Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
BahlsaQ
Achilles
Level 24
God Stats
11W - 0L
2,008 SR
Queue Stats
13W - 0L
1,949 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Bunbombardment
Morgan Le Fay
Level 128
God Stats
1W - 0L
1,733 SR
Queue Stats
13W - 10L
1,693 Elo+
Party 1
Team Averages
Level 80
1,747 SR
1,714 Elo+

VS

Team Averages
Level 104
1,389 SR
1,452 Elo+
Kukulkan
Kukulkan
Drakoscar
Kukulkan
Level 45
God Stats
0W - 2L
1,196 SR
Queue Stats
8W - 8L
1,198 Elo+
Solo
Cthulhu
Cthulhu
Lal0nganiz4
Cthulhu
Level 140
God Stats
11W - 13L
1,576 SR
Queue Stats
267W - 221L
1,595 Elo+
Party 2
Thanatos
Thanatos
ROOYLUNA
Thanatos
Level 128
God Stats
9W - 16L
1,396 SR
Queue Stats
250W - 228L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
16
9 / 3 / 11
12,894
806
17,902
24,896
24,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Achilles
BahlsaQ
Achilles
15
8 / 4 / 10
11,434
715
13,657
15,593
12,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Bunbombardment
Morgan Le Fay
15
3 / 2 / 14
10,829
677
18,887
9,800
4,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Drakoscar
Kukulkan
13
4 / 8 / 4
10,767
673
8,256
15,748
6,963
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Lal0nganiz4
Cthulhu
15
4 / 4 / 5
11,059
691
11,650
25,026
27,959
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thanatos
ROOYLUNA
Thanatos
12
1 / 8 / 3
9,369
586
10,375
16,540
9,392
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
21
20
Kills
9
9
Deaths
20
35
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
3
11
4.83
W
Achilles
BahlsaQ
Achilles
8
4
10
3.25
W
Morgan Le Fay
Bunbombardment
Morgan Le Fay
3
2
14
5
L
Kukulkan
Drakoscar
Kukulkan
4
8
4
0.75
L
Cthulhu
Lal0nganiz4
Cthulhu
4
4
5
1.63
L
Thanatos
ROOYLUNA
Thanatos
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,446
Damage
30,281
50,289
Taken
57,314
40,377
Mitigated
44,314
12,913
Healing
10,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
17,902
4,749
0
7,932
24,896
24,111
554
7,711
16,537
0
41,672
W
Achilles
BahlsaQ
Achilles
13,657
3,145
0
3,058
15,593
12,097
414
7,521
8,072
4,676
25,752
W
Morgan Le Fay
Bunbombardment
Morgan Le Fay
18,887
2,708
0
1,923
9,800
4,169
1,201
5,506
4,294
65,515
0
L
Kukulkan
Drakoscar
Kukulkan
8,256
692
136
430
15,748
6,963
0
3,771
11,646
24,799
0
L
Cthulhu
Lal0nganiz4
Cthulhu
11,650
802
548
4,196
25,026
27,959
0
11,518
12,064
39,196
0
L
Thanatos
ROOYLUNA
Thanatos
10,375
2,410
0
5,561
16,540
9,392
0
4,579
11,320
0
25,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,157
Gold Earned
31,195
162
Minions Killed
139
10
Camps Cleared
3
883,338
Distance Traveled
793,540
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,894
806
45
3
6
283,274
4
W
Achilles
11,434
715
43
3
1
303,377
5
W
Morgan Le Fay
10,829
677
74
5
3
296,687
3
L
Kukulkan
10,767
673
57
4
1
243,356
4
L
Cthulhu
11,059
691
36
2
1
298,657
4
L
Thanatos
9,369
586
46
3
1
251,527
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role