Player Matchup

Atlas
Atlas
Cobehs
Atlas
Level 106
God Stats
1W - 2L
1,529 SR
Queue Stats
60W - 63L
1,370 Elo+
Party 3
Anhur
Anhur
IceColdZiq
Anhur
Level 38
God Stats
3W - 4L
1,362 SR
Queue Stats
64W - 65L
1,388 Elo+
Party 2
King Arthur
King Arthur
ProfessorDrip6
King Arthur
Level 107
God Stats
1W - 2L
1,492 SR
Queue Stats
103W - 102L
1,412 Elo+
Party 2
Rama
Rama
greenfighter222
Rama
Level 45
God Stats
2W - 5L
1,526 SR
Queue Stats
31W - 27L
1,216 Elo+
Party 3
Kukulkan
Kukulkan
icedcough
Kukulkan
Level 66
God Stats
4W - 3L
1,526 SR
Queue Stats
17W - 14L
1,296 Elo+
Party 3
Team Averages
Level 72
1,487 SR
1,336 Elo+

VS

Team Averages
Level 87
1,445 SR
1,463 Elo+
Achilles
Achilles
 
Achilles
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
MomsSpagootter
Janus
Level 127
God Stats
2W - 9L
1,246 SR
Queue Stats
194W - 169L
1,526 Elo+
Party 1
Cthulhu
Cthulhu
NAUGHTY SYPHIN
Cthulhu
Level 11
God Stats
2W - 1L
1,318 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
SwitchSmurf101
Ne Zha
Level 128
God Stats
10W - 8L
1,586 SR
Queue Stats
98W - 99L
1,391 Elo+
Party 1
Artemis
Artemis
coryr92
Artemis
Level 52
God Stats
11W - 5L
1,574 SR
Queue Stats
53W - 64L
1,396 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Cobehs
Atlas
7
0 / 2 / 2
4,934
493
2,191
6,032
3,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
9
0 / 1 / 1
5,226
523
2,593
5,835
1,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
ProfessorDrip6
King Arthur
9
0 / 6 / 0
5,141
514
3,451
8,522
2,802
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

8
1 / 1 / 1
4,888
489
2,967
4,132
1,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
icedcough
Kukulkan
7
1 / 4 / 0
4,714
471
1,793
4,248
1,141
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
6 / 0 / 0
6,939
694
5,704
7,308
5,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
5 / 0 / 1
5,855
586
4,295
6,331
1,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 1 / 2
5,161
516
2,991
5,703
2,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
2 / 0 / 1
5,780
578
3,302
4,775
1,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artemis
coryr92
Artemis
8
0 / 1 / 2
4,606
461
2,791
3,134
861
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
20
2
Kills
14
14
Deaths
2
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
6
0
0
6
L
Atlas
Cobehs
Atlas
0
2
2
0.5
L
Anhur
0
1
1
0.5
W
5
0
1
5.5
W
1
1
2
2
L
King Arthur
ProfessorDrip6
King Arthur
0
6
0
0
W
2
0
1
2.5
W
Artemis
coryr92
Artemis
0
1
2
1
L
1
1
1
1.5
L
Kukulkan
icedcough
Kukulkan
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,995
Damage
19,083
28,769
Taken
27,251
9,788
Mitigated
11,798
7,365
Healing
9,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
5,704
2,174
0
2,483
7,308
5,821
264
0
7,308
2,188
33,846
L
Atlas
Cobehs
Atlas
2,191
815
0
1,298
6,032
3,238
0
2,652
3,380
12,022
0
L
Anhur
2,593
1,303
0
2,388
5,835
1,493
0
1,114
4,721
0
26,389
W
4,295
480
0
2,608
6,331
1,346
0
1,182
5,149
33,532
0
W
2,991
295
0
536
5,703
2,440
0
1,651
4,052
10,278
0
L
King Arthur
ProfessorDrip6
King Arthur
3,451
689
0
1,783
8,522
2,802
0
413
7,528
0
24,538
W
3,302
1,271
0
3,223
4,775
1,330
0
55
4,720
0
30,902
W
Artemis
coryr92
Artemis
2,791
1,277
110
698
3,134
861
0
1,096
2,038
0
20,341
L
2,967
2,443
0
1,626
4,132
1,114
0
1,451
2,681
0
22,863
L
Kukulkan
icedcough
Kukulkan
1,793
110
0
270
4,248
1,141
0
2,069
2,179
15,549
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,903
Gold Earned
28,341
194
Minions Killed
262
0
Camps Cleared
0
945,833
Distance Traveled
1,082,310
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,939
694
85
9
0
208,555
0
L
Atlas
4,934
493
13
1
0
189,821
5
L
Anhur
5,226
523
54
5
0
214,102
1
W
Janus
5,855
586
54
5
0
209,489
0
W
Cthulhu
5,161
516
19
2
0
243,125
0
L
King Arthur
5,141
514
40
4
0
178,279
1
W
Ne Zha
5,780
578
66
7
0
233,627
3
W
Artemis
4,606
461
38
4
0
187,514
0
L
Rama
4,888
489
54
5
0
175,301
0
L
Kukulkan
4,714
471
33
3
0
188,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role