Player Matchup

Odin
Odin
 
Odin
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
DahCause
Ra
Level 58
God Stats
8W - 3L
1,651 SR
Queue Stats
117W - 115L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
DreZe
Danzaburou
Level 77
God Stats
11W - 16L
1,202 SR
Queue Stats
168W - 259L
1,360 Elo+
Solo
Loki
Loki
HYPNOGLANCE
Loki
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,479 Elo+
Party 2
Cabrakan
Cabrakan
TheJuice720
Cabrakan
Level 40
God Stats
5W - 2L
1,577 SR
Queue Stats
119W - 141L
1,406 Elo+
Solo
Team Averages
Level 65
1,486 SR
1,438 Elo+

VS

Team Averages
Level 68
1,503 SR
1,410 Elo+
Charybdis
Charybdis
Aura2099
Charybdis
Level 55
God Stats
3W - 8L
1,200 SR
Queue Stats
115W - 154L
1,303 Elo+
Solo
Danzaburou
Danzaburou
FlyAcrylic
Danzaburou
Level 60
God Stats
3W - 3L
1,571 SR
Queue Stats
21W - 26L
1,364 Elo+
Solo
Sun Wukong
Sun Wukong
Gawadrolt
Sun Wukong
Level 106
God Stats
14W - 7L
1,621 SR
Queue Stats
220W - 250L
1,446 Elo+
Solo
Mercury
Mercury
HandleBarFarm
Mercury
Level 50
God Stats
1W - 2L
1,419 SR
Queue Stats
134W - 133L
1,465 Elo+
Party 1
Atlas
Atlas
iconwilly
Atlas
Level 67
God Stats
1W - 1L
1,703 SR
Queue Stats
90W - 84L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
4 / 0 / 4
7,886
526
7,512
6,890
6,958
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

14
3 / 0 / 9
8,113
541
10,270
7,545
3,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
DreZe
Danzaburou
14
6 / 2 / 7
9,126
608
8,791
10,926
3,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
3 / 2 / 8
7,009
467
4,993
8,033
2,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cabrakan
TheJuice720
Cabrakan
12
8 / 0 / 11
8,576
572
7,114
11,427
10,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aura2099
Charybdis
11
0 / 3 / 0
6,859
457
5,837
8,252
3,195
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
FlyAcrylic
Danzaburou
12
3 / 5 / 0
7,535
502
8,651
9,208
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sun Wukong
Gawadrolt
Sun Wukong
12
1 / 3 / 0
7,281
485
5,396
10,344
6,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
11
0 / 4 / 1
6,734
449
3,533
11,054
3,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atlas
iconwilly
Atlas
8
0 / 9 / 2
5,744
383
5,108
15,915
9,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
7
24
Kills
4
4
Deaths
24
39
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
0
4
6
L
Charybdis
Aura2099
Charybdis
0
3
0
0
W
3
0
9
7.5
W
Danzaburou
DreZe
Danzaburou
6
2
7
4.75
L
Danzaburou
FlyAcrylic
Danzaburou
3
5
0
0.6
L
Sun Wukong
Gawadrolt
Sun Wukong
1
3
0
0.33
W
3
2
8
3.5
L
Mercury
0
4
1
0.13
W
Cabrakan
TheJuice720
Cabrakan
8
0
11
13.5
L
Atlas
iconwilly
Atlas
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,680
Damage
28,525
44,821
Taken
54,773
26,921
Mitigated
25,722
19,983
Healing
11,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
7,512
1,748
0
769
6,890
6,958
474
584
5,922
182
46,055
L
Charybdis
Aura2099
Charybdis
5,837
2,276
0
119
8,252
3,195
300
3,947
3,879
0
45,730
W
10,270
1,205
2,741
4,487
7,545
3,258
192
755
6,753
62,732
0
W
Danzaburou
DreZe
Danzaburou
8,791
3,532
0
4,123
10,926
3,818
757
1,048
9,878
0
52,469
L
Danzaburou
FlyAcrylic
Danzaburou
8,651
2,506
699
2,286
9,208
2,484
0
1,428
7,740
0
40,322
L
Sun Wukong
Gawadrolt
Sun Wukong
5,396
416
0
2,832
10,344
6,928
0
1,958
8,314
2,522
38,280
W
4,993
1,300
0
2,457
8,033
2,571
323
895
7,107
0
26,982
L
Mercury
3,533
833
0
4,547
11,054
3,373
0
2,364
8,618
0
45,097
W
Cabrakan
TheJuice720
Cabrakan
7,114
838
840
4,566
11,427
10,316
30
2,249
9,108
22,568
0
L
Atlas
iconwilly
Atlas
5,108
2,186
0
716
15,915
9,742
0
7,064
8,747
14,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,710
Gold Earned
34,153
393
Minions Killed
366
0
Camps Cleared
0
1,433,293
Distance Traveled
1,383,404
15
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,886
526
94
6
0
262,868
2
L
Charybdis
6,859
457
100
7
0
240,894
3
W
Ra
8,113
541
117
8
0
303,999
3
W
Danzaburou
9,126
608
91
6
0
276,106
8
L
Danzaburou
7,535
502
67
4
0
274,996
4
L
Sun Wukong
7,281
485
89
6
0
291,738
6
W
Loki
7,009
467
49
3
0
300,509
1
L
Mercury
6,734
449
91
6
0
320,997
8
W
Cabrakan
8,576
572
42
3
0
289,811
1
L
Atlas
5,744
383
19
1
0
254,779
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role