
287
111
1,279
9,490
2,611
696
6,042
3,448
22,103
0
W
4,336
1,604
0
1,971
10,341
9,739
423
2,198
8,143
19,674
0
L
Horus
Gamble02
Horus
1,423
368
135
698
7,782
2,975
0
5,272
2,510
0
18,117
L
4,646
663
0
987
14,398
10,990
162
4,921
9,364
20,417
0
W
Nu Wa
MLTN_BOSS
Nu Wa
11,920
2,159
0
48
3,756
1,364
1,974
916
2,840
67,626
0
W
7,072
3,289
1,085
1,847
3,216
1,229
330
369
2,847
0
41,310
W
12,129
4,683
79
5,281
8,689
3,523
9,311
1,640
7,049
54,121
6,030
L
Thanatos
WhiskeeOnIce
Thanatos
3,615
620
0
7,856
12,547
4,566
0
5,609
6,938
0
34,275
W
7,579
2,771
0
7,718
11,172
5,360
783
1,560
9,612
0
74,245
L
Izanami
3,033
2,141
0
3,714
14,606
3,592
284
5,440
9,166
0
32,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,390
Gold Earned
32,855
472
Minions Killed
236
0
Camps Cleared
0
1,459,048
Distance Traveled
1,348,998
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,096
406
33
2
0
249,578
0
W
Atlas
9,117
608
27
2
0
282,236
0
L
Horus
6,904
460
45
3
0
285,112
0
L
Ares
6,514
434
21
1
0
265,818
5
W
Nu Wa
9,667
644
113
8
0
290,147
1
W
Chiron
8,138
543
82
5
0
302,580
4
W
Sol
10,020
668
113
8
0
252,106
2
L
Thanatos
6,893
460
70
5
0
279,898
0
W
Bastet
9,448
630
137
9
0
331,979
1
L
Izanami
6,448
430
67
4
0
268,592
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role