Player Matchup

Chronos
Chronos
Platinum II
Uatank
Chronos
Platinum II
Level 69
God Stats
1W - 1L
1,687 SR
Queue Stats
124W - 123L
2,014 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 69
1,687 SR
2,014 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 156
1,724 SR
1,873 MMR
Poseidon
Poseidon
Platinum II
Lexarsy
Poseidon
Platinum II
Level 156
God Stats
105W - 73L
1,724 SR
Queue Stats
224W - 228L
1,873 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Uatank
Chronos
8
0 / 2 / 0
4,167
833
2,314
4,083
1,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bans
VulcanAh Muzen CabUllrSolSkadi

VS

Bans
SetIzanamiTsukuyomiHou YiBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Lexarsy
Poseidon
11
2 / 0 / 0
5,520
1,104
1,948
3,288
1,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Lexarsy
Poseidon
2
0
0
2
L
Chronos
Uatank
Chronos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,314
Damage
1,948
4,083
Taken
3,288
1,475
Mitigated
1,343
460
Healing
707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Lexarsy
Poseidon
1,948
415
0
707
3,288
1,343
374
2,279
1,009
27,198
1,474
L
Chronos
Uatank
Chronos
2,314
937
0
460
4,083
1,475
0
1,961
2,122
15,359
1,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,167
Gold Earned
5,520
34
Minions Killed
64
2
Camps Cleared
4
86,905
Distance Traveled
93,948
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
5,520
1,104
64
13
4
93,948
3
L
Chronos
4,167
833
34
7
2
86,905
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role