Player Matchup

Chaac
Chaac
Kintoey
Chaac
Level 81
God Stats
3W - 1L
1,730 SR
Queue Stats
15W - 28L
1,382 Elo+
Party 1
Bacchus
Bacchus
Labattcinquante
Bacchus
Level 29
God Stats
4W - 6L
1,402 SR
Queue Stats
4W - 6L
1,506 Elo+
Party 1
Discordia
Discordia
wedingo
Discordia
Level 29
God Stats
4W - 5L
1,488 SR
Queue Stats
11W - 13L
1,458 Elo+
Party 1
Team Averages
Level 46
1,540 SR
1,449 Elo+

VS

Team Averages
Level 26
1,610 SR
1,432 Elo+
Fenrir
Fenrir
Jestrus
Fenrir
Level 68
God Stats
1W - 2L
1,627 SR
Queue Stats
58W - 40L
1,557 Elo+
Party 2
Kukulkan
Kukulkan
Shorty240
Kukulkan
Level 2
God Stats
5W - 1L
1,725 SR
Queue Stats
5W - 2L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
renieww
Cthulhu
Level 8
God Stats
1W - 2L
1,478 SR
Queue Stats
11W - 8L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Kintoey
Chaac
12
4 / 0 / 7
7,541
754
6,961
3,226
2,441
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

11
2 / 0 / 9
7,190
719
4,541
3,976
3,798
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
wedingo
Discordia
12
5 / 0 / 6
7,776
778
8,339
4,511
1,499
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Jestrus
Fenrir
9
0 / 4 / 0
5,825
583
715
5,837
2,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kukulkan
Shorty240
Kukulkan
10
0 / 4 / 0
6,093
609
4,353
5,665
2,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
renieww
Cthulhu
9
0 / 3 / 0
6,389
639
2,449
11,208
9,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
11
Kills
0
0
Deaths
11
22
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Jestrus
Fenrir
0
4
0
0
W
Chaac
Kintoey
Chaac
4
0
7
7.5
W
2
0
9
6.5
L
Kukulkan
Shorty240
Kukulkan
0
4
0
0
L
Cthulhu
renieww
Cthulhu
0
3
0
0
W
Discordia
wedingo
Discordia
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,841
Damage
7,517
11,713
Taken
22,710
7,738
Mitigated
13,538
3,374
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Jestrus
Fenrir
715
94
0
583
5,837
2,302
0
3,750
2,087
0
3,850
W
Chaac
Kintoey
Chaac
6,961
1,012
0
1,190
3,226
2,441
480
1,323
1,839
0
24,958
W
4,541
261
430
290
3,976
3,798
130
2,500
1,340
9,414
0
L
Kukulkan
Shorty240
Kukulkan
4,353
224
0
0
5,665
2,140
0
3,330
2,335
27,912
0
L
Cthulhu
renieww
Cthulhu
2,449
164
0
1,841
11,208
9,096
0
6,069
5,139
7,933
0
W
Discordia
wedingo
Discordia
8,339
418
0
1,464
4,511
1,499
596
2,983
1,410
31,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,507
Gold Earned
18,307
116
Minions Killed
96
6
Camps Cleared
4
574,939
Distance Traveled
547,427
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,825
583
7
1
2
191,637
2
W
Chaac
7,541
754
47
5
2
206,888
1
W
Bacchus
7,190
719
8
1
0
191,084
8
L
Kukulkan
6,093
609
79
8
1
165,776
1
L
Cthulhu
6,389
639
10
1
1
190,014
1
W
Discordia
7,776
778
61
6
4
176,967
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role