Player Matchup

Bastet
Bastet
ItsTriangular
Bastet
Level 138
God Stats
21W - 4L
1,715 SR
Queue Stats
393W - 354L
1,464 Elo+
Solo
Baron Samedi
Baron Samedi
Jinny831
Baron Samedi
Level 122
God Stats
5W - 5L
1,522 SR
Queue Stats
598W - 595L
1,479 Elo+
Party 3
Sylvanus
Sylvanus
biglabowskii420
Sylvanus
Level 137
God Stats
3W - 3L
1,458 SR
Queue Stats
191W - 225L
1,394 Elo+
Party 1
Tsukuyomi
Tsukuyomi
caitforden
Tsukuyomi
Level 50
God Stats
7W - 5L
1,500 SR
Queue Stats
176W - 162L
1,454 Elo+
Party 3
Neith
Neith
mr_andersen1993
Neith
Level 12
God Stats
9W - 10L
1,458 SR
Queue Stats
13W - 21L
1,364 Elo+
Party 1
Team Averages
Level 92
1,531 SR
1,431 Elo+

VS

Team Averages
Level 70
1,473 SR
1,461 Elo+
Neith
Neith
 
Neith
Level 32
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Benji_ly
Bacchus
Level 107
God Stats
29W - 26L
1,573 SR
Queue Stats
402W - 466L
1,439 Elo+
Party 2
Cliodhna
Cliodhna
Benltf
Cliodhna
Level 48
God Stats
5W - 7L
1,435 SR
Queue Stats
120W - 143L
1,411 Elo+
Party 2
Zhong Kui
Zhong Kui
OA-Alamoudi
Zhong Kui
Level 96
God Stats
20W - 28L
1,424 SR
Queue Stats
422W - 505L
1,458 Elo+
Party 4
Sylvanus
Sylvanus
im_adnan_kas_07
Sylvanus
Level 69
God Stats
7W - 10L
1,431 SR
Queue Stats
302W - 365L
1,499 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 2 / 6
10,593
623
14,818
11,159
7,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Jinny831
Baron Samedi
16
6 / 1 / 6
9,768
575
12,459
11,959
5,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sylvanus
13
3 / 1 / 7
7,839
461
7,823
13,637
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
caitforden
Tsukuyomi
16
8 / 2 / 5
9,577
563
8,203
12,837
5,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 2 / 7
7,598
447
6,635
7,843
2,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 4 / 1
6,870
404
7,638
8,476
3,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Bacchus
Benji_ly
Bacchus
11
2 / 3 / 1
7,504
441
9,301
12,609
9,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Benltf
Cliodhna
10
1 / 7 / 2
7,123
419
3,533
13,213
4,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Zhong Kui
OA-Alamoudi
Zhong Kui
14
0 / 6 / 2
8,040
473
9,376
18,524
12,299
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
4 / 7 / 1
9,238
543
7,888
13,075
6,932
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
27
Kills
8
8
Deaths
27
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
4
1
0.38
L
Bacchus
Benji_ly
Bacchus
2
3
1
0.83
L
Cliodhna
Benltf
Cliodhna
1
7
2
0.29
W
9
2
6
6
W
Baron Samedi
Jinny831
Baron Samedi
6
1
6
9
L
Zhong Kui
OA-Alamoudi
Zhong Kui
0
6
2
0.17
W
Sylvanus
3
1
7
6.5
W
Tsukuyomi
caitforden
Tsukuyomi
8
2
5
5.25
L
Sylvanus
4
7
1
0.64
W
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,938
Damage
37,736
57,435
Taken
65,897
30,934
Mitigated
36,693
29,173
Healing
21,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
7,638
2,851
0
1,597
8,476
3,416
0
2,207
6,218
0
39,361
L
Bacchus
Benji_ly
Bacchus
9,301
647
0
4,533
12,609
9,751
0
3,820
8,744
28,464
0
L
Cliodhna
Benltf
Cliodhna
3,533
54
0
3,400
13,213
4,295
396
3,777
9,130
0
32,072
W
14,818
5,439
0
5,029
11,159
7,544
1,350
4,375
6,784
0
65,360
W
Baron Samedi
Jinny831
Baron Samedi
12,459
1,246
1,554
4,255
11,959
5,748
0
7,574
4,385
66,013
0
L
Zhong Kui
OA-Alamoudi
Zhong Kui
9,376
606
9
9,158
18,524
12,299
0
9,226
9,250
56,119
0
W
Sylvanus
7,823
2,804
4,734
6,061
13,637
9,704
228
6,166
7,471
27,037
9,546
W
Tsukuyomi
caitforden
Tsukuyomi
8,203
1,969
0
6,767
12,837
5,039
918
2,459
10,378
0
63,985
L
Sylvanus
7,888
2,022
130
2,871
13,075
6,932
1,571
231
12,291
45,846
7,745
W
6,635
1,942
0
773
7,843
2,899
1,174
5,591
2,252
0
34,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,375
Gold Earned
38,775
469
Minions Killed
403
0
Camps Cleared
0
1,620,050
Distance Traveled
1,467,957
8
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,870
404
86
5
0
285,651
2
L
Bacchus
7,504
441
32
2
0
345,803
3
L
Cliodhna
7,123
419
64
4
0
321,542
5
W
Bastet
10,593
623
115
7
0
340,768
4
W
Baron Samedi
9,768
575
121
7
0
310,607
2
L
Zhong Kui
8,040
473
102
6
0
271,392
5
W
Sylvanus
7,839
461
59
3
0
299,968
2
W
Tsukuyomi
9,577
563
109
6
0
359,976
0
L
Sylvanus
9,238
543
119
7
0
243,569
4
W
Neith
7,598
447
65
4
0
308,731
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role