Player Matchup

Olorun
Olorun
Garintina
Olorun
Level 105
God Stats
4W - 1L
1,687 SR
Queue Stats
85W - 90L
1,477 Elo+
Party 2
Horus
Horus
Ikfirus
Horus
Level 100
God Stats
7W - 5L
1,718 SR
Queue Stats
61W - 67L
1,460 Elo+
Party 2
Thanatos
Thanatos
Schnauzur
Thanatos
Level 89
God Stats
3W - 3L
1,488 SR
Queue Stats
248W - 260L
1,529 Elo+
Party 2
Heimdallr
Heimdallr
Weebules
Heimdallr
Level 144
God Stats
1W - 2L
1,170 SR
Queue Stats
62W - 78L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
jimmy443345
Cthulhu
Level 153
God Stats
1W - 0L
1,146 SR
Queue Stats
145W - 147L
1,460 Elo+
Party 2
Team Averages
Level 118
1,442 SR
1,486 Elo+

VS

Team Averages
Level 80
1,452 SR
1,439 Elo+
Danzaburou
Danzaburou
Fiflak33
Danzaburou
Level 73
God Stats
16W - 16L
1,468 SR
Queue Stats
185W - 224L
1,403 Elo+
Solo
Odin
Odin
MiniDirtstain
Odin
Level 56
God Stats
1W - 4L
1,289 SR
Queue Stats
174W - 222L
1,399 Elo+
Party 1
Cthulhu
Cthulhu
PhantomCry
Cthulhu
Level 61
God Stats
7W - 7L
1,424 SR
Queue Stats
195W - 212L
1,440 Elo+
Party 1
Anubis
Anubis
Pilloe
Anubis
Level 88
God Stats
46W - 51L
1,482 SR
Queue Stats
105W - 118L
1,453 Elo+
Solo
Mulan
Mulan
Whicky
Mulan
Level 123
God Stats
7W - 5L
1,598 SR
Queue Stats
455W - 448L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Garintina
Olorun
10
3 / 3 / 5
6,370
579
5,332
6,609
1,905
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Horus
Ikfirus
Horus
9
7 / 2 / 4
6,662
606
5,297
9,028
4,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thanatos
Schnauzur
Thanatos
10
1 / 2 / 2
5,917
538
2,658
7,118
1,995
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heimdallr
Weebules
Heimdallr
12
3 / 0 / 1
6,796
618
5,515
5,038
1,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
jimmy443345
Cthulhu
10
4 / 1 / 0
6,280
571
5,970
6,538
3,694
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fiflak33
Danzaburou
7
1 / 6 / 2
5,074
461
4,961
6,450
1,503
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 4 / 1
4,599
418
2,088
5,506
2,705
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
PhantomCry
Cthulhu
8
3 / 4 / 2
5,424
493
4,204
6,920
3,132
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Anubis
Pilloe
Anubis
8
0 / 3 / 2
4,856
441
3,010
7,122
2,446
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Whicky
Mulan
12
4 / 1 / 1
6,809
619
4,739
8,456
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
16
18
Kills
8
8
Deaths
18
12
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Fiflak33
Danzaburou
1
6
2
0.33
W
Olorun
Garintina
Olorun
3
3
5
1.83
W
Horus
Ikfirus
Horus
7
2
4
4.5
L
0
4
1
0.13
L
Cthulhu
PhantomCry
Cthulhu
3
4
2
1
L
Anubis
Pilloe
Anubis
0
3
2
0.33
W
Thanatos
Schnauzur
Thanatos
1
2
2
1
W
Heimdallr
Weebules
Heimdallr
3
0
1
3.5
L
Mulan
Whicky
Mulan
4
1
1
4.5
W
Cthulhu
jimmy443345
Cthulhu
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,772
Damage
19,002
34,331
Taken
34,454
13,638
Mitigated
12,852
17,414
Healing
10,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Fiflak33
Danzaburou
4,961
2,145
0
890
6,450
1,503
0
1,881
4,569
0
21,150
W
Olorun
Garintina
Olorun
5,332
3,367
365
2,541
6,609
1,905
0
1,868
4,741
29,839
0
W
Horus
Ikfirus
Horus
5,297
2,312
791
3,335
9,028
4,701
0
2,828
6,200
1,337
12,701
L
2,088
973
0
1,006
5,506
2,705
0
4,076
1,430
0
12,698
L
Cthulhu
PhantomCry
Cthulhu
4,204
517
110
1,563
6,920
3,132
0
2,637
4,283
12,999
0
L
Anubis
Pilloe
Anubis
3,010
132
0
1,562
7,122
2,446
0
510
6,610
23,008
0
W
Thanatos
Schnauzur
Thanatos
2,658
1,087
0
6,750
7,118
1,995
0
418
6,700
0
34,598
W
Heimdallr
Weebules
Heimdallr
5,515
2,261
0
2,221
5,038
1,343
390
2,100
2,938
0
37,467
L
Mulan
Whicky
Mulan
4,739
1,346
0
5,714
8,456
3,066
0
2,644
5,812
0
39,200
W
Cthulhu
jimmy443345
Cthulhu
5,970
880
0
1,411
6,538
3,694
0
0
6,258
28,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,025
Gold Earned
26,762
295
Minions Killed
215
0
Camps Cleared
0
1,057,374
Distance Traveled
1,069,903
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,074
461
44
4
0
180,697
2
W
Olorun
6,370
579
59
5
0
198,714
2
W
Horus
6,662
606
13
1
0
212,698
2
L
Odin
4,599
418
28
3
0
195,217
1
L
Cthulhu
5,424
493
15
1
0
224,650
0
L
Anubis
4,856
441
45
4
0
247,166
3
W
Thanatos
5,917
538
71
6
0
237,207
3
W
Heimdallr
6,796
618
89
8
0
198,534
4
L
Mulan
6,809
619
83
8
0
222,173
3
W
Cthulhu
6,280
571
63
6
0
210,221
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role