Player Matchup

Atlas
Atlas
BigToughGlutes
Atlas
Level 83
God Stats
0W - 1L
1,808 SR
Queue Stats
18W - 33L
1,380 Elo+
Party 1
Fenrir
Fenrir
Enragedmaelstrom
Fenrir
Level 109
God Stats
1W - 2L
1,537 SR
Queue Stats
23W - 40L
1,418 Elo+
Party 1
Mercury
Mercury
NylixJr
Mercury
Level 39
God Stats
4W - 13L
1,300 SR
Queue Stats
4W - 15L
1,500 Elo+
Party 1
Sol
Sol
greeneggsandham
Sol
Level 126
God Stats
0W - 1L
1,552 SR
Queue Stats
8W - 21L
1,243 Elo+
Party 1
Team Averages
Level 89
1,550 SR
1,385 Elo+

VS

Team Averages
Level 128
1,517 SR
1,573 Elo+
Neith
Neith
Desnik
Neith
Level 160
God Stats
1W - 0L
1,283 SR
Queue Stats
73W - 70L
1,618 Elo+
Party 2
Gilgamesh
Gilgamesh
Eρις
Gilgamesh
Level 160
God Stats
15W - 9L
1,757 SR
Queue Stats
78W - 82L
1,590 Elo+
Party 2
Atlas
Atlas
Rastilyn
Atlas
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 56L
1,583 Elo+
Party 2
Kukulkan
Kukulkan
Xxomareppsxx
Kukulkan
Level 39
God Stats
1W - 0L
1,526 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 3
9,113
651
5,984
15,487
16,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
5 / 1 / 1
9,835
703
7,914
20,811
20,023
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
NylixJr
Mercury
15
0 / 5 / 3
9,062
647
5,852
13,033
5,062
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
3 / 3 / 3
10,567
755
13,314
12,508
4,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Desnik
Neith
18
7 / 2 / 6
12,017
858
23,364
13,203
6,029
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
Eρις
Gilgamesh
16
4 / 3 / 6
10,628
759
14,163
15,325
12,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Atlas
Rastilyn
Atlas
16
3 / 0 / 5
10,652
761
6,409
9,614
12,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
Xxomareppsxx
Kukulkan
16
0 / 4 / 5
10,548
753
6,878
9,911
3,993
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
9
Kills
14
14
Deaths
9
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
1
5
3
0.5
W
Neith
Desnik
Neith
7
2
6
5
L
5
1
1
5.5
W
Gilgamesh
Eρις
Gilgamesh
4
3
6
2.33
L
Mercury
NylixJr
Mercury
0
5
3
0.3
W
Atlas
Rastilyn
Atlas
3
0
5
5.5
W
Kukulkan
Xxomareppsxx
Kukulkan
0
4
5
0.63
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,064
Damage
50,814
61,839
Taken
48,053
45,410
Mitigated
34,800
10,067
Healing
6,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,984
1,549
0
868
15,487
16,050
237
3,385
12,102
16,228
0
W
Neith
Desnik
Neith
23,364
10,700
0
4,193
13,203
6,029
1,467
4,697
8,448
0
61,578
L
7,914
1,925
0
4,913
20,811
20,023
0
5,579
15,232
0
19,344
W
Gilgamesh
Eρις
Gilgamesh
14,163
3,698
0
300
15,325
12,750
160
6,270
8,667
5,155
31,197
L
Mercury
NylixJr
Mercury
5,852
1,973
0
574
13,033
5,062
410
2,796
10,237
0
27,690
W
Atlas
Rastilyn
Atlas
6,409
1,686
0
458
9,614
12,028
0
3,685
5,829
19,581
0
W
Kukulkan
Xxomareppsxx
Kukulkan
6,878
414
446
1,544
9,911
3,993
2,149
4,632
5,069
47,050
0
L
13,314
2,769
0
3,712
12,508
4,275
1,327
3,988
8,520
49,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,577
Gold Earned
43,845
185
Minions Killed
233
10
Camps Cleared
11
1,057,871
Distance Traveled
1,127,382
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,113
651
19
1
1
248,324
1
W
Neith
12,017
858
81
6
3
274,321
3
L
Fenrir
9,835
703
21
2
0
285,890
0
W
Gilgamesh
10,628
759
40
3
3
297,677
1
L
Mercury
9,062
647
51
4
4
262,536
2
W
Atlas
10,652
761
17
1
2
298,752
2
W
Kukulkan
10,548
753
95
7
3
256,632
0
L
Sol
10,567
755
94
7
5
261,121
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role