Player Matchup

Bellona
Bellona
 
Bellona
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
 
Ne Zha
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Novvvaaa
Geb
Level 25
God Stats
5W - 4L
1,585 SR
Queue Stats
22W - 18L
1,449 Elo+
Party 2
Team Averages
Level 77
1,528 SR
1,483 Elo+

VS

Team Averages
Level 64
1,462 SR
1,418 Elo+
Cupid
Cupid
 
Cupid
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CherriStar
Nox
Level 18
God Stats
19W - 20L
1,386 SR
Queue Stats
23W - 42L
1,287 Elo+
Party 1
Atlas
Atlas
izSkuller
Atlas
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
121W - 145L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
2 / 5 / 2
7,015
702
6,200
10,555
8,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ne Zha
 
Ne Zha
10
2 / 6 / 1
6,602
660
7,105
8,003
2,726
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 5 / 0
5,538
554
1,627
7,904
5,093
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
13
11 / 2 / 4
8,927
893
12,176
8,539
3,146
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 12
7,271
727
3,467
4,406
1,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Atlas
izSkuller
Atlas
11
3 / 1 / 12
8,082
808
4,702
7,867
5,796
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
4
Kills
16
16
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
5
2
0.6
L
Ne Zha
 
Ne Zha
2
6
1
0.42
W
Cupid
 
Cupid
11
2
4
6.5
W
2
1
12
8
L
0
5
0
0
W
Atlas
izSkuller
Atlas
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,932
Damage
20,345
26,462
Taken
20,812
16,189
Mitigated
10,558
1,475
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
6,200
2,068
0
398
10,555
8,370
0
3,907
6,648
0
15,997
L
Ne Zha
 
Ne Zha
7,105
739
200
507
8,003
2,726
0
1,870
6,133
0
24,236
W
Cupid
 
Cupid
12,176
9,326
42
2,856
8,539
3,146
1,448
860
7,679
0
43,025
W
3,467
415
0
799
4,406
1,616
674
234
4,172
6,661
0
L
1,627
271
0
370
7,904
5,093
0
2,906
4,998
5,922
0
W
Atlas
izSkuller
Atlas
4,702
1,424
731
2,848
7,867
5,796
329
660
7,207
14,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,155
Gold Earned
24,280
70
Minions Killed
90
3
Camps Cleared
5
432,984
Distance Traveled
491,805
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,015
702
35
4
2
170,972
1
L
Ne Zha
6,602
660
29
3
0
154,350
3
W
Cupid
8,927
893
64
6
4
154,269
1
W
Nox
7,271
727
9
1
0
152,717
0
L
Geb
5,538
554
6
1
1
107,662
0
W
Atlas
8,082
808
17
2
1
184,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role