Player Matchup

Medusa
Medusa
A1phaWo1f7749
Medusa
Level 109
God Stats
4W - 10L
1,477 SR
Queue Stats
249W - 235L
1,436 Elo+
Solo
Cliodhna
Cliodhna
Bayou Blaster44
Cliodhna
Level 125
God Stats
1W - 1L
1,790 SR
Queue Stats
53W - 59L
1,454 Elo+
Solo
Hel
Hel
SACK ATTACK 101
Hel
Level 129
God Stats
2W - 3L
1,532 SR
Queue Stats
194W - 184L
1,452 Elo+
Solo
Achilles
Achilles
bob ninja90
Achilles
Level 106
God Stats
17W - 11L
1,571 SR
Queue Stats
69W - 63L
1,486 Elo+
Solo
Athena
Athena
iRecklessSmurf
Athena
Level 88
God Stats
8W - 7L
1,317 SR
Queue Stats
232W - 253L
1,426 Elo+
Solo
Team Averages
Level 111
1,538 SR
1,451 Elo+

VS

Team Averages
Level 114
1,535 SR
1,397 Elo+
Gilgamesh
Gilgamesh
AsmodeusZL
Gilgamesh
Level 148
God Stats
44W - 26L
1,581 SR
Queue Stats
482W - 482L
1,412 Elo+
Solo
Medusa
Medusa
LaNSuR1Ze
Medusa
Level 85
God Stats
1W - 2L
1,536 SR
Queue Stats
349W - 376L
1,419 Elo+
Solo
Khepri
Khepri
PhoenyxUp
Khepri
Level 107
God Stats
1W - 0L
1,635 SR
Queue Stats
3W - 3L
1,245 Elo+
Solo
Zeus
Zeus
VanillaThundr06
Zeus
Level 88
God Stats
46W - 48L
1,478 SR
Queue Stats
161W - 207L
1,450 Elo+
Solo
Arachne
Arachne
x II Gotay II x
Arachne
Level 144
God Stats
3W - 2L
1,446 SR
Queue Stats
152W - 137L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 4 / 8
9,182
459
10,071
15,097
4,378
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cliodhna
12
3 / 5 / 5
8,612
431
6,289
9,586
3,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

16
4 / 4 / 3
10,339
517
9,959
13,533
4,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
bob ninja90
Achilles
18
2 / 0 / 1
10,879
544
15,674
18,001
22,893
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
3 / 3 / 8
9,451
473
11,125
16,757
12,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AsmodeusZL
Gilgamesh
17
0 / 3 / 0
10,126
506
10,177
19,849
16,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
LaNSuR1Ze
Medusa
16
4 / 7 / 4
9,890
495
16,032
18,488
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Khepri
PhoenyxUp
Khepri
14
1 / 2 / 7
8,362
418
3,968
13,610
11,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
5 / 0 / 3
11,380
569
10,782
6,143
2,484
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

18
5 / 3 / 4
10,933
547
10,048
17,988
8,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
33
15
Kills
15
16
Deaths
15
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
4
8
1.75
W
Gilgamesh
AsmodeusZL
Gilgamesh
0
3
0
0
L
Cliodhna
3
5
5
1.1
W
Medusa
LaNSuR1Ze
Medusa
4
7
4
0.86
W
Khepri
PhoenyxUp
Khepri
1
2
7
2.25
L
4
4
3
1.38
W
5
0
3
6.5
L
Achilles
bob ninja90
Achilles
2
0
1
2.5
L
3
3
8
2.33
W
5
3
4
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,118
Damage
51,007
72,974
Taken
76,078
47,573
Mitigated
46,206
27,721
Healing
23,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,071
5,070
0
3,938
15,097
4,378
562
2,051
12,996
0
71,331
W
Gilgamesh
AsmodeusZL
Gilgamesh
10,177
1,957
0
6,180
19,849
16,611
86
4,026
14,009
2,975
67,854
L
Cliodhna
6,289
1,077
0
2,656
9,586
3,285
0
1,614
7,890
0
39,158
W
Medusa
LaNSuR1Ze
Medusa
16,032
7,628
0
4,691
18,488
7,552
0
7,436
11,052
0
87,307
W
Khepri
PhoenyxUp
Khepri
3,968
621
274
2,172
13,610
11,026
205
6,549
7,061
16,711
0
L
9,959
439
5,276
7,256
13,533
4,400
448
4,980
8,249
73,557
0
W
10,782
341
0
1,015
6,143
2,484
777
2,006
4,137
88,384
0
L
Achilles
bob ninja90
Achilles
15,674
3,547
0
6,189
18,001
22,893
0
1,679
16,292
9,795
68,235
L
11,125
1,721
0
2,406
16,757
12,617
0
4,554
12,061
34,758
0
W
10,048
6,897
0
9,084
17,988
8,533
475
3,864
13,909
0
95,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,463
Gold Earned
50,691
526
Minions Killed
600
0
Camps Cleared
0
1,838,016
Distance Traveled
2,020,332
26
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,182
459
102
5
0
360,591
8
W
Gilgamesh
10,126
506
139
7
0
388,246
3
L
Cliodhna
8,612
431
82
4
0
314,864
1
W
Medusa
9,890
495
115
6
0
354,437
0
W
Khepri
8,362
418
41
2
0
386,967
0
L
Hel
10,339
517
138
7
0
404,826
5
W
Zeus
11,380
569
171
9
0
417,454
0
L
Achilles
10,879
544
158
8
0
391,957
7
L
Athena
9,451
473
46
2
0
365,778
5
W
Arachne
10,933
547
134
7
0
473,228
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role