Player Matchup

Fenrir
Fenrir
UnboundSlayerz
Fenrir
Level 56
God Stats
9W - 6L
1,713 SR
Queue Stats
184W - 108L
1,653 Elo+
Party 1
Kali
Kali
xiCosmix
Kali
Level 44
God Stats
8W - 5L
1,500 SR
Queue Stats
144W - 81L
1,686 Elo+
Party 1
Merlin
Merlin
xiSaevus
Merlin
Level 55
God Stats
3W - 3L
1,371 SR
Queue Stats
189W - 120L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
ºViking
Sylvanus
Level 123
God Stats
32W - 17L
1,746 SR
Queue Stats
492W - 244L
1,870 Elo+
Party 3
Apollo
Apollo
غ001
Apollo
Level 28
God Stats
4W - 0L
1,891 SR
Queue Stats
220W - 31L
1,926 Elo+
Party 3
Team Averages
Level 61
1,644 SR
1,764 Elo+

VS

Team Averages
Level 83
1,746 SR
1,702 Elo+
Achilles
Achilles
Dàrkstar
Achilles
Level 138
God Stats
7W - 12L
1,611 SR
Queue Stats
102W - 87L
1,672 Elo+
Party 2
Cliodhna
Cliodhna
InlandEmperor1
Cliodhna
Level 126
God Stats
6W - 3L
1,828 SR
Queue Stats
114W - 81L
1,694 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
IssaLoop
Morgan Le Fay
Level 29
God Stats
8W - 4L
1,732 SR
Queue Stats
54W - 16L
1,814 Elo+
Party 2
Yemoja
Yemoja
duoxmaxwell
Yemoja
Level 97
God Stats
1W - 2L
1,665 SR
Queue Stats
33W - 42L
1,562 Elo+
Party 2
Artemis
Artemis
theprestigegamer
Artemis
Level 23
God Stats
18W - 5L
1,894 SR
Queue Stats
27W - 10L
1,769 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 4
12,595
548
12,007
21,712
15,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kali
20
5 / 5 / 1
12,576
547
11,506
21,698
13,883
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
xiSaevus
Merlin
17
3 / 6 / 8
11,939
519
10,827
11,948
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
ºViking
Sylvanus
16
0 / 1 / 15
11,545
502
10,599
20,071
29,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apollo
غ001
Apollo
20
16 / 2 / 7
14,574
634
26,723
22,155
10,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dàrkstar
Achilles
19
8 / 5 / 6
12,829
558
24,035
25,193
27,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
19
7 / 4 / 6
12,695
552
20,664
20,520
6,582
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
IssaLoop
Morgan Le Fay
15
2 / 6 / 3
9,988
434
6,967
15,470
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Yemoja
14
1 / 7 / 5
9,743
424
5,069
16,793
10,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
2 / 9 / 3
11,997
522
6,371
15,757
4,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
43
30
Kills
20
20
Deaths
31
35
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Achilles
Dàrkstar
Achilles
8
5
6
2.2
L
Cliodhna
7
4
6
2.5
L
Morgan Le Fay
IssaLoop
Morgan Le Fay
2
6
3
0.58
W
6
6
4
1.33
L
Yemoja
1
7
5
0.5
L
2
9
3
0.39
W
Kali
5
5
1
1.1
W
Merlin
xiSaevus
Merlin
3
6
8
1.17
W
Sylvanus
ºViking
Sylvanus
0
1
15
7.5
W
Apollo
غ001
Apollo
16
2
7
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,662
Damage
63,106
97,584
Taken
93,733
73,693
Mitigated
52,744
42,958
Healing
25,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Dàrkstar
Achilles
24,035
6,235
0
4,664
25,193
27,153
240
4,625
19,708
7,727
60,257
L
Cliodhna
20,664
2,681
0
8,703
20,520
6,582
1,129
5,755
14,542
0
102,146
L
Morgan Le Fay
IssaLoop
Morgan Le Fay
6,967
607
0
3,998
15,470
4,028
0
5,896
9,339
46,382
0
W
12,007
2,802
0
6,287
21,712
15,111
1,300
2,879
17,885
8,964
48,484
L
Yemoja
5,069
900
2,850
2,540
16,793
10,762
246
5,289
11,178
23,423
0
L
6,371
3,313
0
2,324
15,757
4,219
6,499
813
14,904
0
79,240
W
Kali
11,506
4,363
0
9,074
21,698
13,883
1,278
3,284
17,993
0
101,843
W
Merlin
xiSaevus
Merlin
10,827
131
144
2,601
11,948
5,246
1,577
3,558
8,341
79,969
0
W
Sylvanus
ºViking
Sylvanus
10,599
2,078
3,317
10,735
20,071
29,116
551
3,712
16,168
42,655
0
W
Apollo
غ001
Apollo
26,723
18,143
0
10,800
22,155
10,337
4,287
3,325
18,687
0
133,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,229
Gold Earned
57,252
638
Minions Killed
498
0
Camps Cleared
0
2,111,957
Distance Traveled
2,127,277
11
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,829
558
105
5
0
465,630
8
L
Cliodhna
12,695
552
146
6
0
480,746
6
L
Morgan Le Fay
9,988
434
79
3
0
375,961
3
W
Fenrir
12,595
548
112
5
0
416,776
1
L
Yemoja
9,743
424
31
1
0
423,650
8
L
Artemis
11,997
522
137
6
0
381,290
3
W
Kali
12,576
547
151
7
0
419,413
1
W
Merlin
11,939
519
139
6
0
407,964
3
W
Sylvanus
11,545
502
69
3
0
437,157
6
W
Apollo
14,574
634
167
7
0
430,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role