Player Matchup

King Arthur
King Arthur
Fraggle8216
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 24L
1,610 Elo+
Party 2
Olorun
Olorun
GSoC BamBam
Olorun
Level 107
God Stats
12W - 7L
1,733 SR
Queue Stats
597W - 551L
1,610 Elo+
Party 4
Cthulhu
Cthulhu
GSoC Frost
Cthulhu
Level 29
God Stats
5W - 3L
1,749 SR
Queue Stats
55W - 51L
1,522 Elo+
Party 4
Sol
Sol
GSoCAngel
Sol
Level 107
God Stats
0W - 4L
1,204 SR
Queue Stats
506W - 478L
1,580 Elo+
Party 4
Erlang Shen
Erlang Shen
Hirezluvkidz
Erlang Shen
Level 69
God Stats
2W - 2L
1,537 SR
Queue Stats
215W - 170L
1,527 Elo+
Party 2
Team Averages
Level 68
1,545 SR
1,570 Elo+

VS

Team Averages
Level 79
1,542 SR
1,508 Elo+
Ullr
Ullr
Solid_Snakez666
Ullr
Level 122
God Stats
3W - 6L
1,451 SR
Queue Stats
490W - 426L
1,531 Elo+
Party 3
Mulan
Mulan
Unmade-_-
Mulan
Level 44
God Stats
17W - 15L
1,500 SR
Queue Stats
164W - 180L
1,468 Elo+
Party 1
Freya
Freya
Wolfzuv
Freya
Level 83
God Stats
16W - 9L
1,614 SR
Queue Stats
324W - 300L
1,531 Elo+
Party 1
Loki
Loki
killa-j-frog112
Loki
Level 105
God Stats
2W - 1L
1,480 SR
Queue Stats
296W - 268L
1,505 Elo+
Party 1
Merlin
Merlin
tbo1000
Merlin
Level 41
God Stats
11W - 3L
1,665 SR
Queue Stats
129W - 134L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fraggle8216
King Arthur
15
1 / 9 / 0
9,009
450
6,849
17,871
14,553
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
16
1 / 6 / 3
9,593
480
5,693
13,160
4,524
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
GSoC Frost
Cthulhu
13
0 / 4 / 4
8,532
427
6,159
15,317
14,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 3 / 2
9,333
467
6,046
7,121
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
Hirezluvkidz
Erlang Shen
15
3 / 9 / 0
9,347
467
9,872
21,615
10,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 1 / 6
12,491
625
11,465
13,614
5,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Unmade-_-
Mulan
18
2 / 0 / 8
10,783
539
4,148
11,591
9,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Freya
Wolfzuv
Freya
19
12 / 0 / 9
12,663
633
19,308
17,408
12,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
9 / 1 / 7
12,645
632
11,009
15,304
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
tbo1000
Merlin
18
3 / 4 / 12
11,571
579
8,756
9,703
3,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
73
6
Kills
31
31
Deaths
6
9
Assists
42
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Fraggle8216
King Arthur
1
9
0
0.11
L
Olorun
1
6
3
0.42
L
Cthulhu
GSoC Frost
Cthulhu
0
4
4
0.5
L
1
3
2
0.67
L
Erlang Shen
Hirezluvkidz
Erlang Shen
3
9
0
0.33
W
5
1
6
8
W
Mulan
Unmade-_-
Mulan
2
0
8
6
W
Freya
Wolfzuv
Freya
12
0
9
16.5
W
9
1
7
12.5
W
Merlin
tbo1000
Merlin
3
4
12
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,619
Damage
54,686
75,084
Taken
67,620
45,416
Mitigated
37,755
14,582
Healing
22,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Fraggle8216
King Arthur
6,849
725
0
980
17,871
14,553
0
7,680
10,064
549
55,285
L
Olorun
5,693
2,890
218
3,545
13,160
4,524
139
5,152
7,932
68,930
0
L
Cthulhu
GSoC Frost
Cthulhu
6,159
368
0
1,853
15,317
14,059
0
3,812
11,385
27,198
0
L
6,046
1,854
0
2,742
7,121
2,260
172
1,429
5,658
54,283
7,929
L
Erlang Shen
Hirezluvkidz
Erlang Shen
9,872
3,909
0
5,244
21,615
10,020
23
10,291
11,196
432
66,583
W
11,465
6,000
0
4,146
13,614
5,957
4,030
5,263
8,351
0
104,545
W
Mulan
Unmade-_-
Mulan
4,148
741
796
3,882
11,591
9,414
396
3,572
8,019
0
48,577
W
Freya
Wolfzuv
Freya
19,308
6,672
0
10,869
17,408
12,702
1,051
941
16,467
75,007
0
W
11,009
2,731
0
933
15,304
6,084
0
5,008
10,296
0
97,656
W
Merlin
tbo1000
Merlin
8,756
670
0
1,561
9,703
3,598
1,348
3,517
6,186
73,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,814
Gold Earned
60,153
497
Minions Killed
626
0
Camps Cleared
0
1,756,491
Distance Traveled
2,001,592
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,009
450
100
5
0
362,895
5
L
Olorun
9,593
480
141
7
0
363,616
2
L
Cthulhu
8,532
427
43
2
0
384,659
2
L
Sol
9,333
467
119
6
0
313,686
6
L
Erlang Shen
9,347
467
94
5
0
331,635
5
W
Ullr
12,491
625
176
9
0
381,598
3
W
Mulan
10,783
539
77
4
0
405,040
0
W
Freya
12,663
633
114
6
0
400,460
2
W
Loki
12,645
632
135
7
0
448,292
5
W
Merlin
11,571
579
124
6
0
366,202
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role