Player Matchup

Cthulhu
Cthulhu
Blcky275
Cthulhu
Level 88
God Stats
190W - 154L
1,624 SR
Queue Stats
258W - 240L
1,491 Elo+
Party 4
Zeus
Zeus
ChlefSIppye
Zeus
Level 121
God Stats
2W - 5L
1,347 SR
Queue Stats
249W - 249L
1,530 Elo+
Solo
King Arthur
King Arthur
H3TE Lord
King Arthur
Level 143
God Stats
15W - 15L
1,509 SR
Queue Stats
285W - 277L
1,539 Elo+
Party 3
Da Ji
Da Ji
JugularNickel50
Da Ji
Level 115
God Stats
5W - 3L
1,298 SR
Queue Stats
104W - 97L
1,403 Elo+
Party 3
Skadi
Skadi
YourLovedBeaver
Skadi
Level 106
God Stats
4W - 3L
1,678 SR
Queue Stats
252W - 229L
1,559 Elo+
Party 4
Team Averages
Level 115
1,491 SR
1,504 Elo+

VS

Team Averages
Level 131
1,584 SR
1,470 Elo+
Camazotz
Camazotz
AO Slurp
Camazotz
Level 142
God Stats
3W - 2L
1,744 SR
Queue Stats
179W - 172L
1,529 Elo+
Party 2
Da Ji
Da Ji
Kharibdys
Da Ji
Level 139
God Stats
4W - 1L
1,805 SR
Queue Stats
16W - 21L
1,395 Elo+
Solo
Charybdis
Charybdis
Sadge Hollow
Charybdis
Level 148
God Stats
1W - 2L
1,305 SR
Queue Stats
125W - 118L
1,540 Elo+
Party 1
Raijin
Raijin
Sil3ntAs5a5s1n
Raijin
Level 86
God Stats
13W - 8L
1,474 SR
Queue Stats
129W - 129L
1,428 Elo+
Party 2
Atlas
Atlas
hungwellxninety
Atlas
Level 142
God Stats
14W - 5L
1,594 SR
Queue Stats
255W - 269L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Blcky275
Cthulhu
7
0 / 2 / 0
4,673
467
2,847
7,336
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
3 / 0 / 2
6,162
616
3,733
3,478
920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
H3TE Lord
King Arthur
7
0 / 6 / 0
4,625
463
1,543
8,407
2,954
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
4 / 3 / 1
5,551
555
3,650
5,434
1,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 4 / 0
4,745
475
2,801
6,391
1,404
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
AO Slurp
Camazotz
12
7 / 0 / 3
7,011
701
8,468
8,462
3,300
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Da Ji
Kharibdys
Da Ji
8
4 / 2 / 0
5,427
543
2,195
6,031
1,816
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
Sadge Hollow
Charybdis
9
1 / 0 / 6
5,185
519
4,931
4,979
1,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 5 / 2
5,633
563
2,404
6,238
1,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 4
5,136
514
1,892
3,509
2,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
7
Kills
15
15
Deaths
7
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Camazotz
AO Slurp
Camazotz
7
0
3
8.5
L
Cthulhu
Blcky275
Cthulhu
0
2
0
0
L
3
0
2
4
L
King Arthur
H3TE Lord
King Arthur
0
6
0
0
L
4
3
1
1.5
W
Da Ji
Kharibdys
Da Ji
4
2
0
2
W
Charybdis
Sadge Hollow
Charybdis
1
0
6
4
W
2
5
2
0.6
L
0
4
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,574
Damage
19,890
31,046
Taken
29,219
9,965
Mitigated
10,058
8,205
Healing
14,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
AO Slurp
Camazotz
8,468
2,534
134
7,115
8,462
3,300
140
401
8,061
0
37,137
L
Cthulhu
Blcky275
Cthulhu
2,847
146
238
2,334
7,336
2,739
169
1,203
6,097
14,085
0
L
3,733
424
0
1,382
3,478
920
108
1,240
2,096
30,889
0
L
King Arthur
H3TE Lord
King Arthur
1,543
185
0
1,724
8,407
2,954
0
0
7,944
0
18,632
L
3,650
861
0
1,057
5,434
1,948
0
549
4,793
0
18,054
W
Da Ji
Kharibdys
Da Ji
2,195
484
0
2,410
6,031
1,816
0
1,080
4,893
0
17,923
W
Charybdis
Sadge Hollow
Charybdis
4,931
2,327
0
2,261
4,979
1,106
392
1,277
3,702
0
28,189
W
2,404
371
0
1,560
6,238
1,809
0
2,573
3,453
26,833
0
L
2,801
1,283
0
1,470
6,391
1,404
304
1,446
4,871
0
29,741
W
1,892
809
0
1,403
3,509
2,027
0
979
2,530
13,014
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,756
Gold Earned
28,392
229
Minions Killed
263
0
Camps Cleared
0
919,954
Distance Traveled
955,801
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
7,011
701
80
8
0
214,976
3
L
Cthulhu
4,673
467
30
3
0
170,691
2
L
Zeus
6,162
616
77
8
0
176,935
4
L
King Arthur
4,625
463
39
4
0
189,367
2
L
Da Ji
5,551
555
27
3
0
224,785
2
W
Da Ji
5,427
543
41
4
0
214,828
3
W
Charybdis
5,185
519
60
6
0
183,122
2
W
Raijin
5,633
563
67
7
0
170,468
4
L
Skadi
4,745
475
56
6
0
158,176
3
W
Atlas
5,136
514
15
2
0
172,407
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role