Player Matchup

Athena
Athena
FirstWorldChild
Athena
Level 63
God Stats
1W - 2L
1,315 SR
Queue Stats
166W - 171L
1,482 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
KotovBestPony
Ah Muzen Cab
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,445 Elo+
Solo
Sun Wukong
Sun Wukong
SrMex
Sun Wukong
Level 159
God Stats
3W - 0L
1,711 SR
Queue Stats
38W - 44L
1,526 Elo+
Solo
Kukulkan
Kukulkan
TheeEasterBunny
Kukulkan
Level 74
God Stats
15W - 13L
1,608 SR
Queue Stats
174W - 172L
1,578 Elo+
Party 1
Bastet
Bastet
cHumbA
Bastet
Level 89
God Stats
32W - 23L
1,608 SR
Queue Stats
287W - 295L
1,542 Elo+
Party 1
Team Averages
Level 90
1,548 SR
1,515 Elo+

VS

Team Averages
Level 97
1,548 SR
1,505 Elo+
Nu Wa
Nu Wa
CamGillies
Nu Wa
Level 78
God Stats
6W - 6L
1,607 SR
Queue Stats
141W - 134L
1,536 Elo+
Party 3
Rama
Rama
GuardianWolfSoul
Rama
Level 128
God Stats
31W - 33L
1,557 SR
Queue Stats
414W - 384L
1,426 Elo+
Party 2
Thanatos
Thanatos
Kejano
Thanatos
Level 107
God Stats
3W - 6L
1,458 SR
Queue Stats
250W - 241L
1,577 Elo+
Party 3
Sol
Sol
ReinedesLoups
Sol
Level 59
God Stats
27W - 34L
1,450 SR
Queue Stats
336W - 361L
1,424 Elo+
Party 2
Nike
Nike
Taenarius
Nike
Level 111
God Stats
2W - 1L
1,668 SR
Queue Stats
198W - 167L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 2 / 26
12,334
1,121
10,106
15,712
18,481
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
KotovBestPony
Ah Muzen Cab
19
8 / 2 / 23
12,467
1,133
16,199
9,295
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
SrMex
Sun Wukong
20
18 / 0 / 21
14,131
1,285
22,397
16,242
12,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Kukulkan
20
8 / 1 / 28
13,184
1,199
28,810
7,138
3,141
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
cHumbA
Bastet
19
5 / 2 / 26
11,150
1,014
19,591
11,166
4,781
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
17
0 / 11 / 4
9,763
888
15,318
20,734
6,370
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

17
0 / 5 / 4
10,768
979
9,647
19,062
6,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
Kejano
Thanatos
16
1 / 10 / 4
10,074
916
5,573
18,072
6,815
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
1 / 11 / 2
10,229
930
10,752
20,369
7,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nike
17
5 / 7 / 1
11,392
1,036
13,529
25,205
20,421
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
22
44
Kills
7
7
Deaths
44
124
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
0
11
4
0.18
W
5
2
26
9
L
0
5
4
0.4
L
Thanatos
Kejano
Thanatos
1
10
4
0.3
W
Ah Muzen Cab
KotovBestPony
Ah Muzen Cab
8
2
23
9.75
L
1
11
2
0.18
W
Sun Wukong
SrMex
Sun Wukong
18
0
21
28.5
L
Nike
5
7
1
0.79
W
Kukulkan
8
1
28
22
W
Bastet
cHumbA
Bastet
5
2
26
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,103
Damage
54,819
59,553
Taken
103,442
44,062
Mitigated
48,063
7,143
Healing
11,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
15,318
3,927
158
799
20,734
6,370
0
8,936
11,798
35,320
0
W
10,106
2,860
0
1,718
15,712
18,481
0
7,782
7,930
19,257
0
L
9,647
7,243
0
3,030
19,062
6,693
0
5,996
13,066
0
41,777
L
Thanatos
Kejano
Thanatos
5,573
1,065
0
3,642
18,072
6,815
0
4,864
13,208
0
20,456
W
Ah Muzen Cab
KotovBestPony
Ah Muzen Cab
16,199
4,526
0
1,771
9,295
4,696
0
3,504
5,791
0
51,532
L
10,752
3,535
0
3,595
20,369
7,764
0
8,015
12,354
30,893
2,720
W
Sun Wukong
SrMex
Sun Wukong
22,397
2,266
0
1,405
16,242
12,963
0
9,297
6,945
3,911
39,985
L
Nike
13,529
1,850
0
0
25,205
20,421
0
12,534
12,671
6,945
22,409
W
Kukulkan
28,810
613
0
382
7,138
3,141
0
2,994
4,144
66,149
0
W
Bastet
cHumbA
Bastet
19,591
2,289
0
1,867
11,166
4,781
0
4,658
6,508
0
24,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,266
Gold Earned
52,226
256
Minions Killed
247
6
Camps Cleared
11
1,241,371
Distance Traveled
1,024,270
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
9,763
888
40
4
1
184,680
0
W
Athena
12,334
1,121
19
2
0
238,324
0
L
Rama
10,768
979
80
7
5
200,096
0
L
Thanatos
10,074
916
34
3
3
223,139
0
W
Ah Muzen Cab
12,467
1,133
96
9
2
215,509
0
L
Sol
10,229
930
59
5
0
194,079
1
W
Sun Wukong
14,131
1,285
34
3
1
278,030
1
L
Nike
11,392
1,036
34
3
2
222,276
1
W
Kukulkan
13,184
1,199
97
9
2
242,830
2
W
Bastet
11,150
1,014
10
1
1
266,678
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role