Player Matchup

Sobek
Sobek
GoldPicerno
Sobek
Level 109
God Stats
2W - 0L
1,423 SR
Queue Stats
66W - 60L
1,470 Elo+
Solo
Geb
Geb
Konflictt
Geb
Level 128
God Stats
1W - 0L
1,336 SR
Queue Stats
17W - 27L
1,425 Elo+
Party 2
Pele
Pele
Littleladybirdd
Pele
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
11W - 19L
1,397 Elo+
Party 2
Odin
Odin
StratzTTV
Odin
Level 135
God Stats
3W - 0L
1,810 SR
Queue Stats
40W - 19L
1,702 Elo+
Solo
Nox
Nox
xoxoxxmaryy
Nox
Level 128
God Stats
23W - 16L
1,578 SR
Queue Stats
452W - 435L
1,478 Elo+
Solo
Team Averages
Level 124
1,491 SR
1,494 Elo+

VS

Team Averages
Level 114
1,601 SR
1,475 Elo+
Sol
Sol
CalmDay
Sol
Level 113
God Stats
3W - 2L
1,716 SR
Queue Stats
66W - 63L
1,504 Elo+
Party 1
Raijin
Raijin
Ernicles
Raijin
Level 159
God Stats
1W - 2L
1,504 SR
Queue Stats
271W - 285L
1,452 Elo+
Solo
Hun Batz
Hun Batz
HavocNightWalker
Hun Batz
Level 43
God Stats
0W - 1L
1,533 SR
Queue Stats
23W - 20L
1,497 Elo+
Party 1
Jing Wei
Jing Wei
Mini D Rock
Jing Wei
Level 148
God Stats
6W - 2L
1,753 SR
Queue Stats
459W - 492L
1,422 Elo+
Solo
Thor
Thor
attackplayer
Thor
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 14
10,910
779
8,531
18,730
22,610
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
4 / 4 / 21
11,000
786
8,616
18,546
23,013
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
5 / 6 / 19
10,789
771
10,280
11,560
5,082
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Odin
20
16 / 5 / 16
13,505
965
23,932
19,261
15,422
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
8 / 3 / 21
12,644
903
15,611
14,218
9,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
7 / 7 / 8
12,015
858
16,848
16,800
6,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
Ernicles
Raijin
15
3 / 8 / 8
9,843
703
10,152
15,166
5,526
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 10 / 8
10,675
763
9,315
15,727
6,469
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
Mini D Rock
Jing Wei
18
6 / 5 / 9
11,331
809
11,916
10,219
4,199
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
2 / 8 / 8
9,710
694
12,436
16,628
17,302
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
63
37
Kills
22
22
Deaths
38
91
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Sol
7
7
8
1.57
L
Raijin
Ernicles
Raijin
3
8
8
0.88
W
4
4
14
2.75
L
4
10
8
0.8
W
4
4
21
3.63
W
5
6
19
2.42
L
Jing Wei
Mini D Rock
Jing Wei
6
5
9
2.1
W
Odin
16
5
16
4.8
L
2
8
8
0.75
W
8
3
21
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,970
Damage
60,667
82,315
Taken
74,540
75,172
Mitigated
39,776
27,380
Healing
16,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
16,848
3,903
712
5,358
16,800
6,280
1,597
8,863
7,937
35,697
0
L
Raijin
Ernicles
Raijin
10,152
1,394
229
2,775
15,166
5,526
0
7,748
7,418
21,650
0
W
8,531
648
1,384
6,040
18,730
22,610
234
6,290
12,440
16,793
0
L
9,315
1,086
903
1,457
15,727
6,469
0
7,287
8,440
0
20,034
W
8,616
1,060
1,184
3,847
18,546
23,013
425
5,034
13,512
17,166
0
W
10,280
1,922
1,777
1,729
11,560
5,082
2,326
3,860
6,394
0
17,444
L
Jing Wei
Mini D Rock
Jing Wei
11,916
11,094
632
1,102
10,219
4,199
343
4,656
5,563
0
26,535
W
Odin
23,932
4,003
206
4,836
19,261
15,422
1,229
5,241
14,020
14,678
33,077
L
12,436
1,480
633
3,068
16,628
17,302
200
9,485
7,143
0
15,730
W
15,611
1,150
2,035
4,342
14,218
9,045
1,586
6,575
7,643
33,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,848
Gold Earned
53,574
128
Minions Killed
134
0
Camps Cleared
0
1,280,404
Distance Traveled
1,146,039
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
12,015
858
50
4
0
241,905
0
L
Raijin
9,843
703
25
2
0
178,142
0
W
Sobek
10,910
779
20
1
0
231,744
1
L
Hun Batz
10,675
763
31
2
0
236,024
1
W
Geb
11,000
786
12
1
0
276,336
0
W
Pele
10,789
771
16
1
0
211,309
0
L
Jing Wei
11,331
809
23
2
0
242,182
1
W
Odin
13,505
965
45
3
0
278,138
0
L
Thor
9,710
694
5
0
0
247,786
0
W
Nox
12,644
903
35
3
0
282,877
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role