Player Matchup

Ao Kuang
Ao Kuang
Bodied WP
Ao Kuang
Level 40
God Stats
6W - 5L
1,610 SR
Queue Stats
94W - 103L
1,389 Elo+
Party 1
Jing Wei
Jing Wei
Camjam0524
Jing Wei
Level 17
God Stats
1W - 1L
1,637 SR
Queue Stats
24W - 23L
1,499 Elo+
Party 2
Skadi
Skadi
KingMario356
Skadi
Level 48
God Stats
3W - 7L
1,408 SR
Queue Stats
12W - 18L
1,405 Elo+
Party 2
Zeus
Zeus
Relax WP
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 39L
1,271 Elo+
Party 1
Bellona
Bellona
Zalo money
Bellona
Level 32
God Stats
7W - 1L
1,682 SR
Queue Stats
88W - 94L
1,392 Elo+
Party 1
Team Averages
Level 32
1,567 SR
1,391 Elo+

VS

Team Averages
Level 54
1,508 SR
1,485 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
GoatedRon-_-
Danzaburou
Level 45
God Stats
71W - 63L
1,561 SR
Queue Stats
122W - 132L
1,469 Elo+
Party 3
Bellona
Bellona
SweatyNips122
Bellona
Level 94
God Stats
109W - 83L
1,548 SR
Queue Stats
294W - 268L
1,394 Elo+
Solo
Atlas
Atlas
kvnqhuncho
Atlas
Level 44
God Stats
3W - 4L
1,431 SR
Queue Stats
109W - 132L
1,395 Elo+
Party 3
Neith
Neith
saadiqmickens07
Neith
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bodied WP
Ao Kuang
17
0 / 7 / 2
10,752
430
3,613
22,597
7,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Jing Wei
Camjam0524
Jing Wei
17
5 / 5 / 1
10,808
432
11,468
15,015
3,049
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

14
1 / 4 / 4
9,437
377
6,905
13,000
1,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zeus
8
0 / 8 / 2
7,790
312
1,585
7,299
931
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
Zalo money
Bellona
17
0 / 10 / 0
10,140
406
5,020
19,559
16,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
19
7 / 4 / 4
13,192
528
13,927
16,611
7,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
GoatedRon-_-
Danzaburou
20
7 / 0 / 6
14,668
587
12,553
10,759
4,915
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
20
11 / 1 / 3
14,750
590
14,801
17,100
14,682
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Atlas
17
2 / 2 / 10
12,322
493
5,017
18,826
10,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

20
7 / 1 / 4
13,687
547
11,584
12,366
5,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
61
6
Kills
34
34
Deaths
8
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
7
4
4
2.25
L
Ao Kuang
Bodied WP
Ao Kuang
0
7
2
0.14
L
Jing Wei
Camjam0524
Jing Wei
5
5
1
1.1
W
Danzaburou
GoatedRon-_-
Danzaburou
7
0
6
10
L
1
4
4
0.75
L
Zeus
0
8
2
0.13
W
Bellona
11
1
3
12.5
L
Bellona
Zalo money
Bellona
0
10
0
0
W
Atlas
2
2
10
3.5
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,591
Damage
57,882
77,470
Taken
75,662
29,315
Mitigated
42,873
9,787
Healing
41,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
13,927
3,931
0
14,651
16,611
7,615
109
1,602
13,652
0
91,143
L
Ao Kuang
Bodied WP
Ao Kuang
3,613
882
0
2,541
22,597
7,168
0
1,423
21,174
80,437
0
L
Jing Wei
Camjam0524
Jing Wei
11,468
7,082
292
4,148
15,015
3,049
0
1,267
13,748
0
51,949
W
Danzaburou
GoatedRon-_-
Danzaburou
12,553
6,222
0
5,519
10,759
4,915
11,827
2,711
7,836
0
104,897
L
6,905
2,890
0
562
13,000
1,915
0
972
12,028
0
34,622
L
Zeus
1,585
557
0
414
7,299
931
0
298
7,001
14,136
0
W
Bellona
14,801
6,381
613
8,257
17,100
14,682
1,473
1,297
15,803
0
107,894
L
Bellona
Zalo money
Bellona
5,020
1,666
0
1,830
19,559
16,252
713
1,057
18,502
0
76,030
W
Atlas
5,017
1,278
0
6,487
18,826
10,603
525
1,062
17,724
40,478
0
W
11,584
3,932
0
6,082
12,366
5,058
1,613
1,350
11,016
0
107,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,927
Gold Earned
68,619
457
Minions Killed
679
0
Camps Cleared
0
2,036,028
Distance Traveled
2,475,708
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
13,192
528
118
5
0
479,873
1
L
Ao Kuang
10,752
430
140
6
0
448,657
3
L
Jing Wei
10,808
432
93
4
0
498,708
6
W
Danzaburou
14,668
587
169
7
0
531,377
2
L
Skadi
9,437
377
57
2
0
480,707
5
L
Zeus
7,790
312
40
2
0
162,457
0
W
Bellona
14,750
590
186
7
0
537,614
0
L
Bellona
10,140
406
127
5
0
445,499
1
W
Atlas
12,322
493
51
2
0
489,094
1
W
Neith
13,687
547
155
6
0
437,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role