Player Matchup

Loki
Loki
 
Loki
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Alastor_Seynire
Atlas
Level 124
God Stats
4W - 0L
1,877 SR
Queue Stats
296W - 270L
1,544 Elo+
Party 1
Merlin
Merlin
Jubei_Valentine
Merlin
Level 151
God Stats
12W - 13L
1,549 SR
Queue Stats
637W - 594L
1,470 Elo+
Party 1
Danzaburou
Danzaburou
LordLeQuack
Danzaburou
Level 127
God Stats
21W - 10L
1,694 SR
Queue Stats
429W - 384L
1,507 Elo+
Party 1
Odin
Odin
iClappMadCheeks
Odin
Level 85
God Stats
2W - 1L
1,495 SR
Queue Stats
15W - 25L
1,430 Elo+
Party 2
Team Averages
Level 124
1,623 SR
1,490 Elo+

VS

Team Averages
Level 113
1,461 SR
1,466 Elo+
Sol
Sol
RecklssMira
Sol
Level 129
God Stats
6W - 7L
1,494 SR
Queue Stats
499W - 543L
1,473 Elo+
Party 3
Artio
Artio
SD-Sskz-
Artio
Level 118
God Stats
4W - 12L
1,391 SR
Queue Stats
447W - 430L
1,441 Elo+
Solo
Sylvanus
Sylvanus
Sojiro_Kurokami
Sylvanus
Level 75
God Stats
5W - 4L
1,389 SR
Queue Stats
343W - 301L
1,518 Elo+
Solo
Thanatos
Thanatos
coolmathagamz
Thanatos
Level 125
God Stats
2W - 8L
1,288 SR
Queue Stats
517W - 546L
1,424 Elo+
Party 3
Jing Wei
Jing Wei
foxlvstrng777
Jing Wei
Level 119
God Stats
1W - 1L
1,741 SR
Queue Stats
223W - 206L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
17
12 / 1 / 7
10,731
596
12,274
13,582
4,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 15
8,411
467
8,432
11,406
9,092
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
6 / 2 / 7
9,541
530
9,720
6,055
2,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
LordLeQuack
Danzaburou
16
6 / 0 / 12
10,006
556
13,613
8,486
2,674
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 2 / 9
8,386
466
4,133
11,021
7,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 1
8,916
495
6,201
13,726
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Artio
SD-Sskz-
Artio
13
0 / 6 / 1
7,867
437
6,434
19,518
7,231
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
12
0 / 4 / 1
8,057
448
7,088
12,231
9,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thanatos
coolmathagamz
Thanatos
15
5 / 5 / 0
9,742
541
7,189
11,512
6,594
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jing Wei
foxlvstrng777
Jing Wei
13
0 / 5 / 1
8,098
450
5,971
12,996
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
10
26
Kills
6
6
Deaths
26
50
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
12
1
7
15.5
W
1
1
15
8.5
W
6
2
7
4.75
W
Danzaburou
LordLeQuack
Danzaburou
6
0
12
12
L
1
6
1
0.25
L
Artio
SD-Sskz-
Artio
0
6
1
0.08
L
Sylvanus
0
4
1
0.13
L
Thanatos
coolmathagamz
Thanatos
5
5
0
1
L
Jing Wei
foxlvstrng777
Jing Wei
0
5
1
0.1
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
32,883
50,550
Taken
69,983
25,913
Mitigated
32,849
15,966
Healing
28,321
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
12,274
2,753
0
5,976
13,582
4,359
1,140
5,615
7,714
0
65,724
W
8,432
3,594
698
1,869
11,406
9,092
226
4,854
6,251
22,087
0
W
9,720
369
0
750
6,055
2,079
685
2,819
2,958
57,536
0
W
Danzaburou
LordLeQuack
Danzaburou
13,613
5,306
0
4,170
8,486
2,674
2,145
3,092
5,228
0
64,944
L
6,201
755
0
2,921
13,726
4,760
0
4,450
9,276
63,404
0
L
Artio
SD-Sskz-
Artio
6,434
274
646
6,670
19,518
7,231
0
3,518
15,926
50,369
0
L
Sylvanus
7,088
1,543
4,182
2,536
12,231
9,967
81
4,014
8,090
27,648
0
L
Thanatos
coolmathagamz
Thanatos
7,189
2,066
0
8,276
11,512
6,594
0
2,073
9,120
0
47,825
L
Jing Wei
foxlvstrng777
Jing Wei
5,971
5,334
0
3,090
12,996
4,297
1,022
4,279
8,629
0
65,207
W
4,133
1,186
0
2,503
11,021
7,709
446
2,336
8,502
0
31,178

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,075
Gold Earned
42,680
415
Minions Killed
476
0
Camps Cleared
0
1,795,001
Distance Traveled
1,648,727
22
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
10,731
596
102
6
0
410,535
1
W
Atlas
8,411
467
30
2
0
367,162
5
W
Merlin
9,541
530
90
5
0
329,454
9
W
Danzaburou
10,006
556
126
7
0
366,430
6
L
Sol
8,916
495
118
7
0
311,478
5
L
Artio
7,867
437
97
5
0
354,364
4
L
Sylvanus
8,057
448
47
3
0
335,999
3
L
Thanatos
9,742
541
105
6
0
345,889
4
L
Jing Wei
8,098
450
109
6
0
300,997
3
W
Odin
8,386
466
67
4
0
321,420
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role