Player Matchup

Medusa
Medusa
Gold II
peter1314
Medusa
Gold II
Level 146
God Stats
4W - 2L
1,678 SR
Queue Stats
16W - 21L
1,856 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 146
1,678 SR
1,856 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 100
1,622 SR
1,670 MMR
Ullr
Ullr
Gold IV
Chemari21
Ullr
Gold IV
Level 100
God Stats
2W - 0L
1,622 SR
Queue Stats
6W - 2L
1,670 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
peter1314
Medusa
9
0 / 2 / 0
4,754
792
2,854
5,468
2,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BakasuraAh Muzen CabAnhurHou YiGilgamesh

VS

Bans
AnubisBastetOlorunHe BoAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
11
2 / 0 / 0
5,886
981
4,097
5,131
2,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
2
0
Kills
2
2
Deaths
0
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ullr
2
0
0
2
L
Medusa
peter1314
Medusa
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,854
Damage
4,097
5,468
Taken
5,131
2,941
Mitigated
2,206
345
Healing
2,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
4,097
1,456
0
2,784
5,131
2,206
793
281
4,850
0
27,042
L
Medusa
peter1314
Medusa
2,854
1,000
0
345
5,468
2,941
0
173
5,295
0
20,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

4,754
Gold Earned
5,886
35
Minions Killed
63
2
Camps Cleared
4
128,193
Distance Traveled
122,483
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
5,886
981
63
11
4
122,483
2
L
Medusa
4,754
792
35
6
2
128,193
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role