Player Matchup

Ra
Ra
Eltacuachon2
Ra
Level 33
God Stats
6W - 6L
1,486 SR
Queue Stats
126W - 130L
1,334 Elo+
Party 1
Danzaburou
Danzaburou
PapiDsinaloa
Danzaburou
Level 27
God Stats
30W - 23L
1,628 SR
Queue Stats
87W - 88L
1,389 Elo+
Party 1
Awilix
Awilix
RealLxg3nDz
Awilix
Level 33
God Stats
2W - 3L
1,625 SR
Queue Stats
8W - 10L
1,300 Elo+
Solo
Team Averages
Level 31
1,580 SR
1,341 Elo+

VS

Team Averages
Level 82
1,443 SR
1,278 Elo+
Fenrir
Fenrir
MrDivaa
Fenrir
Level 105
God Stats
1W - 0L
1,320 SR
Queue Stats
9W - 8L
1,404 Elo+
Party 2
Olorun
Olorun
Shesnotwrxy
Olorun
Level 42
God Stats
1W - 0L
1,534 SR
Queue Stats
1W - 1L
1,024 Elo+
Party 2
Ganesha
Ganesha
z4nk3r
Ganesha
Level 99
God Stats
3W - 1L
1,475 SR
Queue Stats
9W - 8L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 6
9,169
611
14,472
12,074
4,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
PapiDsinaloa
Danzaburou
11
1 / 6 / 3
8,656
577
6,942
10,036
3,662
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Awilix
14
8 / 7 / 2
10,717
714
18,842
15,119
6,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
MrDivaa
Fenrir
17
18 / 3 / 2
12,805
854
18,745
26,470
21,750
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
13
2 / 6 / 11
9,872
658
6,335
13,319
4,622
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ganesha
z4nk3r
Ganesha
15
1 / 1 / 19
11,338
756
6,878
14,954
15,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
10
Kills
21
21
Deaths
10
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
1
8
6
0.5
W
Fenrir
MrDivaa
Fenrir
18
3
2
6.33
L
Danzaburou
PapiDsinaloa
Danzaburou
1
6
3
0.42
L
Awilix
8
7
2
1.29
W
Olorun
2
6
11
1.25
W
Ganesha
z4nk3r
Ganesha
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,256
Damage
31,958
37,229
Taken
54,743
14,058
Mitigated
41,880
5,353
Healing
18,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,472
1,694
1,307
2,046
12,074
4,259
277
4,225
7,849
35,030
0
W
Fenrir
MrDivaa
Fenrir
18,745
3,178
0
9,729
26,470
21,750
993
6,390
19,636
940
28,991
L
Danzaburou
PapiDsinaloa
Danzaburou
6,942
1,870
0
1,072
10,036
3,662
0
3,796
6,240
0
23,055
L
Awilix
18,842
8,168
162
766
15,119
6,137
0
5,886
9,233
0
36,334
W
Olorun
6,335
2,330
980
3,777
13,319
4,622
1,471
1,997
11,072
30,956
0
W
Ganesha
z4nk3r
Ganesha
6,878
344
1,032
2,757
14,954
15,508
623
4,767
9,563
24,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,542
Gold Earned
34,015
136
Minions Killed
134
4
Camps Cleared
0
671,230
Distance Traveled
869,783
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,169
611
70
5
0
234,803
1
W
Fenrir
12,805
854
41
3
0
300,276
1
L
Danzaburou
8,656
577
35
2
1
195,496
3
L
Awilix
10,717
714
31
2
3
240,931
0
W
Olorun
9,872
658
85
6
0
260,109
0
W
Ganesha
11,338
756
8
1
0
309,398
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role