Player Matchup

Olorun
Olorun
 
Olorun
Level 53
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Bryling
Nu Wa
Level 160
God Stats
357W - 367L
1,501 SR
Queue Stats
401W - 430L
1,492 Elo+
Solo
Kuzenbo
Kuzenbo
FatAsAPanda
Kuzenbo
Level 103
God Stats
15W - 6L
1,661 SR
Queue Stats
393W - 349L
1,486 Elo+
Party 2
Neith
Neith
MiniPikaPika
Neith
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
9W - 17L
1,532 Elo+
Party 1
Fenrir
Fenrir
jp1002
Fenrir
Level 99
God Stats
16W - 14L
1,565 SR
Queue Stats
119W - 86L
1,549 Elo+
Party 2
Team Averages
Level 86
1,545 SR
1,512 Elo+

VS

Team Averages
Level 39
1,509 SR
1,537 Elo+
Zeus
Zeus
IFartsies17
Zeus
Level 29
God Stats
16W - 4L
1,839 SR
Queue Stats
128W - 69L
1,603 Elo+
Party 4
Medusa
Medusa
UC FROSTY
Medusa
Level 23
God Stats
0W - 1L
1,175 SR
Queue Stats
0W - 8L
1,500 Elo+
Party 3
Kali
Kali
chewy745
Kali
Level 34
God Stats
2W - 4L
1,478 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 3
Chaac
Chaac
partycity
Chaac
Level 38
God Stats
12W - 15L
1,553 SR
Queue Stats
37W - 44L
1,472 Elo+
Solo
Atlas
Atlas
savage0417
Atlas
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
146W - 89L
1,611 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
15
5 / 4 / 14
9,066
907
10,169
7,167
3,194
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Nu Wa
Bryling
Nu Wa
16
6 / 0 / 13
9,132
913
8,030
5,109
2,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
FatAsAPanda
Kuzenbo
14
3 / 3 / 18
8,100
810
7,448
13,802
18,116
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 1 / 17
9,166
917
7,826
7,078
3,311
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fenrir
jp1002
Fenrir
14
9 / 1 / 11
9,516
952
10,016
11,839
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 3 / 2
9,018
902
17,295
6,478
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
UC FROSTY
Medusa
10
0 / 7 / 3
5,835
584
2,046
7,618
2,166
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kali
11
0 / 7 / 2
6,264
626
3,489
10,341
3,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chaac
partycity
Chaac
13
1 / 5 / 7
7,477
748
6,838
12,384
10,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Atlas
12
1 / 6 / 7
7,066
707
5,629
10,870
8,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
30
28
Kills
9
9
Deaths
28
73
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
5
4
14
3
W
Nu Wa
Bryling
Nu Wa
6
0
13
12.5
W
Kuzenbo
FatAsAPanda
Kuzenbo
3
3
18
4
L
7
3
2
2.67
W
5
1
17
13.5
L
Medusa
UC FROSTY
Medusa
0
7
3
0.21
L
Kali
0
7
2
0.14
W
Fenrir
jp1002
Fenrir
9
1
11
14.5
L
Chaac
partycity
Chaac
1
5
7
0.9
L
Atlas
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,489
Damage
35,297
44,995
Taken
47,691
36,404
Mitigated
27,317
12,487
Healing
7,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
10,169
6,169
845
1,339
7,167
3,194
286
3,997
3,034
27,242
0
W
Nu Wa
Bryling
Nu Wa
8,030
2,307
156
2,012
5,109
2,041
748
2,633
2,394
34,542
0
W
Kuzenbo
FatAsAPanda
Kuzenbo
7,448
2,212
238
1,945
13,802
18,116
15
6,347
6,948
12,562
0
L
17,295
1,543
0
1,132
6,478
2,129
0
2,514
3,720
35,037
0
W
7,826
3,520
817
1,503
7,078
3,311
245
4,100
2,721
0
20,827
L
Medusa
UC FROSTY
Medusa
2,046
735
0
152
7,618
2,166
0
3,829
3,597
0
12,996
L
Kali
3,489
1,157
277
1,225
10,341
3,947
0
5,318
4,644
0
17,277
W
Fenrir
jp1002
Fenrir
10,016
1,597
0
3,632
11,839
9,742
102
5,383
5,961
0
24,026
L
Chaac
partycity
Chaac
6,838
692
569
3,212
12,384
10,991
0
6,339
5,680
0
22,345
L
Atlas
5,629
1,854
0
1,300
10,870
8,084
0
6,748
3,734
12,887
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,980
Gold Earned
35,660
211
Minions Killed
181
11
Camps Cleared
3
892,798
Distance Traveled
806,960
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,066
907
45
5
3
176,642
1
W
Nu Wa
9,132
913
71
7
3
156,725
1
W
Kuzenbo
8,100
810
15
2
0
199,786
1
L
Zeus
9,018
902
59
6
0
156,439
0
W
Neith
9,166
917
46
5
2
154,147
1
L
Medusa
5,835
584
27
3
0
147,770
0
L
Kali
6,264
626
33
3
3
162,970
2
W
Fenrir
9,516
952
34
3
3
205,498
0
L
Chaac
7,477
748
42
4
0
181,312
1
L
Atlas
7,066
707
20
2
0
158,469
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role