Player Matchup

Sol
Sol
Alex from Halo
Sol
Level 20
God Stats
2W - 0L
1,518 SR
Queue Stats
8W - 13L
1,448 Elo+
Party 2
Chernobog
Chernobog
Mirai Mason
Chernobog
Level 133
God Stats
2W - 1L
1,743 SR
Queue Stats
168W - 129L
1,563 Elo+
Party 2
Nox
Nox
Reaper9212
Nox
Level 143
God Stats
3W - 1L
1,606 SR
Queue Stats
349W - 297L
1,547 Elo+
Party 2
Team Averages
Level 99
1,622 SR
1,519 Elo+

VS

Team Averages
Level 80
1,583 SR
1,609 Elo+
Morgan Le Fay
Morgan Le Fay
Souleateater671
Morgan Le Fay
Level 88
God Stats
11W - 17L
1,517 SR
Queue Stats
115W - 147L
1,388 Elo+
Solo
Geb
Geb
Uh lol ok
Geb
Level 144
God Stats
2W - 2L
1,733 SR
Queue Stats
93W - 40L
1,723 Elo+
Party 1
Pele
Pele
Uh no you
Pele
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 5L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 7
11,362
631
6,860
15,490
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chernobog
Mirai Mason
Chernobog
17
8 / 3 / 4
13,220
734
23,105
19,995
10,020
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 5 / 9
12,646
703
6,784
21,526
25,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Souleateater671
Morgan Le Fay
9
1 / 3 / 6
9,848
547
4,055
5,142
1,895
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
8 / 3 / 9
13,711
762
20,983
27,951
34,412
Magic Focus

Magic Focus

+20
Magical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pele
16
9 / 6 / 7
12,983
721
24,327
21,418
17,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
40
12
Kills
18
18
Deaths
12
20
Assists
22
Player
Kills
Deaths
Assists
KDA
W
2
10
7
0.55
W
Chernobog
Mirai Mason
Chernobog
8
3
4
3.33
W
2
5
9
1.3
L
Morgan Le Fay
Souleateater671
Morgan Le Fay
1
3
6
1.33
L
8
3
9
4.17
L
Pele
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,749
Damage
49,365
57,011
Taken
54,511
41,790
Mitigated
53,897
18,091
Healing
18,014
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,860
2,797
0
1,606
15,490
6,302
656
7,051
8,006
23,315
0
W
Chernobog
Mirai Mason
Chernobog
23,105
15,294
0
7,954
19,995
10,020
2,006
10,430
9,177
0
74,875
W
6,784
698
1,573
6,958
21,526
25,468
420
7,873
12,986
31,420
0
L
Morgan Le Fay
Souleateater671
Morgan Le Fay
4,055
249
0
128
5,142
1,895
80
923
4,219
17,381
0
L
20,983
2,030
1,279
9,496
27,951
34,412
324
6,987
20,964
45,389
0
L
Pele
24,327
5,020
1,498
5,613
21,418
17,590
1,980
6,625
14,793
0
52,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,228
Gold Earned
36,542
189
Minions Killed
145
7
Camps Cleared
8
921,702
Distance Traveled
809,213
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,362
631
39
2
2
281,811
0
W
Chernobog
13,220
734
98
5
4
312,398
3
W
Nox
12,646
703
52
3
1
327,493
5
L
Morgan Le Fay
9,848
547
30
2
1
150,897
0
L
Geb
13,711
762
30
2
2
328,472
6
L
Pele
12,983
721
85
5
5
329,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role