Player Matchup

Hou Yi
Hou Yi
NariyukiSama
Hou Yi
Level 128
God Stats
10W - 10L
1,504 SR
Queue Stats
418W - 331L
1,651 Elo+
Party 1
Kukulkan
Kukulkan
VarsalMark
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 2L
1,595 Elo+
Party 1
Chaac
Chaac
coMau22934
Chaac
Level 127
God Stats
4W - 6L
1,363 SR
Queue Stats
270W - 202L
1,605 Elo+
Party 1
Team Averages
Level 88
1,456 SR
1,617 Elo+

VS

Team Averages
Level 35
1,381 SR
1,305 Elo+
Baron Samedi
Baron Samedi
Danger2
Baron Samedi
Level 16
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 4L
1,313 Elo+
Party 2
Hercules
Hercules
aWyvern
Hercules
Level 66
God Stats
0W - 1L
1,320 SR
Queue Stats
16W - 24L
1,397 Elo+
Party 2
Anubis
Anubis
icedCafe
Anubis
Level 22
God Stats
0W - 2L
1,330 SR
Queue Stats
0W - 2L
1,207 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
14
11 / 3 / 10
10,035
912
14,839
9,649
3,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
VarsalMark
Kukulkan
16
14 / 2 / 13
11,050
1,005
16,323
7,556
2,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
12
3 / 5 / 16
9,041
822
7,258
12,879
11,124
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Danger2
Baron Samedi
12
4 / 10 / 5
8,810
801
5,602
13,256
6,427
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
aWyvern
Hercules
12
3 / 8 / 4
8,343
758
9,463
14,941
8,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
icedCafe
Anubis
12
3 / 10 / 5
8,217
747
8,176
13,745
6,439
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
24
28
Kills
10
10
Deaths
28
39
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Danger2
Baron Samedi
4
10
5
0.65
W
Hou Yi
11
3
10
5.33
W
Kukulkan
VarsalMark
Kukulkan
14
2
13
10.25
L
Hercules
aWyvern
Hercules
3
8
4
0.63
W
Chaac
3
5
16
2.2
L
Anubis
icedCafe
Anubis
3
10
5
0.55

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,420
Damage
23,241
30,084
Taken
41,942
16,954
Mitigated
20,964
6,540
Healing
6,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Danger2
Baron Samedi
5,602
262
480
1,606
13,256
6,427
0
5,522
7,697
16,328
0
W
Hou Yi
14,839
6,419
553
2,322
9,649
3,304
619
3,761
5,451
0
28,823
W
Kukulkan
VarsalMark
Kukulkan
16,323
2,306
0
370
7,556
2,526
699
3,093
4,354
45,102
0
L
Hercules
aWyvern
Hercules
9,463
2,854
0
1,495
14,941
8,098
0
3,575
11,142
0
19,283
W
Chaac
7,258
682
560
2,735
12,879
11,124
21
7,497
5,114
0
26,023
L
Anubis
icedCafe
Anubis
8,176
1,214
0
2,445
13,745
6,439
0
7,487
6,074
17,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,126
Gold Earned
25,370
148
Minions Killed
80
8
Camps Cleared
3
587,711
Distance Traveled
481,379
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,810
801
21
2
0
168,725
0
W
Hou Yi
10,035
912
27
2
2
188,694
3
W
Kukulkan
11,050
1,005
75
7
3
205,323
2
L
Hercules
8,343
758
33
3
2
181,783
0
W
Chaac
9,041
822
46
4
3
193,694
0
L
Anubis
8,217
747
26
2
1
130,871
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role