Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Dispirxxted
Fenrir
Level 67
God Stats
2W - 4L
1,461 SR
Queue Stats
173W - 168L
1,342 Elo+
Solo
Artemis
Artemis
SurestBassoon40
Artemis
Level 62
God Stats
4W - 1L
1,821 SR
Queue Stats
180W - 249L
1,375 Elo+
Solo
Scylla
Scylla
ThaMADTappa
Scylla
Level 126
God Stats
11W - 12L
1,408 SR
Queue Stats
1,122W - 1,239L
1,395 Elo+
Solo
Kukulkan
Kukulkan
l CastyMoney l
Kukulkan
Level 114
God Stats
11W - 9L
1,433 SR
Queue Stats
144W - 152L
1,398 Elo+
Solo
Team Averages
Level 91
1,525 SR
1,402 Elo+

VS

Team Averages
Level 61
1,393 SR
1,321 Elo+
Xbalanque
Xbalanque
DetIkkForSjov
Xbalanque
Level 18
God Stats
9W - 22L
1,316 SR
Queue Stats
24W - 38L
1,280 Elo+
Party 1
Serqet
Serqet
KrustyNight1080
Serqet
Level 60
God Stats
46W - 50L
1,466 SR
Queue Stats
303W - 338L
1,374 Elo+
Solo
Atlas
Atlas
Liban202
Atlas
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 28L
1,257 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Qyels
Morgan Le Fay
Level 104
God Stats
9W - 9L
1,469 SR
Queue Stats
558W - 616L
1,340 Elo+
Solo
Izanami
Izanami
XxOzzyOzwaldoxX
Izanami
Level 69
God Stats
12W - 20L
1,213 SR
Queue Stats
223W - 282L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 1 / 5
7,710
551
5,611
10,961
6,659
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
15
7 / 1 / 4
8,604
615
5,999
9,423
3,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
2 / 1 / 5
6,756
483
7,172
6,889
2,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Scylla
14
4 / 1 / 1
8,234
588
6,897
7,008
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
14
5 / 0 / 3
8,276
591
9,320
4,013
1,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DetIkkForSjov
Xbalanque
8
0 / 5 / 0
5,427
388
1,461
8,065
2,083
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

7
1 / 2 / 1
5,576
398
3,169
9,796
3,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Atlas
Liban202
Atlas
9
0 / 5 / 0
5,415
387
3,106
11,489
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
Qyels
Morgan Le Fay
11
2 / 5 / 0
6,745
482
4,751
7,398
2,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 5 / 1
5,790
414
6,346
10,157
2,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
6
22
Kills
4
4
Deaths
22
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
4
1
5
6.5
L
Xbalanque
DetIkkForSjov
Xbalanque
0
5
0
0
W
Fenrir
7
1
4
9
L
1
2
1
0.75
L
Atlas
Liban202
Atlas
0
5
0
0
L
Morgan Le Fay
Qyels
Morgan Le Fay
2
5
0
0.4
W
2
1
5
4.5
W
Scylla
4
1
1
4.5
L
1
5
1
0.3
W
Kukulkan
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,999
Damage
18,833
38,294
Taken
46,905
16,332
Mitigated
15,691
17,466
Healing
9,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
5,611
1,778
2,075
3,644
10,961
6,659
356
1,351
9,610
24,896
0
L
Xbalanque
DetIkkForSjov
Xbalanque
1,461
626
30
1,790
8,065
2,083
0
1,159
6,906
0
23,386
W
Fenrir
5,999
858
0
4,558
9,423
3,621
0
1,238
8,053
0
55,734
L
3,169
372
0
1,852
9,796
3,569
0
4,221
5,575
0
7,792
L
Atlas
Liban202
Atlas
3,106
1,280
0
3,302
11,489
4,105
0
8,072
3,417
17,211
0
L
Morgan Le Fay
Qyels
Morgan Le Fay
4,751
542
0
346
7,398
2,984
0
3,655
3,743
38,531
0
W
7,172
2,966
0
1,934
6,889
2,364
59
281
6,410
0
41,144
W
Scylla
6,897
83
0
2,816
7,008
2,076
0
2,905
3,971
58,374
0
L
6,346
3,582
280
1,696
10,157
2,950
0
4,721
5,436
0
35,145
W
Kukulkan
9,320
951
0
2,439
4,013
1,612
532
2,082
1,931
53,080
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,580
Gold Earned
28,953
411
Minions Killed
230
0
Camps Cleared
0
1,248,023
Distance Traveled
1,152,183
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
7,710
551
41
3
0
228,953
0
L
Xbalanque
5,427
388
54
4
0
214,433
0
W
Fenrir
8,604
615
99
7
0
322,521
3
L
Serqet
5,576
398
9
1
0
248,047
4
L
Atlas
5,415
387
30
2
0
244,472
0
L
Morgan Le Fay
6,745
482
72
5
0
230,999
3
W
Artemis
6,756
483
67
5
0
234,263
0
W
Scylla
8,234
588
106
8
0
236,989
3
L
Izanami
5,790
414
65
5
0
214,232
1
W
Kukulkan
8,276
591
98
7
0
225,297
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role