Player Matchup

Sol
Sol
 
Sol
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
LoadingMonke
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,341 Elo+
Party 2
Janus
Janus
Zeus_Juice97
Janus
Level 33
God Stats
0W - 1L
1,848 SR
Queue Stats
146W - 161L
1,381 Elo+
Solo
Tyr
Tyr
joaquinkch
Tyr
Level 66
God Stats
2W - 1L
1,769 SR
Queue Stats
33W - 33L
1,326 Elo+
Party 2
Loki
Loki
kenci377full
Loki
Level 146
God Stats
2W - 2L
1,532 SR
Queue Stats
54W - 64L
1,411 Elo+
Solo
Team Averages
Level 83
1,630 SR
1,392 Elo+

VS

Team Averages
Level 92
1,479 SR
1,489 Elo+
Poseidon
Poseidon
CrazyyChameleon
Poseidon
Level 63
God Stats
1W - 0L
1,228 SR
Queue Stats
2W - 0L
1,698 Elo+
Solo
Guan Yu
Guan Yu
NO_ARM_PRIME
Guan Yu
Level 107
God Stats
2W - 3L
1,729 SR
Queue Stats
22W - 18L
1,397 Elo+
Solo
Ah Puch
Ah Puch
RagnarjnrTTV
Ah Puch
Level 91
God Stats
1W - 0L
1,346 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1
Chernobog
Chernobog
SeliaNyghtward
Chernobog
Level 104
God Stats
22W - 21L
1,460 SR
Queue Stats
66W - 63L
1,349 Elo+
Solo
Atlas
Atlas
xFireDragonxYT
Atlas
Level 93
God Stats
9W - 9L
1,634 SR
Queue Stats
9W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
0 / 6 / 3
5,734
717
1,929
7,087
1,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
0 / 4 / 2
5,182
648
1,582
9,871
4,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 2
5,546
693
3,926
7,768
1,813
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
2 / 3 / 0
6,892
862
3,734
8,352
4,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

7
0 / 1 / 1
4,744
593
0
1,687
283

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
1 / 0 / 7
6,682
835
5,092
2,719
870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
NO_ARM_PRIME
Guan Yu
12
4 / 2 / 5
7,586
948
3,099
7,483
6,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
RagnarjnrTTV
Ah Puch
13
4 / 0 / 9
7,976
997
6,931
5,810
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
SeliaNyghtward
Chernobog
13
1 / 0 / 8
7,280
910
3,117
3,953
1,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
6 / 1 / 6
7,926
991
12,420
6,186
2,460
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
51
2
Kills
16
16
Deaths
3
8
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
6
3
0.25
W
Poseidon
1
0
7
4.5
L
0
4
2
0.25
W
Guan Yu
NO_ARM_PRIME
Guan Yu
4
2
5
3.25
W
Ah Puch
RagnarjnrTTV
Ah Puch
4
0
9
8.5
W
Chernobog
SeliaNyghtward
Chernobog
1
0
8
5
L
0
2
2
0.5
L
2
3
0
0.67
L
0
1
1
0.5
W
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,171
Damage
30,659
34,765
Taken
26,151
12,117
Mitigated
13,538
3,769
Healing
9,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
1,929
388
0
54
7,087
1,821
0
4,135
2,660
11,152
0
W
Poseidon
5,092
563
0
29
2,719
870
787
1,343
1,337
13,810
0
L
1,582
364
74
877
9,871
4,146
0
7,393
2,261
6,688
0
W
Guan Yu
NO_ARM_PRIME
Guan Yu
3,099
267
1,221
2,443
7,483
6,541
1,180
1,804
5,584
0
13,755
W
Ah Puch
RagnarjnrTTV
Ah Puch
6,931
462
0
3,866
5,810
2,226
985
2,506
3,268
24,585
0
W
Chernobog
SeliaNyghtward
Chernobog
3,117
1,119
0
738
3,953
1,441
4,710
388
3,536
0
24,885
L
3,926
129
46
1,594
7,768
1,813
0
5,634
1,976
15,224
0
L
3,734
293
0
1,124
8,352
4,054
0
4,938
3,042
0
17,786
L
0
0
0
0
1,687
283
0
1,687
0
0
0
W
12,420
2,906
0
1,083
6,186
2,460
577
1,921
3,010
22,099
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
37,450
113
Minions Killed
176
2
Camps Cleared
10
665,657
Distance Traveled
865,167
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,734
717
26
3
0
97,889
0
W
Poseidon
6,682
835
17
2
0
173,101
0
L
Atlas
5,182
648
7
1
0
134,763
0
W
Guan Yu
7,586
948
34
4
1
178,888
1
W
Ah Puch
7,976
997
54
7
4
173,857
2
W
Chernobog
7,280
910
56
7
3
176,621
3
L
Janus
5,546
693
42
5
1
114,995
0
L
Tyr
6,892
862
38
5
1
161,062
0
L
Loki
4,744
593
0
0
0
156,948
1
W
Atlas
7,926
991
15
2
2
162,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role