Player Matchup

Freya
Freya
BabyBrittney
Freya
Level 106
God Stats
5W - 2L
1,724 SR
Queue Stats
86W - 69L
1,557 Elo+
Solo
Ullr
Ullr
GodsAngel 89259
Ullr
Level 121
God Stats
3W - 1L
1,353 SR
Queue Stats
217W - 248L
1,389 Elo+
Solo
Cthulhu
Cthulhu
xman_09494
Cthulhu
Level 155
God Stats
8W - 10L
1,487 SR
Queue Stats
580W - 541L
1,492 Elo+
Solo
Team Averages
Level 127
1,521 SR
1,479 Elo+

VS

Team Averages
Level 89
1,517 SR
1,461 Elo+
Vulcan
Vulcan
ChEeSeNeEdLeS
Vulcan
Level 78
God Stats
13W - 24L
1,356 SR
Queue Stats
135W - 143L
1,338 Elo+
Solo
Rama
Rama
ScorpionLXIX
Rama
Level 70
God Stats
15W - 9L
1,539 SR
Queue Stats
76W - 57L
1,533 Elo+
Party 1
Ganesha
Ganesha
ShiFt MASTER569
Ganesha
Level 119
God Stats
0W - 1L
1,655 SR
Queue Stats
87W - 79L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 2 / 1
7,325
814
4,835
5,317
2,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

10
0 / 2 / 4
6,247
694
1,778
5,277
1,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
xman_09494
Cthulhu
9
0 / 3 / 4
6,349
705
3,668
9,659
7,149
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 5
6,594
733
6,562
5,182
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 1 / 1
7,419
824
7,757
4,690
1,594
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 0 / 3
5,519
613
964
3,217
1,427
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
16
4
Kills
7
7
Deaths
5
9
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
1
2.25
L
1
4
5
0.88
W
0
2
4
1
L
6
1
1
6.5
L
0
0
3
1.5
W
Cthulhu
xman_09494
Cthulhu
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,281
Damage
15,283
20,253
Taken
13,089
11,157
Mitigated
4,673
4,254
Healing
2,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,835
1,673
0
2,206
5,317
2,151
0
1,984
3,333
17,256
2,767
L
6,562
1,267
0
311
5,182
1,652
0
3,267
1,915
18,509
0
W
1,778
676
0
0
5,277
1,857
451
1,615
3,662
0
21,377
L
7,757
5,751
0
1,008
4,690
1,594
0
2,845
1,845
0
21,929
L
964
28
127
715
3,217
1,427
0
1,926
1,291
4,636
0
W
Cthulhu
xman_09494
Cthulhu
3,668
344
342
1,706
9,659
7,149
264
4,205
5,454
11,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,921
Gold Earned
19,532
110
Minions Killed
78
5
Camps Cleared
2
481,639
Distance Traveled
421,569
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,325
814
35
4
5
159,519
3
L
Vulcan
6,594
733
27
3
1
185,781
0
W
Ullr
6,247
694
53
6
0
146,559
1
L
Rama
7,419
824
50
6
1
161,612
3
L
Ganesha
5,519
613
1
0
0
74,176
1
W
Cthulhu
6,349
705
22
2
0
175,561
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role