Player Matchup

Achilles
Achilles
Dàrkstar
Achilles
Level 138
God Stats
7W - 12L
1,596 SR
Queue Stats
102W - 87L
1,665 Elo+
Party 3
Set
Set
InlandEmperor1
Set
Level 126
God Stats
15W - 7L
1,778 SR
Queue Stats
114W - 81L
1,688 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
IssaLoop
Morgan Le Fay
Level 29
God Stats
8W - 4L
1,721 SR
Queue Stats
54W - 16L
1,809 Elo+
Party 3
Jormungandr
Jormungandr
duoxmaxwell
Jormungandr
Level 97
God Stats
1W - 1L
1,611 SR
Queue Stats
33W - 42L
1,550 Elo+
Party 3
Artemis
Artemis
theprestigegamer
Artemis
Level 23
God Stats
18W - 5L
1,888 SR
Queue Stats
27W - 10L
1,761 Elo+
Party 3
Team Averages
Level 83
1,719 SR
1,695 Elo+

VS

Team Averages
Level 86
1,507 SR
1,544 Elo+
Bastet
Bastet
 
Bastet
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
Droidicat
He Bo
Level 26
God Stats
0W - 1L
1,335 SR
Queue Stats
11W - 7L
1,539 Elo+
Party 1
Anhur
Anhur
VRCuttlefish
Anhur
Level 105
God Stats
3W - 8L
1,506 SR
Queue Stats
557W - 550L
1,657 Elo+
Party 1
Thoth
Thoth
YungxSosa420
Thoth
Level 50
God Stats
27W - 24L
1,509 SR
Queue Stats
143W - 140L
1,558 Elo+
Party 2
Atlas
Atlas
ianpenta15
Atlas
Level 124
God Stats
10W - 20L
1,684 SR
Queue Stats
710W - 722L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Dàrkstar
Achilles
18
12 / 1 / 5
11,929
663
14,114
13,974
13,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
13 / 2 / 5
12,295
683
12,868
13,092
5,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morgan Le Fay
IssaLoop
Morgan Le Fay
14
3 / 5 / 3
9,243
514
5,342
11,679
3,462
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
duoxmaxwell
Jormungandr
13
3 / 5 / 9
9,325
518
10,515
17,466
15,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

14
0 / 7 / 6
8,600
478
7,831
12,383
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 2 / 6
9,785
544
7,902
11,210
3,673
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

He Bo
Droidicat
He Bo
13
3 / 11 / 3
8,691
483
8,443
12,527
3,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 5 / 6
8,836
491
10,859
12,978
4,256
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
6 / 9 / 3
8,968
498
10,324
12,112
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
13
3 / 4 / 9
8,778
488
5,139
15,067
13,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
47
31
Kills
20
20
Deaths
31
28
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
2
6
3
L
He Bo
Droidicat
He Bo
3
11
3
0.41
W
Achilles
Dàrkstar
Achilles
12
1
5
14.5
W
13
2
5
7.75
W
Morgan Le Fay
IssaLoop
Morgan Le Fay
3
5
3
0.9
L
5
5
6
1.6
L
6
9
3
0.83
W
Jormungandr
duoxmaxwell
Jormungandr
3
5
9
1.5
L
Atlas
3
4
9
1.88
W
0
7
6
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,670
Damage
42,667
68,594
Taken
63,894
40,918
Mitigated
29,220
18,383
Healing
13,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
7,902
1,761
0
5,052
11,210
3,673
0
2,490
8,720
0
52,500
L
He Bo
Droidicat
He Bo
8,443
205
0
305
12,527
3,562
0
2,285
9,758
34,867
0
W
Achilles
Dàrkstar
Achilles
14,114
3,094
0
3,467
13,974
13,590
0
4,124
9,395
7,896
54,330
W
12,868
5,248
0
6,157
13,092
5,786
0
2,652
10,288
0
103,144
W
Morgan Le Fay
IssaLoop
Morgan Le Fay
5,342
236
0
4,675
11,679
3,462
318
6,006
5,297
47,633
0
L
10,859
4,279
0
3,685
12,978
4,256
0
3,667
9,166
0
60,934
L
10,324
87
0
918
12,112
3,959
0
3,257
8,683
50,849
0
W
Jormungandr
duoxmaxwell
Jormungandr
10,515
3,051
0
1,411
17,466
15,108
375
6,487
10,693
35,388
0
L
Atlas
5,139
2,199
237
3,070
15,067
13,770
0
5,216
9,708
19,935
0
W
7,831
3,141
0
2,673
12,383
2,972
2,916
3,526
8,777
0
53,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,392
Gold Earned
45,058
510
Minions Killed
352
0
Camps Cleared
0
1,788,616
Distance Traveled
1,612,445
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
9,785
544
87
5
0
404,016
9
L
He Bo
8,691
483
72
4
0
302,247
1
W
Achilles
11,929
663
125
7
0
406,673
6
W
Set
12,295
683
159
9
0
386,773
6
W
Morgan Le Fay
9,243
514
90
5
0
319,204
7
L
Anhur
8,836
491
90
5
0
293,265
4
L
Thoth
8,968
498
86
5
0
272,143
5
W
Jormungandr
9,325
518
40
2
0
336,042
3
L
Atlas
8,778
488
17
1
0
340,774
3
W
Artemis
8,600
478
96
5
0
339,924
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role