Player Matchup

Achilles
Achilles
 
Achilles
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
 
Sylvanus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
LJC 39
The Morrigan
Level 125
God Stats
1W - 8L
1,270 SR
Queue Stats
367W - 374L
1,522 Elo+
Party 2
Bastet
Bastet
LoveHerSighs
Bastet
Level 124
God Stats
9W - 6L
1,590 SR
Queue Stats
646W - 611L
1,553 Elo+
Party 2
Nox
Nox
eonitykill
Nox
Level 95
God Stats
7W - 5L
1,550 SR
Queue Stats
475W - 463L
1,489 Elo+
Solo
Team Averages
Level 116
1,482 SR
1,513 Elo+

VS

Team Averages
Level 95
1,475 SR
1,568 Elo+
Danzaburou
Danzaburou
Grayhaar
Danzaburou
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 25L
1,648 Elo+
Party 1
Fenrir
Fenrir
HimejinaGyomei
Fenrir
Level 144
God Stats
2W - 0L
1,530 SR
Queue Stats
118W - 97L
1,587 Elo+
Party 1
Athena
Athena
Hørdebløød
Athena
Level 68
God Stats
1W - 0L
1,277 SR
Queue Stats
27W - 23L
1,548 Elo+
Solo
Guan Yu
Guan Yu
Pikestu
Guan Yu
Level 85
God Stats
14W - 11L
1,535 SR
Queue Stats
839W - 903L
1,499 Elo+
Solo
Poseidon
Poseidon
XxBware23xX
Poseidon
Level 66
God Stats
1W - 1L
1,533 SR
Queue Stats
136W - 144L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
16
5 / 4 / 8
9,142
914
14,805
16,773
17,180
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
 
Sylvanus
13
2 / 4 / 12
8,252
825
8,354
15,746
14,369
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

The Morrigan
LJC 39
The Morrigan
15
7 / 4 / 3
8,613
861
12,087
9,059
4,126
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
13
2 / 6 / 9
7,782
778
10,814
13,212
5,403
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 4 / 11
7,632
763
7,419
9,489
3,643
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Grayhaar
Danzaburou
17
9 / 1 / 11
9,985
999
14,121
8,967
4,135
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
4 / 4 / 15
9,302
930
10,163
14,576
9,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 3 / 15
8,955
896
8,383
18,126
17,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Guan Yu
Pikestu
Guan Yu
16
5 / 4 / 11
9,127
913
4,673
15,206
16,165
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
XxBware23xX
Poseidon
14
2 / 4 / 16
8,697
870
11,944
10,694
5,104
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
90
16
Kills
22
22
Deaths
16
43
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
5
4
8
2.25
L
Sylvanus
 
Sylvanus
2
4
12
2
W
Danzaburou
Grayhaar
Danzaburou
9
1
11
14.5
W
4
4
15
2.88
W
2
3
15
3.17
L
The Morrigan
LJC 39
The Morrigan
7
4
3
2.13
L
Bastet
2
6
9
1.08
W
Guan Yu
Pikestu
Guan Yu
5
4
11
2.63
W
Poseidon
XxBware23xX
Poseidon
2
4
16
2.5
L
0
4
11
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,479
Damage
49,284
64,279
Taken
67,569
44,721
Mitigated
52,260
20,428
Healing
26,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
14,805
1,796
785
4,861
16,773
17,180
94
5,467
11,306
7,781
14,462
L
Sylvanus
 
Sylvanus
8,354
2,430
4,172
2,969
15,746
14,369
177
6,241
9,505
11,462
0
W
Danzaburou
Grayhaar
Danzaburou
14,121
6,764
330
1,547
8,967
4,135
2,241
3,812
4,843
0
30,445
W
10,163
2,358
78
2,477
14,576
9,036
700
7,015
7,382
0
19,811
W
8,383
1,939
590
3,509
18,126
17,820
646
8,436
9,238
12,842
0
L
The Morrigan
LJC 39
The Morrigan
12,087
1,715
788
1,554
9,059
4,126
299
2,935
6,068
23,614
256
L
Bastet
10,814
1,971
1,316
1,824
13,212
5,403
227
2,112
11,100
0
18,260
W
Guan Yu
Pikestu
Guan Yu
4,673
172
6,415
5,142
15,206
16,165
159
5,394
9,438
0
8,057
W
Poseidon
XxBware23xX
Poseidon
11,944
1,050
3,338
2,873
10,694
5,104
1,166
6,163
4,319
29,628
0
L
7,419
1,438
1,319
840
9,489
3,643
639
3,516
5,973
17,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
46,066
96
Minions Killed
138
0
Camps Cleared
0
915,817
Distance Traveled
1,013,156
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,142
914
22
2
0
186,878
1
L
Sylvanus
8,252
825
12
1
0
163,392
1
W
Danzaburou
9,985
999
43
4
0
184,691
0
W
Fenrir
9,302
930
22
2
0
200,060
1
W
Athena
8,955
896
16
2
0
218,774
1
L
The Morrigan
8,613
861
22
2
0
177,452
3
L
Bastet
7,782
778
9
1
0
210,653
0
W
Guan Yu
9,127
913
12
1
0
206,673
4
W
Poseidon
8,697
870
45
5
0
202,958
0
L
Nox
7,632
763
31
3
0
177,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role