Player Matchup

Nu Wa
Nu Wa
I-Mr_Mu5hRo0m-I
Nu Wa
Level 107
God Stats
2W - 4L
1,283 SR
Queue Stats
83W - 85L
1,406 Elo+
Solo
Ganesha
Ganesha
Lazy Lucifer270
Ganesha
Level 149
God Stats
2W - 2L
1,486 SR
Queue Stats
201W - 210L
1,429 Elo+
Party 1
Artemis
Artemis
Nuber
Artemis
Level 126
God Stats
0W - 3L
1,142 SR
Queue Stats
328W - 297L
1,598 Elo+
Solo
Loki
Loki
WesPev
Loki
Level 127
God Stats
2W - 3L
1,661 SR
Queue Stats
346W - 355L
1,574 Elo+
Party 1
Ra
Ra
wukkii
Ra
Level 158
God Stats
5W - 8L
1,420 SR
Queue Stats
493W - 474L
1,535 Elo+
Solo
Team Averages
Level 133
1,398 SR
1,508 Elo+

VS

Team Averages
Level 88
1,386 SR
1,526 Elo+
Anhur
Anhur
Anginorub
Anhur
Level 109
God Stats
2W - 11L
1,037 SR
Queue Stats
512W - 544L
1,416 Elo+
Solo
Ah Puch
Ah Puch
Duplicatename
Ah Puch
Level 121
God Stats
2W - 1L
1,497 SR
Queue Stats
187W - 193L
1,535 Elo+
Solo
Sylvanus
Sylvanus
EchosActIII
Sylvanus
Level 85
God Stats
2W - 1L
1,468 SR
Queue Stats
147W - 118L
1,573 Elo+
Party 2
Thor
Thor
SNLsucksNow
Thor
Level 79
God Stats
5W - 2L
1,643 SR
Queue Stats
125W - 119L
1,537 Elo+
Solo
Skadi
Skadi
nerfthebees
Skadi
Level 47
God Stats
1W - 1L
1,285 SR
Queue Stats
149W - 119L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 10
9,865
705
17,185
11,600
4,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
0 / 5 / 11
9,834
702
6,997
19,625
27,056
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Nuber
Artemis
14
2 / 7 / 10
9,122
652
19,235
13,612
5,384
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Loki
WesPev
Loki
16
5 / 7 / 5
9,772
698
17,408
12,144
5,881
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
17
8 / 6 / 4
11,406
815
9,683
14,586
8,564
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Anginorub
Anhur
17
2 / 5 / 12
10,072
719
5,535
14,874
7,207
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
19
5 / 3 / 18
11,432
817
26,272
11,820
5,115
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
EchosActIII
Sylvanus
18
2 / 3 / 19
11,122
794
7,452
22,738
24,606
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

19
11 / 3 / 14
12,412
887
15,159
18,286
9,261
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

19
9 / 3 / 13
11,593
828
13,430
15,504
7,083
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
105
17
Kills
29
29
Deaths
17
40
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Anhur
Anginorub
Anhur
2
5
12
1.6
W
Ah Puch
5
3
18
4.67
W
Sylvanus
EchosActIII
Sylvanus
2
3
19
3.83
L
2
4
10
1.75
L
0
5
11
1.1
L
Artemis
Nuber
Artemis
2
7
10
1
W
11
3
14
6
L
Loki
WesPev
Loki
5
7
5
1.07
W
9
3
13
5.17
L
Ra
8
6
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,508
Damage
67,848
71,567
Taken
83,222
50,894
Mitigated
53,272
23,523
Healing
45,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Anginorub
Anhur
5,535
2,556
1,184
2,234
14,874
7,207
0
6,603
8,035
0
24,841
W
Ah Puch
26,272
334
2,511
2,516
11,820
5,115
893
4,494
7,113
61,517
0
W
Sylvanus
EchosActIII
Sylvanus
7,452
3,110
10,513
9,023
22,738
24,606
168
8,618
13,944
18,724
0
L
17,185
4,943
682
2,871
11,600
4,009
118
6,992
4,608
28,026
0
L
6,997
608
1,066
3,112
19,625
27,056
0
8,331
11,294
26,960
0
L
Artemis
Nuber
Artemis
19,235
5,514
1,443
1,447
13,612
5,384
21
8,043
5,569
0
27,116
W
15,159
1,239
957
6,020
18,286
9,261
728
7,597
10,355
0
38,200
L
Loki
WesPev
Loki
17,408
1,341
1,240
1,047
12,144
5,881
0
4,382
7,762
0
24,387
W
13,430
6,360
5,181
4,876
15,504
7,083
2,894
6,553
8,635
0
43,445
L
Ra
9,683
1,390
6,561
4,054
14,586
8,564
0
5,976
8,610
28,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,999
Gold Earned
56,631
163
Minions Killed
234
0
Camps Cleared
0
1,201,746
Distance Traveled
1,284,180
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,072
719
41
3
0
218,996
1
W
Ah Puch
11,432
817
83
6
0
272,452
0
W
Sylvanus
11,122
794
15
1
0
246,374
0
L
Nu Wa
9,865
705
31
2
0
256,841
0
L
Ganesha
9,834
702
13
1
0
238,210
2
L
Artemis
9,122
652
27
2
0
231,976
0
W
Thor
12,412
887
49
4
0
278,031
0
L
Loki
9,772
698
29
2
0
239,003
1
W
Skadi
11,593
828
46
3
0
268,327
2
L
Ra
11,406
815
63
5
0
235,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role