Player Matchup

Izanami
Izanami
KiwiKoochi
Izanami
Level 13
God Stats
1W - 4L
1,287 SR
Queue Stats
6W - 19L
1,330 Elo+
Party 1
Atlas
Atlas
TTVLettuceLounge
Atlas
Level 154
God Stats
5W - 6L
1,457 SR
Queue Stats
226W - 178L
1,650 Elo+
Party 1
Chaac
Chaac
exorceyes
Chaac
Level 34
God Stats
4W - 1L
1,500 SR
Queue Stats
52W - 54L
1,485 Elo+
Party 1
Team Averages
Level 67
1,414 SR
1,488 Elo+

VS

Team Averages
Level 85
1,507 SR
1,550 Elo+
Loki
Loki
DamageDeficit
Loki
Level 82
God Stats
5W - 9L
1,454 SR
Queue Stats
316W - 351L
1,558 Elo+
Party 2
Hel
Hel
ResurgeRaven
Hel
Level 48
God Stats
6W - 6L
1,566 SR
Queue Stats
116W - 142L
1,494 Elo+
Party 2
Kumbhakarna
Kumbhakarna
c0debean
Kumbhakarna
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
84W - 82L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
KiwiKoochi
Izanami
12
0 / 6 / 11
9,500
633
3,792
7,565
2,163
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
9 / 1 / 2
10,726
715
17,364
7,406
7,736
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chaac
exorceyes
Chaac
14
2 / 3 / 3
8,896
593
4,667
11,601
10,577
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 4 / 5
9,336
622
9,392
9,431
3,685
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 3 / 7
9,146
610
4,978
7,976
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
c0debean
Kumbhakarna
13
4 / 4 / 6
9,424
628
6,213
14,063
10,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
11
Kills
10
10
Deaths
11
16
Assists
18
Player
Kills
Deaths
Assists
KDA
L
4
4
5
1.63
W
Izanami
KiwiKoochi
Izanami
0
6
11
0.92
L
2
3
7
1.83
W
9
1
2
10
L
Kumbhakarna
c0debean
Kumbhakarna
4
4
6
1.75
W
Chaac
exorceyes
Chaac
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,823
Damage
20,583
26,572
Taken
31,470
20,476
Mitigated
16,585
4,543
Healing
9,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,392
236
0
765
9,431
3,685
0
5,701
3,327
0
33,203
W
Izanami
KiwiKoochi
Izanami
3,792
3,170
0
0
7,565
2,163
999
3,133
4,022
0
15,004
L
4,978
649
4,361
3,322
7,976
2,210
95
5,350
2,431
25,391
0
W
17,364
2,547
0
1,502
7,406
7,736
94
2,629
4,265
39,924
0
L
Kumbhakarna
c0debean
Kumbhakarna
6,213
748
0
1,292
14,063
10,690
0
5,717
7,918
24,620
0
W
Chaac
exorceyes
Chaac
4,667
231
0
3,041
11,601
10,577
0
5,221
5,460
0
26,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,122
Gold Earned
27,906
145
Minions Killed
151
3
Camps Cleared
9
763,811
Distance Traveled
798,891
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,336
622
55
4
1
261,367
0
W
Izanami
9,500
633
41
3
0
219,168
0
L
Hel
9,146
610
57
4
8
260,620
2
W
Atlas
10,726
715
60
4
1
259,281
0
L
Kumbhakarna
9,424
628
39
3
0
276,904
2
W
Chaac
8,896
593
44
3
2
285,362
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role