Player Matchup

Ymir
Ymir
Gold I
AbsoluteZero402
Ymir
Gold I
Level 102
God Stats
35W - 35L
1,606 SR
Queue Stats
93W - 92L
1,547 MMR
Party 2
Ah Puch
Ah Puch
Gold II
BCMex
Ah Puch
Gold II
Level 101
God Stats
4W - 2L
1,482 SR
Queue Stats
65W - 58L
1,643 MMR
Solo
Neith
Neith
Gold I
CreepierNewt52
Neith
Gold I
Level 127
God Stats
49W - 35L
1,706 SR
Queue Stats
206W - 210L
1,672 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 110
1,598 SR
1,621 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,604 SR
1,616 MMR
Aphrodite
Aphrodite
Gold IV
 
Aphrodite
Gold IV
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
Seth4790
Ah Muzen Cab
Gold II
Level 144
God Stats
5W - 4L
1,713 SR
Queue Stats
86W - 79L
1,756 MMR
Party 1
Chaac
Chaac
Gold III
o Legendary2Cup
Chaac
Gold III
Level 116
God Stats
12W - 9L
1,599 SR
Queue Stats
97W - 96L
1,593 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 12
8,063
672
4,274
13,287
13,458
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ah Puch
BCMex
Ah Puch
13
3 / 2 / 12
8,771
731
14,114
9,632
3,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
12 / 0 / 4
10,498
875
14,563
10,650
3,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
SolCabrakanGilgameshCerberusCthulhu

VS

Bans
BacchusAchillesKumbhakarnaAthenaSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
0 / 6 / 4
7,018
585
7,107
10,814
7,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ah Muzen Cab
Seth4790
Ah Muzen Cab
13
5 / 5 / 0
8,300
692
14,053
13,644
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 5 / 5
7,257
605
4,862
13,971
8,325
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
14
16
Kills
5
5
Deaths
16
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
0
6
4
0.33
W
1
3
12
2.33
W
Ah Puch
BCMex
Ah Puch
3
2
12
4.5
W
12
0
4
14
L
Ah Muzen Cab
Seth4790
Ah Muzen Cab
5
5
0
1
L
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,951
Damage
26,022
33,569
Taken
38,429
20,462
Mitigated
21,580
14,929
Healing
10,676
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
7,107
333
1,880
3,898
10,814
7,584
0
6,088
4,188
13,108
0
W
4,274
200
1,012
4,079
13,287
13,458
26
2,533
10,754
14,980
0
W
Ah Puch
BCMex
Ah Puch
14,114
280
0
3,897
9,632
3,278
190
3,050
6,582
34,574
0
W
14,563
5,408
0
5,941
10,650
3,726
1,508
1,738
8,912
0
40,094
L
Ah Muzen Cab
Seth4790
Ah Muzen Cab
14,053
3,909
0
2,804
13,644
5,671
41
5,479
7,979
0
39,112
L
4,862
0
0
2,094
13,971
8,325
25
6,065
7,592
0
21,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
22,575
169
Minions Killed
143
6
Camps Cleared
4
671,270
Distance Traveled
602,814
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,018
585
36
3
2
189,449
1
W
Ymir
8,063
672
41
3
1
241,054
4
W
Ah Puch
8,771
731
55
5
2
212,391
4
W
Neith
10,498
875
73
6
3
217,825
1
L
Ah Muzen Cab
8,300
692
62
5
1
204,948
1
L
Chaac
7,257
605
45
4
1
208,417
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role