Player Matchup

Serqet
Serqet
 
Serqet
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
AstraLegion
Gilgamesh
Level 128
God Stats
3W - 4L
1,346 SR
Queue Stats
37W - 35L
1,570 Elo+
Solo
Atlas
Atlas
NLEHypnos
Atlas
Level 86
God Stats
5W - 6L
1,526 SR
Queue Stats
216W - 205L
1,569 Elo+
Solo
Scylla
Scylla
SleepingON1
Scylla
Level 105
God Stats
2W - 2L
1,734 SR
Queue Stats
21W - 21L
1,547 Elo+
Solo
Geb
Geb
Vanessa Glan
Geb
Level 109
God Stats
0W - 1L
1,759 SR
Queue Stats
24W - 17L
1,571 Elo+
Solo
Team Averages
Level 105
1,573 SR
1,551 Elo+

VS

Team Averages
Level 114
1,527 SR
1,554 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
Level 127
God Stats
11W - 7L
1,506 SR
Queue Stats
161W - 115L
1,602 Elo+
Party 1
Horus
Horus
Damunes
Horus
Level 99
God Stats
18W - 7L
1,771 SR
Queue Stats
46W - 34L
1,600 Elo+
Party 1
Sol
Sol
KingSlayer092
Sol
Level 106
God Stats
5W - 3L
1,305 SR
Queue Stats
121W - 111L
1,558 Elo+
Solo
Baron Samedi
Baron Samedi
MALLCOMEX
Baron Samedi
Level 105
God Stats
206W - 199L
1,552 SR
Queue Stats
642W - 638L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
4 / 2 / 1
7,432
1,239
5,252
6,256
2,216
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Gilgamesh
AstraLegion
Gilgamesh
12
1 / 3 / 2
6,772
1,129
8,199
10,678
5,027
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
NLEHypnos
Atlas
12
0 / 4 / 4
6,401
1,067
7,613
11,499
4,482
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Scylla
13
0 / 2 / 4
6,721
1,120
4,495
4,714
1,314
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

11
0 / 1 / 1
6,417
1,070
2,031
3,898
1,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Team 1 Tickets

284

VS

Team 2 Tickets

346

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
13
1 / 1 / 11
7,623
1,271
4,562
9,107
7,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gilgamesh
BOB DE BIG BIRD
Gilgamesh
13
3 / 0 / 7
7,266
1,211
8,354
7,212
5,882
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Horus
Damunes
Horus
13
3 / 2 / 4
6,884
1,147
7,109
7,655
3,686
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
2 / 1 / 6
7,058
1,176
6,038
3,626
1,472
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Baron Samedi
MALLCOMEX
Baron Samedi
13
3 / 1 / 8
7,251
1,209
6,784
4,753
3,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
48
5
Kills
12
12
Deaths
5
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
4
2
1
2.25
W
Sylvanus
 
Sylvanus
1
1
11
6.5
L
Gilgamesh
AstraLegion
Gilgamesh
1
3
2
0.67
W
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
3
0
7
6.5
W
Horus
Damunes
Horus
3
2
4
2.5
W
2
1
6
5
W
Baron Samedi
MALLCOMEX
Baron Samedi
3
1
8
7
L
Atlas
NLEHypnos
Atlas
0
4
4
0.5
L
Scylla
0
2
4
1
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,590
Damage
32,847
37,045
Taken
32,353
14,863
Mitigated
21,971
3,699
Healing
15,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
5,252
902
0
154
6,256
2,216
0
3,260
2,916
0
7,620
W
Sylvanus
 
Sylvanus
4,562
442
3,139
4,226
9,107
7,144
0
5,114
3,556
7,131
0
L
Gilgamesh
AstraLegion
Gilgamesh
8,199
1,335
707
985
10,678
5,027
0
5,681
4,811
4,748
12,576
W
Gilgamesh
BOB DE BIG BIRD
Gilgamesh
8,354
2,538
0
859
7,212
5,882
0
3,149
4,063
0
18,569
W
Horus
Damunes
Horus
7,109
3,165
815
1,143
7,655
3,686
0
3,193
4,197
0
11,877
W
6,038
1,913
0
947
3,626
1,472
0
2,086
1,356
30,990
723
W
Baron Samedi
MALLCOMEX
Baron Samedi
6,784
268
2,747
1,303
4,753
3,787
0
2,417
2,192
15,666
0
L
Atlas
NLEHypnos
Atlas
7,613
1,613
0
675
11,499
4,482
0
4,543
6,687
17,476
0
L
Scylla
4,495
325
0
85
4,714
1,314
0
1,908
2,727
23,711
0
L
2,031
105
0
1,093
3,898
1,824
0
1,678
2,147
8,219
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,743
Gold Earned
36,082
115
Minions Killed
135
3
Camps Cleared
5
570,588
Distance Traveled
635,456
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,432
1,239
10
2
0
125,436
3
W
Sylvanus
7,623
1,271
15
3
0
124,063
0
L
Gilgamesh
6,772
1,129
18
3
1
131,823
0
W
Gilgamesh
7,266
1,211
20
3
3
137,103
0
W
Horus
6,884
1,147
7
1
1
127,008
0
W
Sol
7,058
1,176
84
14
1
119,134
2
W
Baron Samedi
7,251
1,209
9
2
0
128,148
1
L
Atlas
6,401
1,067
24
4
0
118,150
0
L
Scylla
6,721
1,120
41
7
1
122,375
0
L
Geb
6,417
1,070
22
4
1
72,804
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role