Player Matchup

Zhong Kui
Zhong Kui
ColonelTubs
Zhong Kui
Level 108
God Stats
14W - 5L
1,785 SR
Queue Stats
181W - 184L
1,404 Elo+
Party 1
Bastet
Bastet
Jay__Hart
Bastet
Level 106
God Stats
21W - 15L
1,603 SR
Queue Stats
242W - 242L
1,402 Elo+
Party 1
Charybdis
Charybdis
S IK Y IL I N 3
Charybdis
Level 44
God Stats
10W - 17L
1,396 SR
Queue Stats
70W - 93L
1,293 Elo+
Solo
Ares
Ares
VontaCapalot
Ares
Level 59
God Stats
2W - 9L
1,109 SR
Queue Stats
200W - 236L
1,304 Elo+
Solo
Osiris
Osiris
iitzMalone
Osiris
Level 62
God Stats
5W - 7L
1,257 SR
Queue Stats
240W - 269L
1,330 Elo+
Solo
Team Averages
Level 76
1,430 SR
1,347 Elo+

VS

Team Averages
Level 111
1,586 SR
1,406 Elo+
Serqet
Serqet
DeShaun_G
Serqet
Level 115
God Stats
5W - 2L
1,663 SR
Queue Stats
332W - 335L
1,407 Elo+
Solo
Osiris
Osiris
Lord_Viitor
Osiris
Level 90
God Stats
10W - 5L
1,595 SR
Queue Stats
164W - 166L
1,461 Elo+
Solo
Ra
Ra
PapasJr420
Ra
Level 107
God Stats
38W - 41L
1,478 SR
Queue Stats
588W - 660L
1,375 Elo+
Solo
Izanami
Izanami
Protector07
Izanami
Level 146
God Stats
28W - 13L
1,688 SR
Queue Stats
467W - 482L
1,379 Elo+
Solo
Cthulhu
Cthulhu
mauparody666
Cthulhu
Level 99
God Stats
31W - 26L
1,506 SR
Queue Stats
418W - 462L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
ColonelTubs
Zhong Kui
12
2 / 4 / 0
7,050
504
6,110
10,143
5,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bastet
Jay__Hart
Bastet
12
1 / 2 / 1
6,600
471
3,338
8,809
3,424
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Charybdis
S IK Y IL I N 3
Charybdis
10
4 / 5 / 1
6,333
452
5,784
7,801
2,340
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 6
6,155
440
5,806
9,997
6,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Osiris
iitzMalone
Osiris
10
2 / 5 / 0
6,401
457
4,957
9,756
6,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DeShaun_G
Serqet
12
3 / 2 / 3
7,389
528
4,467
8,565
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Osiris
14
2 / 1 / 5
8,110
579
5,902
8,785
7,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

15
6 / 0 / 4
8,914
637
5,983
6,290
2,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
Protector07
Izanami
11
5 / 5 / 2
7,588
542
7,182
8,417
2,391
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
mauparody666
Cthulhu
11
2 / 3 / 4
6,909
494
6,693
12,725
5,879
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
36
10
Kills
18
18
Deaths
11
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
ColonelTubs
Zhong Kui
2
4
0
0.5
W
Serqet
DeShaun_G
Serqet
3
2
3
2.25
L
Bastet
Jay__Hart
Bastet
1
2
1
0.75
W
Osiris
2
1
5
4.5
W
6
0
4
8
W
Izanami
Protector07
Izanami
5
5
2
1.2
L
Charybdis
S IK Y IL I N 3
Charybdis
4
5
1
0.9
L
1
2
6
2
L
Osiris
iitzMalone
Osiris
2
5
0
0.4
W
Cthulhu
mauparody666
Cthulhu
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,995
Damage
30,227
46,506
Taken
44,782
24,199
Mitigated
21,422
10,431
Healing
15,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
ColonelTubs
Zhong Kui
6,110
464
0
4,202
10,143
5,243
150
3,501
6,072
48,513
0
W
Serqet
DeShaun_G
Serqet
4,467
937
0
4,251
8,565
2,749
0
2,018
6,394
0
34,697
L
Bastet
Jay__Hart
Bastet
3,338
1,075
26
2,954
8,809
3,424
0
1,109
7,529
0
43,246
W
Osiris
5,902
1,733
221
2,946
8,785
7,849
678
0
8,334
9,008
34,161
W
5,983
651
390
2,465
6,290
2,554
70
2,492
3,761
59,408
0
W
Izanami
Protector07
Izanami
7,182
4,749
0
1,508
8,417
2,391
2,431
2,974
5,310
0
39,591
L
Charybdis
S IK Y IL I N 3
Charybdis
5,784
2,767
0
483
7,801
2,340
0
2,819
4,964
0
33,836
L
5,806
1,121
0
1,394
9,997
6,959
0
3,489
6,433
13,894
0
L
Osiris
iitzMalone
Osiris
4,957
1,571
0
1,372
9,756
6,233
0
2,532
7,042
0
25,242
W
Cthulhu
mauparody666
Cthulhu
6,693
775
32
3,827
12,725
5,879
96
3,984
8,164
30,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,539
Gold Earned
38,910
314
Minions Killed
426
0
Camps Cleared
0
1,296,321
Distance Traveled
1,410,207
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,050
504
107
8
0
266,205
4
W
Serqet
7,389
528
65
5
0
315,097
5
L
Bastet
6,600
471
73
5
0
278,974
1
W
Osiris
8,110
579
96
7
0
306,795
2
W
Ra
8,914
637
121
9
0
295,124
3
W
Izanami
7,588
542
85
6
0
217,838
2
L
Charybdis
6,333
452
51
4
0
238,434
0
L
Ares
6,155
440
17
1
0
244,916
6
L
Osiris
6,401
457
66
5
0
267,792
2
W
Cthulhu
6,909
494
59
4
0
275,353
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role