Player Matchup

Neith
Neith
Andy_Nanami
Neith
Level 106
God Stats
13W - 13L
1,547 SR
Queue Stats
165W - 156L
1,438 Elo+
Party 1
Sol
Sol
Asura2592
Sol
Level 121
God Stats
67W - 59L
1,561 SR
Queue Stats
157W - 149L
1,450 Elo+
Party 1
Ratatoskr
Ratatoskr
bradtrav12
Ratatoskr
Level 109
God Stats
9W - 12L
1,457 SR
Queue Stats
411W - 392L
1,445 Elo+
Solo
Nox
Nox
steve-beve
Nox
Level 101
God Stats
41W - 33L
1,599 SR
Queue Stats
108W - 105L
1,437 Elo+
Party 1
Thanatos
Thanatos
swat3
Thanatos
Level 144
God Stats
19W - 18L
1,537 SR
Queue Stats
133W - 129L
1,502 Elo+
Party 1
Team Averages
Level 116
1,540 SR
1,455 Elo+

VS

Team Averages
Level 124
1,637 SR
1,664 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Duke o Rose
Danzaburou
Level 21
God Stats
2W - 0L
1,866 SR
Queue Stats
45W - 9L
1,777 Elo+
Party 2
Ra
Ra
Karl Charles
Ra
Level 128
God Stats
2W - 1L
1,383 SR
Queue Stats
348W - 265L
1,725 Elo+
Party 2
Ares
Ares
StarkkyyBoyy
Ares
Level 155
God Stats
30W - 24L
1,641 SR
Queue Stats
881W - 865L
1,596 Elo+
Party 2
Ne Zha
Ne Zha
Stu The Geezer
Ne Zha
Level 154
God Stats
19W - 7L
1,795 SR
Queue Stats
250W - 162L
1,722 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,006
556
1,889
3,674
872
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 2 / 0
4,415
491
1,955
4,827
1,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
bradtrav12
Ratatoskr
9
0 / 1 / 0
4,729
525
2,196
5,049
2,150
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

5
0 / 5 / 0
3,686
410
1,523
4,140
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
swat3
Thanatos
9
0 / 2 / 0
4,843
538
1,668
7,244
2,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
11
1 / 0 / 1
5,930
659
4,242
5,337
1,936
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Danzaburou
Duke o Rose
Danzaburou
11
3 / 0 / 0
6,561
729
2,721
2,923
1,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

10
0 / 0 / 4
5,426
603
4,194
3,395
989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 0 / 2
5,469
608
3,000
4,890
2,743
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

9
4 / 0 / 0
5,487
610
2,191
4,355
1,270
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
17
0
Kills
10
10
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
0
1
1.5
L
0
0
0
0
L
0
2
0
0
W
Danzaburou
Duke o Rose
Danzaburou
3
0
0
3
W
0
0
4
2
W
2
0
2
3
W
4
0
0
4
L
Ratatoskr
bradtrav12
Ratatoskr
0
1
0
0
L
0
5
0
0
L
Thanatos
swat3
Thanatos
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,231
Damage
16,348
24,934
Taken
20,900
7,589
Mitigated
8,028
10,303
Healing
9,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
4,242
1,458
0
2,378
5,337
1,936
0
0
5,337
0
37,857
L
1,889
1,184
0
1,428
3,674
872
0
435
3,239
0
30,357
L
1,955
447
89
1,481
4,827
1,459
904
2,751
1,870
17,738
2,008
W
Danzaburou
Duke o Rose
Danzaburou
2,721
1,229
0
1,522
2,923
1,090
0
645
2,278
0
43,818
W
4,194
711
98
1,104
3,395
989
447
1,277
2,118
35,735
0
W
3,000
210
113
2,108
4,890
2,743
179
895
3,995
13,472
0
W
2,191
990
0
2,582
4,355
1,270
0
524
3,831
0
23,385
L
Ratatoskr
bradtrav12
Ratatoskr
2,196
154
0
1,979
5,049
2,150
0
308
4,741
0
25,088
L
1,523
111
49
462
4,140
1,024
444
1,252
2,816
5,699
0
L
Thanatos
swat3
Thanatos
1,668
291
0
4,815
7,244
2,084
0
2,050
5,074
0
25,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,679
Gold Earned
28,873
247
Minions Killed
316
0
Camps Cleared
0
805,618
Distance Traveled
959,261
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
5,930
659
73
8
0
189,084
3
L
Neith
5,006
556
76
8
0
150,516
3
L
Sol
4,415
491
47
5
0
149,223
0
W
Danzaburou
6,561
729
94
10
0
173,605
4
W
Ra
5,426
603
78
9
0
202,032
3
W
Ares
5,469
608
13
1
0
183,513
5
W
Ne Zha
5,487
610
58
6
0
211,027
3
L
Ratatoskr
4,729
525
59
7
0
178,671
2
L
Nox
3,686
410
6
1
0
144,434
2
L
Thanatos
4,843
538
59
7
0
182,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role