Player Matchup

Arachne
Arachne
Bryc2
Arachne
Level 120
God Stats
1W - 0L
1,626 SR
Queue Stats
3W - 6L
1,288 Elo+
Solo
Neith
Neith
Otilio
Neith
Level 62
God Stats
17W - 20L
1,562 SR
Queue Stats
153W - 131L
1,536 Elo+
Solo
Achilles
Achilles
WyGuyTrash
Achilles
Level 87
God Stats
13W - 15L
1,466 SR
Queue Stats
171W - 159L
1,486 Elo+
Party 1
Scylla
Scylla
ZelDUUUUUH
Scylla
Level 128
God Stats
43W - 69L
1,539 SR
Queue Stats
563W - 534L
1,475 Elo+
Party 1
Atlas
Atlas
scalpingsnake
Atlas
Level 149
God Stats
16W - 20L
1,290 SR
Queue Stats
578W - 566L
1,512 Elo+
Party 1
Team Averages
Level 109
1,497 SR
1,460 Elo+

VS

Team Averages
Level 107
1,591 SR
1,537 Elo+
The Morrigan
The Morrigan
C_Eddwards
The Morrigan
Level 107
God Stats
7W - 4L
1,698 SR
Queue Stats
490W - 429L
1,552 Elo+
Party 2
Gilgamesh
Gilgamesh
Charm8
Gilgamesh
Level 65
God Stats
13W - 13L
1,626 SR
Queue Stats
423W - 391L
1,519 Elo+
Solo
Medusa
Medusa
DogofLegend
Medusa
Level 155
God Stats
15W - 12L
1,593 SR
Queue Stats
555W - 505L
1,559 Elo+
Solo
Atlas
Atlas
MetapodForLife
Atlas
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 53L
1,449 Elo+
Solo
Nox
Nox
Simmer23
Nox
Level 81
God Stats
1W - 3L
1,537 SR
Queue Stats
152W - 131L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bryc2
Arachne
11
7 / 3 / 4
6,709
610
7,066
9,794
2,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Otilio
Neith
10
2 / 1 / 3
6,022
547
3,198
4,408
1,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
WyGuyTrash
Achilles
10
2 / 1 / 2
6,153
559
4,059
7,159
4,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
ZelDUUUUUH
Scylla
12
1 / 0 / 5
6,600
600
3,263
2,710
802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 0 / 0
6,571
597
4,580
8,390
3,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
C_Eddwards
The Morrigan
9
0 / 4 / 0
5,565
506
797
5,018
1,407
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gilgamesh
Charm8
Gilgamesh
11
2 / 3 / 2
6,208
564
5,136
7,336
2,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
11
3 / 1 / 1
6,354
578
4,430
4,421
1,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 4 / 3
5,265
479
3,712
7,934
3,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 0
5,878
534
3,484
5,891
2,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
14
Kills
5
5
Deaths
14
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
Bryc2
Arachne
7
3
4
3
L
The Morrigan
C_Eddwards
The Morrigan
0
4
0
0
L
Gilgamesh
Charm8
Gilgamesh
2
3
2
1
L
Medusa
3
1
1
3.5
L
0
4
3
0.38
W
Neith
Otilio
Neith
2
1
3
3.5
L
0
2
0
0
W
Achilles
WyGuyTrash
Achilles
2
1
2
3
W
Scylla
ZelDUUUUUH
Scylla
1
0
5
3.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,166
Damage
17,559
32,461
Taken
30,600
12,927
Mitigated
11,211
10,497
Healing
7,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Bryc2
Arachne
7,066
4,785
0
2,213
9,794
2,962
0
1,589
8,189
0
35,196
L
The Morrigan
C_Eddwards
The Morrigan
797
139
0
766
5,018
1,407
0
401
4,529
27,839
0
L
Gilgamesh
Charm8
Gilgamesh
5,136
1,366
0
2,285
7,336
2,972
0
1,328
5,926
0
37,496
L
Medusa
4,430
2,078
0
1,463
4,421
1,112
0
0
4,421
0
36,691
L
3,712
1,535
0
1,553
7,934
3,621
0
1,754
6,052
13,821
0
W
Neith
Otilio
Neith
3,198
1,210
0
1,093
4,408
1,466
0
652
3,756
0
36,167
L
3,484
285
0
1,835
5,891
2,099
0
3,554
1,829
30,110
0
W
Achilles
WyGuyTrash
Achilles
4,059
1,482
0
1,857
7,159
4,379
144
1,785
5,332
0
16,888
W
Scylla
ZelDUUUUUH
Scylla
3,263
370
0
625
2,710
802
0
959
1,653
42,187
0
W
4,580
1,407
0
4,709
8,390
3,318
0
2,610
5,538
33,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,055
Gold Earned
29,270
312
Minions Killed
320
0
Camps Cleared
0
1,114,339
Distance Traveled
1,077,267
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,709
610
60
5
0
243,891
2
L
The Morrigan
5,565
506
84
8
0
201,867
2
L
Gilgamesh
6,208
564
71
6
0
233,266
3
L
Medusa
6,354
578
74
7
0
219,338
6
L
Atlas
5,265
479
17
2
0
199,779
4
W
Neith
6,022
547
70
6
0
205,571
2
L
Nox
5,878
534
74
7
0
223,017
1
W
Achilles
6,153
559
32
3
0
216,602
3
W
Scylla
6,600
600
90
8
0
225,043
3
W
Atlas
6,571
597
60
5
0
223,232
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role