Player Matchup

Zeus
Zeus
 
Zeus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
AngBones
Bastet
Level 86
God Stats
49W - 27L
1,561 SR
Queue Stats
198W - 202L
1,458 Elo+
Party 2
Chaac
Chaac
DannyDzWavy
Chaac
Level 105
God Stats
58W - 34L
1,546 SR
Queue Stats
134W - 125L
1,458 Elo+
Party 2
Team Averages
Level 99
1,536 SR
1,472 Elo+

VS

Team Averages
Level 100
1,567 SR
1,388 Elo+
Zeus
Zeus
HULKSMASH 30000
Zeus
Level 128
God Stats
0W - 2L
1,538 SR
Queue Stats
0W - 3L
1,199 Elo+
Solo
Ymir
Ymir
TrapLand507
Ymir
Level 113
God Stats
11W - 9L
1,482 SR
Queue Stats
303W - 323L
1,449 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xVz-_KarNa_-zVx
Tsukuyomi
Level 60
God Stats
1W - 1L
1,681 SR
Queue Stats
20W - 20L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
12
3 / 0 / 5
7,176
718
7,332
3,661
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bastet
AngBones
Bastet
11
5 / 1 / 2
7,363
736
7,383
4,838
1,955
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 0 / 8
7,689
769
4,709
7,449
6,080
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,017
602
5,541
6,701
1,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
5,917
592
2,122
8,275
6,561
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
xVz-_KarNa_-zVx
Tsukuyomi
10
1 / 3 / 0
6,446
645
2,174
7,698
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
10
Kills
1
1
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
5
5.5
W
Bastet
AngBones
Bastet
5
1
2
6
W
2
0
8
6
L
0
5
1
0.1
L
0
2
1
0.25
L
Tsukuyomi
xVz-_KarNa_-zVx
Tsukuyomi
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,424
Damage
9,837
15,948
Taken
22,674
9,490
Mitigated
10,821
5,762
Healing
3,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
7,332
306
0
1,203
3,661
1,455
685
2,413
1,248
21,496
0
W
Bastet
AngBones
Bastet
7,383
654
0
634
4,838
1,955
245
3,237
1,601
0
14,652
W
4,709
368
166
3,759
7,449
6,080
306
2,167
5,282
0
21,753
L
5,541
253
223
262
6,701
1,562
0
1,058
5,577
19,740
0
L
2,122
20
641
2,346
8,275
6,561
0
3,641
4,349
12,402
0
L
Tsukuyomi
xVz-_KarNa_-zVx
Tsukuyomi
2,174
198
0
242
7,698
2,698
0
2,462
5,045
0
13,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,228
Gold Earned
18,380
97
Minions Killed
98
6
Camps Cleared
3
605,786
Distance Traveled
513,850
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,176
718
44
4
5
198,405
3
W
Bastet
7,363
736
9
1
0
215,052
4
W
Chaac
7,689
769
44
4
1
192,329
2
L
Zeus
6,017
602
52
5
1
150,965
3
L
Ymir
5,917
592
22
2
0
174,471
2
L
Tsukuyomi
6,446
645
24
2
2
188,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role