Player Matchup

Baron Samedi
Baron Samedi
Meiokiumi
Baron Samedi
Level 128
God Stats
2W - 1L
1,539 SR
Queue Stats
25W - 17L
1,531 Elo+
Party 2
Hercules
Hercules
NRC SANJO
Hercules
Level 146
God Stats
2W - 0L
1,665 SR
Queue Stats
38W - 31L
1,537 Elo+
Party 2
Jing Wei
Jing Wei
TreChavis
Jing Wei
Level 16
God Stats
11W - 6L
1,575 SR
Queue Stats
24W - 28L
1,294 Elo+
Party 2
Team Averages
Level 97
1,593 SR
1,454 Elo+

VS

Team Averages
Level 74
1,481 SR
1,447 Elo+
Pele
Pele
 
Pele
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
Tylenol1459
Atlas
Level 67
God Stats
1W - 2L
1,393 SR
Queue Stats
61W - 71L
1,400 Elo+
Party 1
Gilgamesh
Gilgamesh
snoopguy
Gilgamesh
Level 69
God Stats
23W - 14L
1,548 SR
Queue Stats
188W - 168L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Meiokiumi
Baron Samedi
15
9 / 2 / 14
10,817
773
13,142
11,314
5,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
NRC SANJO
Hercules
16
12 / 2 / 11
11,409
815
18,056
19,772
16,146
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
TreChavis
Jing Wei
13
2 / 1 / 20
9,615
687
6,372
9,116
2,913
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
2 / 9 / 0
8,498
607
9,879
12,708
4,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 9 / 4
8,427
602
7,235
12,677
7,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
snoopguy
Gilgamesh
12
2 / 5 / 2
8,356
597
10,231
18,238
13,649
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
11
23
Kills
5
5
Deaths
23
45
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
9
0
0.22
W
Baron Samedi
Meiokiumi
Baron Samedi
9
2
14
8
W
Hercules
NRC SANJO
Hercules
12
2
11
8.75
W
Jing Wei
TreChavis
Jing Wei
2
1
20
12
L
1
9
4
0.33
L
Gilgamesh
snoopguy
Gilgamesh
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,570
Damage
27,345
40,202
Taken
43,623
24,084
Mitigated
25,722
20,732
Healing
3,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
9,879
1,198
0
313
12,708
4,488
0
5,118
7,590
0
24,683
W
Baron Samedi
Meiokiumi
Baron Samedi
13,142
554
5,319
4,870
11,314
5,025
414
2,259
8,866
42,897
0
W
Hercules
NRC SANJO
Hercules
18,056
5,387
799
7,315
19,772
16,146
523
4,304
15,013
7,489
38,720
W
Jing Wei
TreChavis
Jing Wei
6,372
5,949
0
2,429
9,116
2,913
1,521
1,359
7,579
0
27,460
L
7,235
2,441
0
63
12,677
7,585
0
4,745
7,932
27,848
0
L
Gilgamesh
snoopguy
Gilgamesh
10,231
1,440
0
2,935
18,238
13,649
0
6,734
11,504
0
22,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,841
Gold Earned
25,281
166
Minions Killed
116
7
Camps Cleared
5
762,852
Distance Traveled
656,026
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,498
607
35
3
1
215,194
3
W
Baron Samedi
10,817
773
58
4
2
239,715
3
W
Hercules
11,409
815
65
5
1
267,216
2
W
Jing Wei
9,615
687
43
3
4
255,921
0
L
Atlas
8,427
602
40
3
2
208,866
1
L
Gilgamesh
8,356
597
41
3
2
231,966
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role