Player Matchup

Chiron
Chiron
 
Chiron
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
BrunoMota_BR
Artio
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 38L
1,456 Elo+
Solo
Atlas
Atlas
Joao vitor4728
Atlas
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
530W - 605L
1,402 Elo+
Solo
Ne Zha
Ne Zha
KaMiKaZe_Devil__
Ne Zha
Level 118
God Stats
4W - 2L
1,518 SR
Queue Stats
347W - 420L
1,461 Elo+
Party 1
Mulan
Mulan
Mogar
Mulan
Level 84
God Stats
5W - 4L
1,290 SR
Queue Stats
18W - 25L
1,176 Elo+
Solo
Team Averages
Level 94
1,461 SR
1,399 Elo+

VS

Team Averages
Level 88
1,427 SR
1,389 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Dasmadian
Danzaburou
Level 69
God Stats
25W - 32L
1,458 SR
Queue Stats
54W - 61L
1,415 Elo+
Solo
Pele
Pele
UPM_Madruga
Pele
Level 76
God Stats
4W - 14L
1,509 SR
Queue Stats
410W - 526L
1,332 Elo+
Solo
Guan Yu
Guan Yu
matheusvicentefr
Guan Yu
Level 54
God Stats
2W - 4L
1,265 SR
Queue Stats
12W - 25L
1,256 Elo+
Solo
Kumbhakarna
Kumbhakarna
tenhacuidado
Kumbhakarna
Level 117
God Stats
2W - 4L
1,406 SR
Queue Stats
110W - 123L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
10
0 / 1 / 1
5,979
498
2,637
4,484
1,212
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 1
5,527
461
1,623
8,188
6,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
3 / 0 / 4
6,725
560
2,662
4,574
1,914
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 4
7,486
624
7,088
9,312
3,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Mogar
Mulan
11
2 / 2 / 1
6,680
557
4,433
7,617
5,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
0 / 4 / 1
5,633
469
6,033
4,813
968
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
Dasmadian
Danzaburou
1
0 / 0 / 0
3,875
323
0
0
0
Short Bow

Short Bow

+15%
Attack Speed

11
4 / 3 / 2
6,852
571
3,474
8,626
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 3
6,324
527
5,265
8,324
5,458
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kumbhakarna
tenhacuidado
Kumbhakarna
9
0 / 0 / 3
5,155
430
3,152
8,189
3,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
15
10
Kills
6
6
Deaths
10
11
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
0
1
1
0.5
L
Nu Wa
 
Nu Wa
0
4
1
0.13
W
0
1
1
0.5
L
Danzaburou
Dasmadian
Danzaburou
0
0
0
0
W
3
0
4
5
W
5
2
4
3.5
W
Mulan
Mogar
Mulan
2
2
1
1.25
L
4
3
2
1.67
L
2
3
3
1.17
L
Kumbhakarna
tenhacuidado
Kumbhakarna
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
17,924
34,175
Taken
29,952
17,249
Mitigated
13,624
12,549
Healing
6,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
2,637
1,724
1,074
1,436
4,484
1,212
957
2,307
2,043
0
33,782
L
Nu Wa
 
Nu Wa
6,033
1,077
0
379
4,813
968
0
1,042
3,771
21,645
0
W
1,623
223
713
2,652
8,188
6,069
133
2,558
5,494
16,386
0
L
Danzaburou
Dasmadian
Danzaburou
0
0
0
0
0
0
0
0
0
0
806
W
2,662
392
0
792
4,574
1,914
162
1,311
3,045
28,554
0
W
7,088
2,088
0
4,201
9,312
3,054
0
1,862
7,204
0
46,634
W
Mulan
Mogar
Mulan
4,433
424
0
1,681
7,617
5,000
772
534
6,979
5,111
29,902
L
3,474
952
0
2,042
8,626
3,310
456
1,211
7,379
0
35,542
L
5,265
1,309
346
1,694
8,324
5,458
527
1,206
6,639
0
27,157
L
Kumbhakarna
tenhacuidado
Kumbhakarna
3,152
214
0
1,684
8,189
3,888
178
1,498
6,691
13,722
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,397
Gold Earned
27,839
309
Minions Killed
200
0
Camps Cleared
0
1,103,012
Distance Traveled
908,016
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,979
498
66
6
0
201,894
1
L
Nu Wa
5,633
469
49
4
0
190,253
5
W
Artio
5,527
461
28
2
0
240,627
2
L
Danzaburou
3,875
323
2
0
0
21,983
0
W
Atlas
6,725
560
51
4
0
239,141
1
W
Ne Zha
7,486
624
93
8
0
242,758
1
W
Mulan
6,680
557
71
6
0
178,592
0
L
Pele
6,852
571
68
6
0
226,567
1
L
Guan Yu
6,324
527
56
5
0
238,699
2
L
Kumbhakarna
5,155
430
25
2
0
230,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role