Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Bubenchick
Scylla
Level 107
God Stats
14W - 7L
1,856 SR
Queue Stats
184W - 205L
1,531 Elo+
Solo
Cupid
Cupid
Gilgos2
Cupid
Level 17
God Stats
2W - 2L
1,692 SR
Queue Stats
25W - 37L
1,397 Elo+
Party 2
Team Averages
Level 78
1,683 SR
1,476 Elo+

VS

Team Averages
Level 52
1,440 SR
1,414 Elo+
Nemesis
Nemesis
WhiteWolfxd12
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,406 Elo+
Party 1
Neith
Neith
justxnasr
Neith
Level 71
God Stats
0W - 1L
1,467 SR
Queue Stats
13W - 24L
1,373 Elo+
Party 1
Hercules
Hercules
xMedo98
Hercules
Level 72
God Stats
0W - 1L
1,353 SR
Queue Stats
6W - 11L
1,462 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
4 / 2 / 9
8,171
743
7,396
11,103
5,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
Bubenchick
Scylla
13
6 / 3 / 6
8,633
785
17,832
5,643
1,730
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cupid
Gilgos2
Cupid
13
4 / 0 / 8
8,206
746
4,051
3,933
1,333
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
8
0 / 6 / 3
6,237
567
1,171
6,303
1,996
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Neith
justxnasr
Neith
11
1 / 3 / 4
7,653
696
6,247
8,168
2,758
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
xMedo98
Hercules
11
4 / 5 / 1
7,763
706
4,691
18,626
9,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
14
Kills
5
5
Deaths
14
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
2
9
4.25
W
Scylla
Bubenchick
Scylla
6
3
6
3
W
Cupid
Gilgos2
Cupid
4
0
8
8
L
Nemesis
0
6
3
0.25
L
Neith
justxnasr
Neith
1
3
4
1
L
Hercules
xMedo98
Hercules
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,279
Damage
12,109
20,679
Taken
33,097
8,922
Mitigated
14,630
7,211
Healing
9,214
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
7,396
780
0
2,945
11,103
5,859
70
440
10,388
0
24,334
W
Scylla
Bubenchick
Scylla
17,832
1,441
0
664
5,643
1,730
0
291
5,137
38,931
0
W
Cupid
Gilgos2
Cupid
4,051
2,596
535
3,067
3,933
1,333
1,095
211
3,627
0
23,160
L
Nemesis
1,171
451
0
187
6,303
1,996
0
3,090
3,137
0
3,314
L
Neith
justxnasr
Neith
6,247
2,183
0
1,311
8,168
2,758
0
5,089
2,939
0
29,381
L
Hercules
xMedo98
Hercules
4,691
801
0
7,716
18,626
9,876
0
9,876
8,278
0
8,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,010
Gold Earned
21,653
123
Minions Killed
75
8
Camps Cleared
2
633,150
Distance Traveled
508,862
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,171
743
32
3
3
239,978
3
W
Scylla
8,633
785
47
4
1
183,792
4
W
Cupid
8,206
746
44
4
4
209,380
5
L
Nemesis
6,237
567
7
1
0
138,837
0
L
Neith
7,653
696
60
5
2
184,147
2
L
Hercules
7,763
706
8
1
0
185,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role