Player Matchup

Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Kadecior
Bastet
Level 109
God Stats
8W - 15L
1,439 SR
Queue Stats
51W - 64L
1,444 Elo+
Party 1
Bellona
Bellona
mistahjables
Bellona
Level 102
God Stats
7W - 4L
1,645 SR
Queue Stats
32W - 33L
1,444 Elo+
Solo
Chiron
Chiron
xIRisingIx
Chiron
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,684 Elo+
Solo
Team Averages
Level 104
1,517 SR
1,515 Elo+

VS

Team Averages
Level 87
1,501 SR
1,505 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
AlloWingBowm21
Artemis
Level 88
God Stats
1W - 0L
1,544 SR
Queue Stats
131W - 124L
1,463 Elo+
Solo
Discordia
Discordia
BLVCKDEVIL
Discordia
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 52L
1,448 Elo+
Solo
Bellona
Bellona
Energuia
Bellona
Level 45
God Stats
3W - 3L
1,462 SR
Queue Stats
60W - 43L
1,615 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
1 / 1 / 0
3,931
655
2,449
4,262
995
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
 
Morgan Le Fay
5
1 / 1 / 0
3,678
613
934
1,780
476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
Kadecior
Bastet
5
3 / 2 / 0
3,916
653
1,991
4,911
1,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
mistahjables
Bellona
6
0 / 0 / 4
3,898
650
1,237
4,646
2,062
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
xIRisingIx
Chiron
6
0 / 1 / 0
3,527
588
934
2,409
480
Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 1 / 2
4,331
722
2,349
3,365
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Merlin
 
Merlin
7
1 / 1 / 1
4,263
711
1,916
1,991
531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

5
1 / 2 / 0
3,755
626
1,635
3,484
791
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
BLVCKDEVIL
Discordia
5
0 / 1 / 1
3,506
584
2,217
2,176
481
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Energuia
Bellona
8
2 / 0 / 0
4,621
770
1,803
2,075
1,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
5
Kills
5
5
Deaths
5
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
1
0
1
L
Morgan Le Fay
 
Morgan Le Fay
1
1
0
1
W
Cabrakan
 
Cabrakan
1
1
2
2
W
Merlin
 
Merlin
1
1
1
1.5
W
1
2
0
0.5
W
Discordia
BLVCKDEVIL
Discordia
0
1
1
0.5
W
Bellona
Energuia
Bellona
2
0
0
2
L
Bastet
Kadecior
Bastet
3
2
0
1.5
L
Bellona
mistahjables
Bellona
0
0
4
2
L
Chiron
xIRisingIx
Chiron
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,545
Damage
9,920
18,008
Taken
13,091
5,158
Mitigated
4,378
8,199
Healing
3,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,449
1,099
0
2,411
4,262
995
0
1,993
2,237
17,152
0
L
Morgan Le Fay
 
Morgan Le Fay
934
0
0
250
1,780
476
140
347
1,433
12,677
0
W
Cabrakan
 
Cabrakan
2,349
354
0
1,371
3,365
1,322
0
344
3,021
18,123
0
W
Merlin
 
Merlin
1,916
202
0
760
1,991
531
0
651
1,340
14,386
0
W
1,635
611
0
678
3,484
791
0
1,680
1,804
0
11,229
W
Discordia
BLVCKDEVIL
Discordia
2,217
397
0
354
2,176
481
0
708
1,468
11,664
0
W
Bellona
Energuia
Bellona
1,803
340
0
634
2,075
1,253
0
0
2,075
0
20,180
L
Bastet
Kadecior
Bastet
1,991
991
46
1,969
4,911
1,145
0
1,487
3,344
0
10,880
L
Bellona
mistahjables
Bellona
1,237
347
0
2,697
4,646
2,062
0
2,413
2,103
0
13,303
L
Chiron
xIRisingIx
Chiron
934
721
0
826
2,409
480
117
0
2,409
0
10,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,950
Gold Earned
20,476
133
Minions Killed
179
0
Camps Cleared
0
571,476
Distance Traveled
599,625
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
3,931
655
37
6
0
108,606
2
L
Morgan Le Fay
3,678
613
22
4
0
89,813
2
W
Cabrakan
4,331
722
38
6
0
114,323
0
W
Merlin
4,263
711
40
7
0
119,628
1
W
Artemis
3,755
626
33
6
0
122,348
1
W
Discordia
3,506
584
17
3
0
112,956
1
W
Bellona
4,621
770
51
9
0
130,370
0
L
Bastet
3,916
653
22
4
0
128,548
2
L
Bellona
3,898
650
27
5
0
134,504
0
L
Chiron
3,527
588
25
4
0
110,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role