Player Matchup

Thor
Thor
 
Thor
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
 
Poseidon
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
 
Mercury
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
SalSuppo
Bastet
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 21L
1,257 Elo+
Party 2
Team Averages
Level 100
1,500 SR
1,451 Elo+

VS

Team Averages
Level 61
1,454 SR
1,354 Elo+
Chronos
Chronos
DioniSiQue
Chronos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,251 Elo+
Party 1
Ymir
Ymir
ReD PoPPeR82
Ymir
Level 139
God Stats
3W - 8L
1,272 SR
Queue Stats
594W - 598L
1,456 Elo+
Party 3
Odin
Odin
Saw Daniels
Odin
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 64L
1,372 Elo+
Party 3
Xbalanque
Xbalanque
eDimaS
Xbalanque
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 11L
1,339 Elo+
Party 1
Danzaburou
Danzaburou
gotanzo
Danzaburou
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
124W - 152L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
17
8 / 1 / 22
10,076
916
16,644
9,653
6,819
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Poseidon
 
Poseidon
17
5 / 2 / 23
9,938
903
12,706
5,851
2,576
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
 
Kuzenbo
16
2 / 1 / 21
9,867
897
6,222
18,051
25,391
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Mercury
 
Mercury
15
4 / 2 / 16
9,324
848
5,810
8,457
4,023
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
SalSuppo
Bastet
16
15 / 6 / 9
11,128
1,012
13,287
12,821
5,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DioniSiQue
Chronos
15
4 / 11 / 7
10,236
931
9,663
15,111
5,037
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
2 / 4 / 10
9,446
859
5,569
14,130
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 4 / 7
7,731
703
6,891
8,766
8,971
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
eDimaS
Xbalanque
13
2 / 9 / 4
7,776
707
7,369
12,249
3,365
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
gotanzo
Danzaburou
15
1 / 6 / 7
8,292
754
8,616
10,169
3,476
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
47
34
Kills
12
12
Deaths
34
91
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
8
1
22
19
W
Poseidon
 
Poseidon
5
2
23
8.25
W
Kuzenbo
 
Kuzenbo
2
1
21
12.5
W
Mercury
 
Mercury
4
2
16
6
L
Chronos
DioniSiQue
Chronos
4
11
7
0.68
L
2
4
10
1.75
W
Bastet
SalSuppo
Bastet
15
6
9
3.25
L
3
4
7
1.63
L
Xbalanque
eDimaS
Xbalanque
2
9
4
0.44
L
Danzaburou
gotanzo
Danzaburou
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,669
Damage
38,108
54,833
Taken
60,425
44,278
Mitigated
35,957
21,930
Healing
9,300
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
16,644
1,021
636
2,546
9,653
6,819
1,568
2,355
7,227
0
20,299
W
Poseidon
 
Poseidon
12,706
1,953
2,050
824
5,851
2,576
1,354
958
4,893
34,548
0
W
Kuzenbo
 
Kuzenbo
6,222
2,636
1,798
6,112
18,051
25,391
717
4,791
13,193
12,626
0
W
Mercury
 
Mercury
5,810
1,907
1,630
1,675
8,457
4,023
1,377
2,785
5,672
0
23,227
L
Chronos
DioniSiQue
Chronos
9,663
4,067
219
505
15,111
5,037
0
4,753
10,150
16,075
0
L
5,569
398
1,179
3,518
14,130
15,108
0
3,872
9,732
14,537
0
W
Bastet
SalSuppo
Bastet
13,287
4,321
1,807
2,852
12,821
5,469
337
4,682
8,055
0
18,755
L
6,891
998
93
887
8,766
8,971
0
3,680
4,928
339
9,888
L
Xbalanque
eDimaS
Xbalanque
7,369
4,399
652
1,440
12,249
3,365
63
4,452
7,583
0
17,387
L
Danzaburou
gotanzo
Danzaburou
8,616
1,054
307
500
10,169
3,476
0
2,171
7,743
0
27,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,333
Gold Earned
43,481
117
Minions Killed
117
0
Camps Cleared
0
1,200,296
Distance Traveled
916,598
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,076
916
10
1
0
216,106
0
W
Poseidon
9,938
903
52
5
0
219,094
1
W
Kuzenbo
9,867
897
9
1
0
240,297
0
W
Mercury
9,324
848
33
3
0
280,298
0
L
Chronos
10,236
931
28
3
0
161,173
2
L
Ymir
9,446
859
16
1
0
195,292
0
W
Bastet
11,128
1,012
13
1
0
244,501
1
L
Odin
7,731
703
8
1
0
206,376
0
L
Xbalanque
7,776
707
26
2
0
160,841
0
L
Danzaburou
8,292
754
39
4
0
192,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role