Player Matchup

Tyr
Tyr
 
Tyr
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
JuuhChr
Hercules
Level 133
God Stats
1W - 3L
1,320 SR
Queue Stats
141W - 134L
1,515 Elo+
Party 2
Cliodhna
Cliodhna
PãoDaConceição
Cliodhna
Level 94
God Stats
5W - 3L
1,611 SR
Queue Stats
575W - 539L
1,536 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
UrsoMolhado
Morgan Le Fay
Level 101
God Stats
2W - 3L
1,288 SR
Queue Stats
586W - 600L
1,526 Elo+
Party 1
Sol
Sol
XXH4MXX
Sol
Level 128
God Stats
5W - 0L
1,736 SR
Queue Stats
333W - 319L
1,557 Elo+
Party 2
Team Averages
Level 121
1,491 SR
1,527 Elo+

VS

Team Averages
Level 139
1,561 SR
1,502 Elo+
Izanami
Izanami
 
Izanami
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Hel
Hel
SouUmaWINX
Hel
Level 156
God Stats
1W - 3L
1,534 SR
Queue Stats
59W - 50L
1,514 Elo+
Party 3
Sun Wukong
Sun Wukong
TioRama
Sun Wukong
Level 122
God Stats
3W - 11L
1,275 SR
Queue Stats
151W - 132L
1,512 Elo+
Solo
Atlas
Atlas
jıяαyαsαηηıη
Atlas
Level 158
God Stats
2W - 1L
1,774 SR
Queue Stats
242W - 250L
1,507 Elo+
Party 3
Thanatos
Thanatos
wolf_gamer21
Thanatos
Level 157
God Stats
3W - 2L
1,724 SR
Queue Stats
489W - 486L
1,477 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
7 / 1 / 2
15,051
627
15,260
20,253
16,164
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
JuuhChr
Hercules
18
2 / 3 / 15
12,492
521
13,112
19,754
24,036
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
15 / 3 / 6
15,577
649
24,745
16,424
6,587
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
UrsoMolhado
Morgan Le Fay
19
2 / 6 / 8
12,881
537
14,995
17,473
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Sol
20
6 / 3 / 9
15,291
637
22,765
20,817
6,515
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
1 / 5 / 2
11,549
481
7,621
21,254
6,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
5 / 9 / 5
11,565
482
19,410
31,054
11,886
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
TioRama
Sun Wukong
14
0 / 1 / 0
9,318
388
1,746
7,316
3,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

16
2 / 6 / 6
10,541
439
11,761
29,544
21,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
wolf_gamer21
Thanatos
17
8 / 11 / 4
11,759
490
14,514
24,027
8,274
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
33
32
Kills
16
16
Deaths
32
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
7
1
2
8
L
Izanami
 
Izanami
1
5
2
0.4
W
Hercules
JuuhChr
Hercules
2
3
15
3.17
W
15
3
6
6
L
5
9
5
0.83
L
Sun Wukong
TioRama
Sun Wukong
0
1
0
0
W
Morgan Le Fay
UrsoMolhado
Morgan Le Fay
2
6
8
1
W
Sol
6
3
9
3.5
L
2
6
6
0.83
L
Thanatos
wolf_gamer21
Thanatos
8
11
4
0.91

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,877
Damage
55,052
94,721
Taken
113,195
59,164
Mitigated
51,826
37,347
Healing
42,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
15,260
1,459
0
7,273
20,253
16,164
3,872
4,612
15,641
326
108,590
L
Izanami
 
Izanami
7,621
4,980
0
4,888
21,254
6,665
1,064
9,023
12,025
0
98,699
W
Hercules
JuuhChr
Hercules
13,112
2,804
319
8,572
19,754
24,036
601
8,551
11,203
0
39,724
W
24,745
1,638
0
6,224
16,424
6,587
2,364
5,858
10,566
0
116,163
L
19,410
1,624
3,041
13,312
31,054
11,886
449
12,134
18,544
84,726
0
L
Sun Wukong
TioRama
Sun Wukong
1,746
324
0
2,575
7,316
3,085
0
0
7,316
0
50,812
W
Morgan Le Fay
UrsoMolhado
Morgan Le Fay
14,995
1,459
0
2,904
17,473
5,862
563
9,779
7,694
85,733
0
W
Sol
22,765
7,995
0
12,055
20,817
6,515
8,864
2,580
18,237
161,300
0
L
11,761
2,785
0
7,671
29,544
21,916
0
10,101
19,006
44,344
0
L
Thanatos
wolf_gamer21
Thanatos
14,514
3,336
0
11,342
24,027
8,274
0
6,676
17,105
0
52,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,292
Gold Earned
54,732
754
Minions Killed
563
0
Camps Cleared
0
2,356,395
Distance Traveled
2,018,336
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
15,051
627
202
8
0
475,991
3
L
Izanami
11,549
481
208
9
0
460,702
3
W
Hercules
12,492
521
51
2
0
470,706
5
W
Cliodhna
15,577
649
145
6
0
561,926
4
L
Hel
11,565
482
123
5
0
411,866
5
L
Sun Wukong
9,318
388
101
4
0
330,831
3
W
Morgan Le Fay
12,881
537
133
6
0
420,724
5
W
Sol
15,291
637
223
9
0
427,048
8
L
Atlas
10,541
439
60
3
0
403,435
5
L
Thanatos
11,759
490
71
3
0
411,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role