Player Matchup

Anubis
Anubis
Lucky-Spark84
Anubis
Level 98
God Stats
2W - 0L
1,666 SR
Queue Stats
7W - 9L
1,471 Elo+
Party 2
Hercules
Hercules
NickTheFarmer
Hercules
Level 3
God Stats
7W - 4L
1,500 SR
Queue Stats
15W - 13L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
QueenofHentai
Aphrodite
Level 110
God Stats
7W - 1L
1,523 SR
Queue Stats
63W - 59L
1,524 Elo+
Party 2
Artemis
Artemis
Rare-Angelz5559
Artemis
Level 156
God Stats
2W - 0L
1,640 SR
Queue Stats
42W - 36L
1,626 Elo+
Party 2
Fenrir
Fenrir
armyofjune
Fenrir
Level 111
God Stats
4W - 1L
1,647 SR
Queue Stats
96W - 71L
1,609 Elo+
Party 2
Team Averages
Level 96
1,595 SR
1,546 Elo+

VS

Team Averages
Level 60
1,560 SR
1,480 Elo+
Morgan Le Fay
Morgan Le Fay
Argent_Cross
Morgan Le Fay
Level 43
God Stats
0W - 1L
1,738 SR
Queue Stats
38W - 45L
1,393 Elo+
Solo
Izanami
Izanami
FlatPup80837038
Izanami
Level 44
God Stats
19W - 18L
1,571 SR
Queue Stats
292W - 261L
1,503 Elo+
Party 1
Achilles
Achilles
Graphic Shotty
Achilles
Level 99
God Stats
8W - 13L
1,473 SR
Queue Stats
478W - 434L
1,502 Elo+
Party 1
Ra
Ra
JJohnson0100
Ra
Level 40
God Stats
2W - 3L
1,500 SR
Queue Stats
59W - 68L
1,485 Elo+
Solo
Cthulhu
Cthulhu
Le Gooser
Cthulhu
Level 75
God Stats
2W - 3L
1,517 SR
Queue Stats
481W - 443L
1,516 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
6,022
1,004
1,218
2,232
939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
NickTheFarmer
Hercules
12
0 / 0 / 3
6,119
1,020
3,091
5,410
2,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
QueenofHentai
Aphrodite
12
1 / 0 / 4
6,072
1,012
2,457
3,620
1,591
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
4 / 0 / 3
7,098
1,183
7,682
3,732
1,258
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
armyofjune
Fenrir
12
5 / 2 / 4
7,132
1,189
7,874
6,092
3,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Team 1 Tickets

376

VS

Team 2 Tickets

325

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Argent_Cross
Morgan Le Fay
11
0 / 1 / 1
5,678
946
2,299
3,149
1,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
5,795
966
4,924
7,666
2,165
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
11
1 / 1 / 1
6,069
1,012
3,914
5,434
5,471
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 3 / 1
5,582
930
2,285
2,709
693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Le Gooser
Cthulhu
11
1 / 0 / 1
6,178
1,030
6,028
6,532
5,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
2
2
Deaths
10
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Argent_Cross
Morgan Le Fay
0
1
1
0.5
L
0
5
2
0.2
L
Achilles
1
1
1
1.5
L
0
3
1
0.17
L
Cthulhu
Le Gooser
Cthulhu
1
0
1
1.5
W
0
0
2
1
W
Hercules
NickTheFarmer
Hercules
0
0
3
1.5
W
Aphrodite
QueenofHentai
Aphrodite
1
0
4
3
W
4
0
3
5.5
W
Fenrir
armyofjune
Fenrir
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,322
Damage
19,450
21,086
Taken
25,490
9,495
Mitigated
14,691
7,660
Healing
1,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Argent_Cross
Morgan Le Fay
2,299
86
0
293
3,149
1,015
0
509
2,494
9,270
0
L
4,924
3,062
0
260
7,666
2,165
0
555
6,741
0
16,528
L
Achilles
3,914
982
0
267
5,434
5,471
0
532
4,585
0
7,353
L
2,285
81
15
0
2,709
693
0
70
2,603
8,922
0
L
Cthulhu
Le Gooser
Cthulhu
6,028
286
101
454
6,532
5,347
0
1,677
4,615
17,257
0
W
1,218
0
0
652
2,232
939
0
1,000
1,102
19,571
0
W
Hercules
NickTheFarmer
Hercules
3,091
1,074
0
590
5,410
2,636
0
2,330
2,694
0
11,510
W
Aphrodite
QueenofHentai
Aphrodite
2,457
192
2,741
2,274
3,620
1,591
0
1,923
1,347
8,364
0
W
7,682
4,060
0
539
3,732
1,258
0
1,683
1,772
0
17,445
W
Fenrir
armyofjune
Fenrir
7,874
1,676
0
864
6,092
3,071
0
2,181
3,559
0
12,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,443
Gold Earned
29,302
119
Minions Killed
94
8
Camps Cleared
3
631,307
Distance Traveled
505,224
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
5,678
946
19
3
0
103,281
0
L
Izanami
5,795
966
30
5
2
91,880
0
L
Achilles
6,069
1,012
10
2
0
121,729
3
L
Ra
5,582
930
20
3
1
58,416
0
L
Cthulhu
6,178
1,030
15
3
0
129,918
1
W
Anubis
6,022
1,004
45
8
2
114,262
0
W
Hercules
6,119
1,020
27
5
1
136,952
0
W
Aphrodite
6,072
1,012
13
2
0
127,779
0
W
Artemis
7,098
1,183
24
4
4
123,046
0
W
Fenrir
7,132
1,189
10
2
1
129,268
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role