Player Matchup

Atlas
Atlas
DinoNuggys082
Atlas
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 162L
1,399 Elo+
Solo
Thor
Thor
GilbertoCG4218
Thor
Level 61
God Stats
0W - 1L
1,383 SR
Queue Stats
121W - 155L
1,379 Elo+
Solo
Medusa
Medusa
Masternex5224
Medusa
Level 109
God Stats
63W - 63L
1,528 SR
Queue Stats
280W - 274L
1,418 Elo+
Solo
Sol
Sol
Teacher_Teacher
Sol
Level 116
God Stats
17W - 21L
1,475 SR
Queue Stats
321W - 385L
1,382 Elo+
Solo
Tyr
Tyr
mauparody666
Tyr
Level 99
God Stats
11W - 18L
1,396 SR
Queue Stats
418W - 462L
1,416 Elo+
Solo
Team Averages
Level 90
1,456 SR
1,399 Elo+

VS

Team Averages
Level 92
1,548 SR
1,404 Elo+
Zhong Kui
Zhong Kui
ColonelTubs
Zhong Kui
Level 108
God Stats
14W - 5L
1,699 SR
Queue Stats
181W - 184L
1,394 Elo+
Party 1
Danzaburou
Danzaburou
Jay__Hart
Danzaburou
Level 106
God Stats
5W - 6L
1,370 SR
Queue Stats
242W - 242L
1,392 Elo+
Party 1
Atlas
Atlas
PhantomArcher13
Atlas
Level 59
God Stats
1W - 1L
1,258 SR
Queue Stats
124W - 147L
1,383 Elo+
Solo
Izanami
Izanami
bphetsynorraj
Izanami
Level 119
God Stats
3W - 1L
1,502 SR
Queue Stats
202W - 224L
1,398 Elo+
Solo
Bastet
Bastet
sourtadpole3879
Bastet
Level 66
God Stats
16W - 4L
1,912 SR
Queue Stats
176W - 177L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 2
9,170
437
5,792
15,183
14,356
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 9 / 2
8,680
413
6,851
17,918
5,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
3 / 5 / 1
10,558
503
13,339
13,983
4,378
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
0 / 6 / 2
9,452
450
10,773
17,764
5,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 9 / 0
8,769
418
11,502
21,247
22,076
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColonelTubs
Zhong Kui
18
4 / 0 / 7
11,819
563
16,354
16,331
12,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Jay__Hart
Danzaburou
18
4 / 1 / 6
12,132
578
7,769
11,198
4,783
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 1 / 10
10,900
519
7,498
17,407
23,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
11 / 2 / 2
13,843
659
17,539
19,704
9,639
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
8 / 2 / 6
11,490
547
14,587
18,195
7,303
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
62
6
Kills
31
32
Deaths
6
7
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
ColonelTubs
Zhong Kui
4
0
7
7.5
L
1
3
2
0.67
L
1
9
2
0.22
W
Danzaburou
Jay__Hart
Danzaburou
4
1
6
7
L
3
5
1
0.7
W
4
1
10
9
L
0
6
2
0.17
W
Izanami
11
2
2
6
L
1
9
0
0.11
W
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,257
Damage
63,747
86,095
Taken
82,835
52,453
Mitigated
57,654
16,808
Healing
35,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
ColonelTubs
Zhong Kui
16,354
553
920
10,548
16,331
12,823
1,517
4,635
11,696
89,414
0
L
5,792
2,320
0
2,504
15,183
14,356
0
5,391
9,792
30,690
0
L
6,851
1,177
0
1,122
17,918
5,813
0
4,380
13,538
0
48,826
W
Danzaburou
Jay__Hart
Danzaburou
7,769
2,692
541
6,085
11,198
4,783
2,040
766
10,432
0
85,691
L
13,339
5,868
0
1,938
13,983
4,378
0
3,504
10,479
0
74,615
W
7,498
2,615
0
3,243
17,407
23,106
277
4,078
13,329
29,092
0
L
10,773
4,671
0
6,631
17,764
5,830
1,426
6,203
11,561
62,509
7,375
W
Izanami
17,539
13,454
0
11,726
19,704
9,639
7,397
2,981
16,723
0
118,827
L
11,502
679
0
4,613
21,247
22,076
369
4,374
16,873
0
53,937
W
14,587
4,503
0
2,900
18,195
7,303
977
3,110
15,085
0
71,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,629
Gold Earned
60,184
481
Minions Killed
654
0
Camps Cleared
0
1,739,291
Distance Traveled
1,933,586
20
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
11,819
563
162
8
0
383,167
5
L
Atlas
9,170
437
52
2
0
363,028
7
L
Thor
8,680
413
78
4
0
367,392
5
W
Danzaburou
12,132
578
178
8
0
372,142
4
L
Medusa
10,558
503
127
6
0
315,503
4
W
Atlas
10,900
519
22
1
0
398,284
3
L
Sol
9,452
450
140
7
0
326,242
4
W
Izanami
13,843
659
198
9
0
379,652
0
L
Tyr
8,769
418
84
4
0
367,126
0
W
Bastet
11,490
547
94
4
0
400,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role