Player Matchup

Achilles
Achilles
BotBrain
Achilles
Level 125
God Stats
2W - 1L
1,697 SR
Queue Stats
28W - 20L
1,675 Elo+
Party 2
Baron Samedi
Baron Samedi
CopingMechanism
Baron Samedi
Level 109
God Stats
1W - 2L
1,742 SR
Queue Stats
77W - 75L
1,605 Elo+
Party 2
Hou Yi
Hou Yi
Damnjam19
Hou Yi
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,446 Elo+
Party 2
Scylla
Scylla
GlazedSalmon
Scylla
Level 137
God Stats
2W - 0L
1,575 SR
Queue Stats
38W - 36L
1,747 Elo+
Party 2
Da Ji
Da Ji
l0l00l0ll0l00ll0
Da Ji
Level 57
God Stats
3W - 4L
1,359 SR
Queue Stats
270W - 295L
1,546 Elo+
Solo
Team Averages
Level 101
1,574 SR
1,604 Elo+

VS

Team Averages
Level 99
1,550 SR
1,590 Elo+
Persephone
Persephone
 
Persephone
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
McVizzel
Fafnir
Level 76
God Stats
2W - 4L
1,408 SR
Queue Stats
249W - 225L
1,488 Elo+
Party 1
Sol
Sol
OoOArcAngelOoO
Sol
Level 126
God Stats
6W - 2L
1,851 SR
Queue Stats
273W - 257L
1,589 Elo+
Party 1
Erlang Shen
Erlang Shen
Thwenzo
Erlang Shen
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 10L
1,823 Elo+
Party 3
Olorun
Olorun
samammath36
Olorun
Level 67
God Stats
1W - 2L
1,489 SR
Queue Stats
41W - 31L
1,549 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BotBrain
Achilles
15
8 / 3 / 13
8,890
1,111
10,320
13,693
10,339
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
CopingMechanism
Baron Samedi
15
10 / 1 / 15
8,952
1,119
10,646
9,366
4,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hou Yi
Damnjam19
Hou Yi
13
1 / 1 / 21
7,969
996
9,082
7,432
3,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
10 / 2 / 16
9,617
1,202
16,258
9,547
3,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 4 / 8
7,485
936
6,145
9,033
4,194
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
11
1 / 6 / 6
6,701
838
8,996
8,653
3,197
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
McVizzel
Fafnir
13
1 / 5 / 5
7,122
890
3,429
14,097
16,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 6 / 2
6,684
836
10,558
8,545
3,197
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Erlang Shen
Thwenzo
Erlang Shen
12
5 / 6 / 2
7,341
918
7,741
12,964
9,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Olorun
11
0 / 9 / 5
6,321
790
4,909
11,204
4,410
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
29
32
Kills
9
11
Deaths
32
73
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Persephone
 
Persephone
1
6
6
0.67
W
Achilles
BotBrain
Achilles
8
3
13
4.83
W
Baron Samedi
CopingMechanism
Baron Samedi
10
1
15
17.5
W
Hou Yi
Damnjam19
Hou Yi
1
1
21
11.5
W
Scylla
10
2
16
9
L
Fafnir
McVizzel
Fafnir
1
5
5
0.7
L
2
6
2
0.5
L
Erlang Shen
Thwenzo
Erlang Shen
5
6
2
1
W
3
4
8
1.75
L
Olorun
0
9
5
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,451
Damage
35,633
49,071
Taken
55,463
25,914
Mitigated
37,716
25,451
Healing
12,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
 
Persephone
8,996
1,239
677
1,708
8,653
3,197
0
4,762
3,759
14,316
0
W
Achilles
BotBrain
Achilles
10,320
3,400
684
3,427
13,693
10,339
212
5,672
8,021
925
14,745
W
Baron Samedi
CopingMechanism
Baron Samedi
10,646
828
6,992
4,754
9,366
4,604
1,136
6,671
2,695
17,947
0
W
Hou Yi
Damnjam19
Hou Yi
9,082
5,097
1,419
1,819
7,432
3,057
1,428
4,016
3,416
0
24,380
W
Scylla
16,258
916
935
2,314
9,547
3,720
914
6,539
3,008
27,167
0
L
Fafnir
McVizzel
Fafnir
3,429
1,267
258
1,729
14,097
16,979
0
5,569
8,242
7,593
0
L
10,558
3,319
1,467
1,605
8,545
3,197
0
4,860
3,609
17,367
0
L
Erlang Shen
Thwenzo
Erlang Shen
7,741
2,813
522
2,256
12,964
9,933
0
4,580
8,116
0
10,223
W
6,145
1,571
994
2,113
9,033
4,194
979
4,994
4,039
0
10,010
L
Olorun
4,909
2,008
557
1,481
11,204
4,410
0
7,409
3,683
9,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,913
Gold Earned
34,169
85
Minions Killed
50
0
Camps Cleared
0
774,733
Distance Traveled
632,545
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
6,701
838
12
2
0
127,817
1
W
Achilles
8,890
1,111
9
1
0
174,593
0
W
Baron Samedi
8,952
1,119
9
1
0
161,483
1
W
Hou Yi
7,969
996
28
4
0
154,301
0
W
Scylla
9,617
1,202
30
4
0
157,222
0
L
Fafnir
7,122
890
6
1
0
144,576
0
L
Sol
6,684
836
16
2
0
124,677
1
L
Erlang Shen
7,341
918
4
1
0
118,937
1
W
Da Ji
7,485
936
9
1
0
127,134
1
L
Olorun
6,321
790
12
2
0
116,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role