Player Matchup

Da Ji
Da Ji
Darkherobil
Da Ji
Level 134
God Stats
4W - 6L
1,495 SR
Queue Stats
460W - 461L
1,428 Elo+
Party 2
Atlas
Atlas
Heart XP
Atlas
Level 87
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 121L
1,526 Elo+
Party 3
Tyr
Tyr
Killer-Re-
Tyr
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
233W - 236L
1,452 Elo+
Party 2
The Morrigan
The Morrigan
Salumbra
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 124L
1,434 Elo+
Party 2
Sol
Sol
UhOhItsGrace
Sol
Level 98
God Stats
1W - 2L
1,500 SR
Queue Stats
106W - 95L
1,508 Elo+
Party 3
Team Averages
Level 98
1,499 SR
1,470 Elo+

VS

Team Averages
Level 104
1,489 SR
1,458 Elo+
Cernunnos
Cernunnos
Artios_Chosen
Cernunnos
Level 108
God Stats
5W - 5L
1,459 SR
Queue Stats
78W - 86L
1,446 Elo+
Party 4
Atlas
Atlas
Beast4334Mode
Atlas
Level 82
God Stats
2W - 4L
1,500 SR
Queue Stats
50W - 52L
1,485 Elo+
Party 4
Hades
Hades
Kagami769
Hades
Level 106
God Stats
5W - 4L
1,483 SR
Queue Stats
273W - 316L
1,437 Elo+
Party 1
Kukulkan
Kukulkan
Scarlet Croft
Kukulkan
Level 97
God Stats
17W - 23L
1,436 SR
Queue Stats
131W - 175L
1,429 Elo+
Party 1
Ao Kuang
Ao Kuang
squallyhail
Ao Kuang
Level 126
God Stats
18W - 15L
1,569 SR
Queue Stats
236W - 229L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 1
8,073
449
7,033
13,196
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Heart XP
Atlas
11
0 / 7 / 2
7,039
391
4,732
12,842
9,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

12
0 / 7 / 4
7,770
432
5,099
15,304
12,286
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

The Morrigan
Salumbra
The Morrigan
15
4 / 5 / 0
9,097
505
7,468
9,275
3,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 7 / 0
9,220
512
12,098
12,991
3,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Artios_Chosen
Cernunnos
16
7 / 0 / 3
10,209
567
6,593
14,038
5,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 0 / 14
10,043
558
7,822
12,440
11,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Kagami769
Hades
15
5 / 3 / 10
9,693
539
9,394
10,083
5,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
Scarlet Croft
Kukulkan
15
5 / 2 / 5
9,795
544
5,615
8,761
3,318
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ao Kuang
squallyhail
Ao Kuang
18
11 / 2 / 1
11,046
614
14,932
16,408
8,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
65
7
Kills
32
32
Deaths
7
7
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Artios_Chosen
Cernunnos
7
0
3
8.5
W
4
0
14
11
L
2
6
1
0.42
L
Atlas
Heart XP
Atlas
0
7
2
0.14
W
Hades
Kagami769
Hades
5
3
10
3.33
L
0
7
4
0.29
L
The Morrigan
Salumbra
The Morrigan
4
5
0
0.8
W
Kukulkan
Scarlet Croft
Kukulkan
5
2
5
3.75
L
1
7
0
0.14
W
Ao Kuang
squallyhail
Ao Kuang
11
2
1
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,430
Damage
44,356
63,608
Taken
61,730
33,180
Mitigated
33,846
13,603
Healing
25,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Artios_Chosen
Cernunnos
6,593
2,949
0
10,060
14,038
5,423
894
6,383
7,655
0
81,064
W
7,822
3,738
0
2,910
12,440
11,938
497
6,030
6,311
28,641
0
L
7,033
513
0
3,769
13,196
5,024
0
7,717
5,479
0
51,121
L
Atlas
Heart XP
Atlas
4,732
1,810
489
1,905
12,842
9,239
0
7,466
5,376
20,092
0
W
Hades
Kagami769
Hades
9,394
670
518
4,231
10,083
5,151
0
3,280
6,704
46,772
0
L
5,099
440
56
2,882
15,304
12,286
256
9,214
6,090
0
28,014
L
The Morrigan
Salumbra
The Morrigan
7,468
673
0
1,700
9,275
3,237
777
6,694
2,581
46,858
692
W
Kukulkan
Scarlet Croft
Kukulkan
5,615
1,097
0
742
8,761
3,318
1,099
3,852
4,767
60,653
0
L
12,098
4,908
0
2,802
12,991
3,394
0
5,203
7,788
81,061
0
W
Ao Kuang
squallyhail
Ao Kuang
14,932
3,732
0
7,394
16,408
8,016
261
3,948
12,365
68,338
10,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,199
Gold Earned
50,786
401
Minions Killed
469
0
Camps Cleared
0
1,578,197
Distance Traveled
1,603,763
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,209
567
124
7
0
311,110
4
W
Atlas
10,043
558
41
2
0
315,777
4
L
Da Ji
8,073
449
94
5
0
330,265
1
L
Atlas
7,039
391
27
2
0
319,297
1
W
Hades
9,693
539
78
4
0
334,575
1
L
Tyr
7,770
432
47
3
0
329,497
3
L
The Morrigan
9,097
505
91
5
0
301,252
3
W
Kukulkan
9,795
544
119
7
0
306,082
6
L
Sol
9,220
512
142
8
0
297,886
2
W
Ao Kuang
11,046
614
107
6
0
336,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role