Player Matchup

Nike
Nike
 
Nike
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
GoldPicerno
Bastet
Level 109
God Stats
9W - 6L
1,647 SR
Queue Stats
139W - 134L
1,536 Elo+
Solo
Atlas
Atlas
ImmaculateShame
Atlas
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
220W - 235L
1,513 Elo+
Party 1
Neith
Neith
Laseabunny
Neith
Level 92
God Stats
12W - 18L
1,383 SR
Queue Stats
22W - 34L
1,446 Elo+
Party 1
Hades
Hades
mossy_mermaid
Hades
Level 103
God Stats
1W - 6L
1,518 SR
Queue Stats
140W - 156L
1,491 Elo+
Party 1
Team Averages
Level 117
1,510 SR
1,497 Elo+

VS

Team Averages
Level 110
1,567 SR
1,493 Elo+
Artemis
Artemis
Emberisk
Artemis
Level 119
God Stats
18W - 18L
1,503 SR
Queue Stats
432W - 442L
1,465 Elo+
Solo
Awilix
Awilix
Jaker139
Awilix
Level 82
God Stats
7W - 4L
1,493 SR
Queue Stats
536W - 512L
1,489 Elo+
Solo
Atlas
Atlas
Joumungundr
Atlas
Level 108
God Stats
1W - 0L
1,555 SR
Queue Stats
184W - 160L
1,528 Elo+
Solo
Kukulkan
Kukulkan
chahlee__wonton
Kukulkan
Level 157
God Stats
9W - 10L
1,645 SR
Queue Stats
375W - 370L
1,475 Elo+
Solo
Athena
Athena
salsaman64
Athena
Level 84
God Stats
17W - 16L
1,640 SR
Queue Stats
145W - 140L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
17
5 / 7 / 3
10,961
522
14,662
19,870
20,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bastet
17
5 / 6 / 4
10,675
508
11,403
18,838
6,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 2 / 5
9,218
439
8,772
19,355
12,934
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
13
3 / 7 / 2
8,585
409
5,937
11,688
3,384
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
0 / 7 / 3
9,399
448
8,796
18,062
8,546
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Emberisk
Artemis
17
2 / 6 / 1
10,443
497
9,550
15,519
5,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Awilix
Jaker139
Awilix
19
13 / 5 / 11
12,341
588
20,129
16,352
5,434
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
4 / 3 / 8
10,836
516
13,041
18,560
9,895
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
20
7 / 1 / 8
12,421
591
14,049
6,041
2,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Athena
salsaman64
Athena
14
2 / 0 / 14
9,414
448
8,362
20,526
20,506
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
70
15
Kills
28
29
Deaths
15
17
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
5
7
3
0.93
W
Artemis
Emberisk
Artemis
2
6
1
0.42
L
Bastet
5
6
4
1.17
L
2
2
5
2.25
W
Awilix
Jaker139
Awilix
13
5
11
3.7
W
4
3
8
2.67
L
Neith
3
7
2
0.57
W
Kukulkan
7
1
8
11
L
0
7
3
0.21
W
Athena
salsaman64
Athena
2
0
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,570
Damage
65,131
87,813
Taken
76,998
51,768
Mitigated
44,271
21,609
Healing
22,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
14,662
2,689
0
1,648
19,870
20,633
531
8,433
10,685
0
64,770
W
Artemis
Emberisk
Artemis
9,550
3,707
0
2,854
15,519
5,922
3,665
4,134
11,251
0
88,985
L
Bastet
11,403
3,610
0
5,914
18,838
6,271
0
5,804
12,888
0
77,452
L
8,772
2,671
555
6,482
19,355
12,934
0
8,533
10,629
43,539
0
W
Awilix
Jaker139
Awilix
20,129
7,276
0
3,692
16,352
5,434
761
4,026
12,058
0
78,124
W
13,041
3,986
0
5,073
18,560
9,895
42
3,723
13,927
61,603
0
L
Neith
5,937
2,278
0
1,181
11,688
3,384
342
4,462
7,177
0
27,149
W
Kukulkan
14,049
214
0
3,061
6,041
2,514
67
1,596
4,445
110,287
0
L
8,796
815
421
5,408
18,062
8,546
838
6,987
10,982
55,867
0
W
Athena
salsaman64
Athena
8,362
3,033
1,083
6,900
20,526
20,506
95
4,089
16,249
22,069
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,838
Gold Earned
55,455
449
Minions Killed
553
0
Camps Cleared
0
1,936,585
Distance Traveled
2,021,992
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,961
522
119
6
0
360,204
0
W
Artemis
10,443
497
138
7
0
349,453
3
L
Bastet
10,675
508
100
5
0
460,933
10
L
Atlas
9,218
439
62
3
0
412,184
5
W
Awilix
12,341
588
96
5
0
431,301
4
W
Atlas
10,836
516
114
5
0
377,158
1
L
Neith
8,585
409
48
2
0
357,938
0
W
Kukulkan
12,421
591
179
9
0
431,964
2
L
Hades
9,399
448
120
6
0
345,326
4
W
Athena
9,414
448
26
1
0
432,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role